- timer for setting up world - preview all intersections - move world to map_editor; it's too oddly specialized - dont show circle while previewing intersection geom - show overlapping intersection polygons
2.6 KiB
Development notes
Find packages to upgrade: cargo outdated -R
Deal with compile tile: cargo bloat --time
Find why two binary crates aren't sharing dependencies: https://old.reddit.com/r/rust/comments/cqceu4/common_crates_in_cargo_workspace_recompiled/
Where's a dependency coming from? cargo tree -i -p syn
Diff screencaps: http://www.imagemagick.org/Usage/compare/#methods
Debug OpenGL calls:
apitrace trace --api gl ../target/debug/game ../data/raw_maps/montlake.bin
qapitrace game.trace
apitrace dump game.trace
Understand XML: just use firefox
Profiling
apt-get install google-perftools libgoogle-perftools-dev
Follow Usage from https://crates.io/crates/cpuprofiler
Modify editor/Cargo.toml
to include the profiler
feature on ezgui
. Then
run game or headless with --enable_profiler
google-pprof --no_strip_temp ../target/debug/game profile
google-pprof --no_strip_temp ../target/release/headless profile
top30 --cum
Building releases
Cross-compilation notes: https://github.com/rust-embedded/cross Or use https://github.com/japaric/trust
Initially have to:
rustup target add x86_64-pc-windows-gnu
Then:
sudo systemctl start docker
cross build --release --target x86_64-pc-windows-gnu --bin game
wine target/x86_64-pc-windows-gnu/release/game.exe data/maps/montlake.bin
Markdown
For formatting:
sudo apt-get install npm
cd ~; mkdir npm; cd npm
npm init --yes
npm install prettier --save-dev --save-exact
Use https://github.com/joeyespo/grip to render. Doesn't seem to work with the graphviz image.
https://github.com/ekalinin/github-markdown-toc for table of contents (stashed in ~/Downloads/gh-md-toc)
Videos
# Fullscreen
ffmpeg -f x11grab -r 25 -s 1920x1080 -i :0.0 -vcodec huffyuv raw.avi
# Default window
ffmpeg -f x11grab -r 25 -s 1800x800 -i :0.0+28,92 -vcodec huffyuv raw.avi
ffmpeg -ss 10.0 -t 5.0 -i raw.avi -f gif -filter_complex "[0:v] fps=12,scale=1024:-1,split [a][b];[a] palettegen [p];[b][p] paletteuse" screencast.gif
JOSM
java -jar ~/Downloads/josm-tested.jar ~/abstreet/map_editor/parking_diff.osc
Press (and release T), then click to pan. Download a relevant layer, select the .osc, merge, then upload.
Fresh data
http://download.geofabrik.de/north-america/us/washington.html
wget http://download.geofabrik.de/north-america/us/washington-latest.osm.pbf
osmosis --read-pbf ~/Downloads/washington-latest.osm.pbf --bounding-polygon file=~/abstreet/data/polygons/huge_seattle.poly completeWays=true --write-xml ~/Seattle.osm
Much fresher, but dumps in loads of random nodes:
osmupdate -v data/input/montlake.osm new_montlake.osm