[][src]Enum sim::SpawnTrip

pub enum SpawnTrip {
    VehicleAppearing {
        start: Position,
        goal: DrivingGoal,
        is_bike: bool,
    },
    FromBorder {
        dr: DirectedRoadID,
        goal: DrivingGoal,
        is_bike: bool,
        origin: Option<OffMapLocation>,
    },
    UsingParkedCar(BuildingIDDrivingGoal),
    UsingBike(BuildingIDDrivingGoal),
    JustWalking(SidewalkSpotSidewalkSpot),
    UsingTransit(SidewalkSpotSidewalkSpotBusRouteIDBusStopIDOption<BusStopID>),
    Remote {
        from: OffMapLocation,
        to: OffMapLocation,
        trip_time: Duration,
        mode: TripMode,
    },
}

Variants

VehicleAppearing

Only for interactive / debug trips

Fields of VehicleAppearing

start: Positiongoal: DrivingGoalis_bike: bool
FromBorder

Fields of FromBorder

dr: DirectedRoadIDgoal: DrivingGoalis_bike: bool

For bikes starting at a border, use FromBorder. UsingBike implies a walk->bike trip.

origin: Option<OffMapLocation>
UsingParkedCar(BuildingIDDrivingGoal)
UsingBike(BuildingIDDrivingGoal)
JustWalking(SidewalkSpotSidewalkSpot)
UsingTransit(SidewalkSpotSidewalkSpotBusRouteIDBusStopIDOption<BusStopID>)
Remote

Completely off-map trip. Don't really simulate much of it.

Fields of Remote

from: OffMapLocationto: OffMapLocationtrip_time: Durationmode: TripMode

Implementations

impl SpawnTrip[src]

fn to_trip_spec(
    self,
    use_vehicle: Option<CarID>,
    rng: &mut XorShiftRng,
    map: &Map
) -> TripSpec
[src]

pub fn mode(&self) -> TripMode[src]

pub fn start(&self, map: &Map) -> TripEndpoint[src]

pub fn end(&self, map: &Map) -> TripEndpoint[src]

pub fn new(
    from: TripEndpoint,
    to: TripEndpoint,
    mode: TripMode,
    map: &Map
) -> Option<SpawnTrip>
[src]

Trait Implementations

impl Clone for SpawnTrip[src]

impl Debug for SpawnTrip[src]

impl<'de> Deserialize<'de> for SpawnTrip[src]

impl Serialize for SpawnTrip[src]

Auto Trait Implementations

impl RefUnwindSafe for SpawnTrip

impl Send for SpawnTrip

impl Sync for SpawnTrip

impl Unpin for SpawnTrip

impl UnwindSafe for SpawnTrip

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
[src]

impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Send + Sync + Any

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,