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https://github.com/a-b-street/abstreet.git
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48 lines
1.5 KiB
Markdown
48 lines
1.5 KiB
Markdown
# TODO - GUI and UX
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## Quick n easy
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- audit all panics
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- tune text color, size, padding
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- sort the top menus
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- click cycle diagram to edit duration
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- lane edit validity
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- make it easy to see current lane when changing it
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## Less easy
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- revamp stop sign editor
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- toggle rewind mode
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- sim stuff feels like a modal menu that's kinda omniprescent, but gets hidden sometimes
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## General ezgui stuff
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- trigger screencap from a top menu debug thing WITHOUT a hotkey.
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- optionally limit canvas scrolling/zooming to some map bounds
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- T top menu doesnt know when we have a more urgent input thing going!
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- cant use G for geom debug mode and contextual polygon debug
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- on a menu with preselected thing, clicking ANYWHERE does stuff...
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- X on all menus
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## New features
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- swap direction of one-way
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- convert between one- and two-way if there's enough space
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- undo support for edits
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## Better rendering
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- render overlapping peds reasonably
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- draw moving / blocked colors (gradually more red as they wait longer)
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- render cars with textures?
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- rooftops
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- https://thumbs.dreamstime.com/b/top-view-city-street-asphalt-transport-people-walking-down-sidewalk-intersecting-road-pedestrian-81034411.jpg
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- https://thumbs.dreamstime.com/z/top-view-city-seamless-pattern-streets-roads-houses-cars-68652655.jpg
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- https://gifer.com/en/2svr
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- color tuning
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- neutral (white or offwhite) color and make noncritical info close to
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that. http://davidjohnstone.net/pages/lch-lab-colour-gradient-picker,
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chroma < 50
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