[][src]Struct game::info::Details

pub struct Details {
    pub unzoomed: GeomBatch,
    pub zoomed: GeomBatch,
    pub hyperlinks: HashMap<String, Tab>,
    pub warpers: HashMap<String, ID>,
    pub time_warpers: HashMap<String, (TripID, Time)>,
    pub can_jump_to_time: bool,
}

Fields

unzoomed: GeomBatchzoomed: GeomBatchhyperlinks: HashMap<String, Tab>warpers: HashMap<String, ID>time_warpers: HashMap<String, (TripID, Time)>can_jump_to_time: bool

Auto Trait Implementations

impl RefUnwindSafe for Details[src]

impl Send for Details[src]

impl Sync for Details[src]

impl Unpin for Details[src]

impl UnwindSafe for Details[src]

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Send + Sync + Any

impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,