abstreet/game/src
2020-12-28 16:05:41 -08:00
..
challenges Refactor: GeomBatch::load_svg directly takes EventCtx or GfxCtx. The prerender struct should ultimately not be exposed outside of widgetry. 2020-12-15 11:44:58 -08:00
common Lift SimpleState to widgetry, since it doesn't depend on any details of 2020-12-17 12:23:57 -08:00
debug Lift Cached to widgetry 2020-12-26 14:38:43 -08:00
devtools Express AmenityType as a proper enum. 2020-12-28 12:18:29 -08:00
edit Add a Variable phase (#433) 2020-12-24 12:33:47 -08:00
info Organize assets that're baked into widgetry. They don't belong in the 2020-12-28 10:40:55 -08:00
layer Express AmenityType as a proper enum. 2020-12-28 12:18:29 -08:00
sandbox Try merging intersections with concave hull instead. #114 2020-12-28 16:05:41 -08:00
app.rs Slightly simplify how some states specify what map objects can be 2020-11-26 13:42:31 -08:00
lib.rs Consolidate console_log setup into abstutil, now that there are multiple binaries that should all have the behavior. 2020-11-26 14:40:05 -08:00
main.rs Consolidate console_log setup into abstutil, now that there are multiple binaries that should all have the behavior. 2020-11-26 14:40:05 -08:00
pregame.rs Update links to all the deployed web stuff 2020-12-18 13:02:36 -08:00