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914 B
914 B
TODO - Core gameplay
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parking vs bus tutorial level
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Example use cases
- montlake/520 turn restrictions with pedestrian scramble
- close interior neighborhoods to most cars (except for src/dst), see how traffic restricted to arterials would work
- create a bike network with minimal hills, dedicated roads, minimal crossings
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easter eggs
- name agents, with some good names scattered in (Dustin Carlino, Dustin Bikelino, Dustin Buslino...)
The very detailed driving model
- different lookahead reaction times
- could see if we ever have a lookahead constraint to deaccel more than what we're capable of. it might mask problems. but since things like accel_to_stop_in_dist don't have a careful notion of how much time will pass, they recommend big rates sometimes.
- no way for an agent to request a turn and ASAP have it granted. are there cases where they might slow down unnecessarily?