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73 lines
2.7 KiB
Markdown
73 lines
2.7 KiB
Markdown
# A/B Street Instructions
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General disclaimer: This is a very rough demo. The user interface is clunky, and
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gameplay is not cohesively tied together yet. Please email
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`dabreegster@gmail.com` or file a Github issue if you hit problems.
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## Installing the game
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The easiest method is to use pre-built binaries. Check
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https://github.com/dabreegster/abstreet/releases for the latest version, though
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I'll try to keep these links up-to-date:
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- Windows:
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https://github.com/dabreegster/abstreet/releases/download/v0.1.7/abstreet_windows.zip
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- Mac:
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https://github.com/dabreegster/abstreet/releases/download/v0.1.6/abstreet_mac.zip
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- Linux:
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https://github.com/dabreegster/abstreet/releases/download/v0.1.7/abstreet_linux.zip
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The Windows and Mac versions may have more problems than the Linux version,
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because I only have regular access to a Linux machine. The Mac release may lag
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behind, because I'm borrowing a friend's laptop to compile there (but
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cross-compilation to Windows works).
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### Compiling from source
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To build, you need a Linux-like environment with `bash`, `wget`, `unzip`, etc.
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You also `osmosis` for the import script. At runtime if you want to use the
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screen-capture plugin, you need `scrot`.
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1. Install Rust, at least 1.31. https://www.rust-lang.org/tools/install
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2. Download the repository:
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`git clone https://github.com/dabreegster/abstreet.git`
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3. Download all input data and build maps. Compilation times will be very slow
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at first. `cd abstreet; ./import.sh && ./precompute.sh --release`
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If you build from source, you won't have the convenient launcher scripts
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referenced below. Instead:
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```
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cd editor
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cargo run --release
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```
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## Running the game
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Start the game by running `play_abstreet.sh` or `play_abstreet.bat`. On Windows,
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you'll probably get a warning about running software from an unknown publisher.
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General controls:
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- Click and drag to move
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- Scroll wheel or touchpad to zoom
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- Follow on-screen controls otherwise. You can also try hovering over an object
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and right-clicking to see more actions. (These controls will show up more
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clearly soon.)
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## Data source licensing
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A/B Street binary releases contain pre-built maps that combine data from:
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- OpenStreetMap (https://www.openstreetmap.org/copyright)
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- King County metro
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(https://www.kingcounty.gov/depts/transportation/metro/travel-options/bus/app-center/terms-of-use.aspx)
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- City of Seattle GIS program
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(https://www.opendatacommons.org/licenses/pddl/1.0/)
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- https://github.com/seattleio/seattle-boundaries-data
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(https://creativecommons.org/publicdomain/zero/1.0/)
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- DejaVuSans.ttf (https://dejavu-fonts.github.io/License.html)
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- Puget Sound Regional Council (https://www.psrc.org/activity-based-travel-model-soundcast)
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