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716 B
716 B
TODO for Phase 3 (Simulation)
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try to simplify straw_model step (less phases?)
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make cars pathfind to their destination
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better visualization
- draw moving / blocked colors (gradually more red as they wait longer)
- draw stop buffer in front/behind of cars
- draw cars in intersections, even when slightly zoomed out
- draw cars in slightly different colors, to distinguish them better
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start implementing a second AORTAish driving model
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reversible sim
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model cars parking
- maybe render numbers on the cars to distinguish them
- document the FSM (on lane driving, waiting, turning, parking, etc)
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model bikes in driving lanes (as slow cars)
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model pedestrians
- also building to sidewalk?