abstreet/docs/TODO_quality.md
Dustin Carlino 05e1398a3d fix up road clipping and enable it permanently. chose to disconnect
intersections that would be connected by a road that starts or ends OOB.
result looks great!
2019-04-15 11:04:04 -07:00

3.6 KiB

TODO - Map quality

Boundary clipping

  • lakes missing from small_seattle
  • some border intersections have weird OOBish geometry, or the arrows look weird
  • simplify border node detection, only do it in convert_osm?

Geometry

  • bad polyline shifting remains

    • from the remaining cases, looks like we need to totally remove some tight points and retry
    • make polygons use the corrections too?
    • bad polyline shifting causes jagged lane endings in generalized_trim_back
  • handle small roads again somehow?

    • reduce degenerate min trim. the disabled fix doesn't look great.
    • I40, I25, I0 cut corners when merged. disabled fix works, but breaks other things.
    • try it bigger
    • deal with loop roads?
    • model U-turns
  • degenerate-2's should only have one crosswalk

    • then make them thinner
  • car turns often clip sidewalk corners now

  • figure out what to do about yellow center lines

    • intersections on one-ways look weird
    • yellow and white lines intersect cars and turn icons and such
    • who should own drawing them?

More data

Low-priority geometry issues

More problems to fix

  • Disconnected map
    • now that LCing model is simple...
  • Impossible turns (from a far bus lane to a crazy left)
  • Buildings intersecting roads, probably because bad lane inference
    • when this happens, get rid of parking lanes first (one or both sides?)
    • iterative process... have to redo affected roads and intersections
    • we havent filtered buildings by proximity to sidewalk yet
      • if we dont filter at all, we pick up some houseboats! :) should draw water...
  • undo disabled traffic signal assertion

Release

  • publish the map data