abstreet/widgetry/shaders/fragment_140.glsl
Dustin Carlino 4cf133cc32 Make the new screencaps preserve alpha properly by switching to
premultiplied alpha. See option 1 of
https://stackoverflow.com/a/24380226

Upload the "new" screenshots (and lakeslice map)!
2021-01-05 18:28:30 -08:00

19 lines
385 B
GLSL

#version 410
// (x offset, y offset, zoom)
uniform vec3 transform;
// (window width, window height, z value)
uniform vec3 window;
// textures grid
uniform sampler2DArray textures;
in vec4 fs_color;
in vec3 fs_texture_coord;
out vec4 out_color;
void main() {
vec4 x = fs_color * texture(textures, fs_texture_coord);
out_color = vec4(x.a * x.r, x.a * x.g, x.a * x.b, x.a);
}