[][src]Struct sim::cap::CapSimState

pub(crate) struct CapSimState {
    lane_to_zone: BTreeMap<LaneID, usize>,
    zones: Vec<Zone>,
    cancel_drivers_delay_threshold: Option<Duration>,
    delay_trips_instead_of_cancelling: Option<Duration>,
}

Dynamically limit driving trips that meet different conditions:

Transform the trips by:

Fields

lane_to_zone: BTreeMap<LaneID, usize>zones: Vec<Zone>cancel_drivers_delay_threshold: Option<Duration>delay_trips_instead_of_cancelling: Option<Duration>

Implementations

impl CapSimState[src]

pub fn new(map: &Map, opts: &SimOptions) -> CapSimState[src]

pub fn maybe_cap_path(
    &mut self,
    path: Path,
    now: Time,
    car: CarID,
    intersections: &IntersectionSimState,
    map: &Map
) -> CapResult
[src]

Before the driving portion of a trip begins, check that the desired path doesn't exceed any dynamic limits.

impl CapSimState[src]

pub fn get_cap_counter(&self, l: LaneID) -> usize[src]

fn trip_under_cap(&mut self, now: Time, car: CarID, path: &Path) -> bool[src]

impl CapSimState[src]

fn path_crosses_delay(
    &self,
    now: Time,
    path: &Path,
    intersections: &IntersectionSimState,
    map: &Map
) -> Option<(TurnID, Duration)>
[src]

Trait Implementations

impl Clone for CapSimState[src]

impl<'de> Deserialize<'de> for CapSimState[src]

impl Serialize for CapSimState[src]

Auto Trait Implementations

impl RefUnwindSafe for CapSimState[src]

impl Send for CapSimState[src]

impl Sync for CapSimState[src]

impl Unpin for CapSimState[src]

impl UnwindSafe for CapSimState[src]

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
[src]

impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Send + Sync + Any

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,