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85 lines
2.0 KiB
Markdown
85 lines
2.0 KiB
Markdown
# Development notes
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Find packages to upgrade: `cargo outdated -R`
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Deal with compile tile: `cargo bloat --time`
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Find why two binary crates aren't sharing dependencies:
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https://old.reddit.com/r/rust/comments/cqceu4/common_crates_in_cargo_workspace_recompiled/
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Where's a dependency coming from? `cargo tree -i -p syn`
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Diff screencaps: http://www.imagemagick.org/Usage/compare/#methods
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Debug OpenGL calls:
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```
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apitrace trace --api gl ../target/debug/game ../data/raw_maps/montlake.bin
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qapitrace game.trace
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apitrace dump game.trace
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```
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Understand XML: just use firefox
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## Profiling
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`apt-get install google-perftools libgoogle-perftools-dev`
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Follow Usage from https://crates.io/crates/cpuprofiler
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Modify `editor/Cargo.toml` to include the `profiler` feature on `ezgui`. Then
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run game or headless with `--enable_profiler`
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```
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google-pprof --no_strip_temp ../target/debug/game profile
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google-pprof --no_strip_temp ../target/release/headless profile
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top30 --cum
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```
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## Building releases
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Cross-compilation notes: https://github.com/rust-embedded/cross Or use
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https://github.com/japaric/trust
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Initially have to:
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```shell
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rustup target add x86_64-pc-windows-gnu
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```
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Then:
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```
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sudo systemctl start docker
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cross build --release --target x86_64-pc-windows-gnu --bin game
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wine target/x86_64-pc-windows-gnu/release/game.exe data/maps/montlake.bin
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```
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## Markdown
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For formatting:
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```
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sudo apt-get install npm
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cd ~; mkdir npm; cd npm
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npm init --yes
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npm install prettier --save-dev --save-exact
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```
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Use https://github.com/joeyespo/grip to render. Doesn't seem to work with the
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graphviz image.
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https://github.com/ekalinin/github-markdown-toc for table of contents (stashed
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in ~/Downloads/gh-md-toc)
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## Videos
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```
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# Fullscreen
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ffmpeg -f x11grab -r 25 -s 1920x1080 -i :0.0 -vcodec huffyuv raw.avi
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# Default window
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ffmpeg -f x11grab -r 25 -s 1800x800 -i :0.0+28,92 -vcodec huffyuv raw.avi
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ffmpeg -ss 10.0 -t 5.0 -i raw.avi -f gif -filter_complex "[0:v] fps=12,scale=1024:-1,split [a][b];[a] palettegen [p];[b][p] paletteuse" screencast.gif
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```
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