Struct headless::FinishedTrip [−][src]
pub(crate) struct FinishedTrip { id: TripID, person: PersonID, duration: Option<Duration>, distance_crossed: Distance, mode: TripMode, capped: bool, }
Fields
id: TripID
person: PersonID
duration: Option<Duration>
distance_crossed: Distance
mode: TripMode
capped: bool
Trait Implementations
impl Serialize for FinishedTrip
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impl Serialize for FinishedTrip
[src]Auto Trait Implementations
impl RefUnwindSafe for FinishedTrip
impl Send for FinishedTrip
impl Sync for FinishedTrip
impl Unpin for FinishedTrip
impl UnwindSafe for FinishedTrip
Blanket Implementations
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
impl<T> Instrument for T
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impl<T> Instrument for T
[src]pub fn instrument(self, span: Span) -> Instrumented<Self>
[src]
pub fn in_current_span(self) -> Instrumented<Self>
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impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,