abstreet/Cargo.toml
Dustin Carlino e45a5181db Split the "input" layer of the sim crate into a synthetic population
crate, in preparation for future focus on travel demand models that
incorporate more per-person info.

Note: I'm also a bit tempted to try to further split sim into a
"high-level" layer that orchestrates spawning and different legs of a
trip, from the "low-level" layer that moves pedestrians and vehicles.
That could _possibly_ pave the way for someday using a different traffic
simulation backend with more realistic movement mechanics.

Step 1: just get the synthpop crate to build
2022-01-28 13:13:43 +00:00

51 lines
1.2 KiB
TOML

[workspace]
members = [
"abstio",
"abstutil",
"cli",
"collisions",
"convert_osm",
"fifteen_min",
"game",
"geom",
"headless",
"importer",
"ltn",
"kml",
"map_editor",
"map_gui",
"map_model",
"osm_viewer",
"parking_mapper",
"piggyback",
"popdat",
"santa",
"sim",
"synthpop",
"tests",
"traffic_seitan",
"traffic_signal_data",
"updater",
"widgetry",
"widgetry_demo",
]
# See https://doc.rust-lang.org/cargo/reference/profiles.html#overrides. This
# compiles all external dependencies as release mode, yielding great runtime
# speed, but only paying the cost of slow compilation once (since we don't
# update dependencies often).
[profile.dev.package."*"]
opt-level = 3
[patch.crates-io]
# Waiting for release: https://github.com/21re/rust-geo-booleanop/pull/27
geo-booleanop = { git = "https://github.com/21re/rust-geo-booleanop" }
# Waiting for a new crates.io release, but git uses latest geo versions
polylabel = { git = "https://github.com/urschrei/polylabel-rs" }
# Waiting on release of PR: https://github.com/georust/geo/pull/654
geo = { git = "https://github.com/georust/geo" }
geo-types = { git = "https://github.com/georust/geo" }