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Transportation planning and traffic simulation software for creating cities friendlier to walking, biking, and public transit
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abstutil | ||
analyze_code | ||
benchmark_pathfinding | ||
convert_osm | ||
data | ||
debug_initialmap | ||
docs | ||
editor | ||
ezgui | ||
geom | ||
gtfs | ||
halloween | ||
headless | ||
kml | ||
map_model | ||
playground_gui | ||
precompute | ||
sim | ||
synthetic | ||
tests | ||
tmp_gfx | ||
viewer | ||
.gitignore | ||
build_release.sh | ||
Cargo.toml | ||
clickable_links.py | ||
clippy.sh | ||
color_scheme | ||
exec_tests.sh | ||
format_md.sh | ||
import.sh | ||
LICENSE | ||
precompute.sh | ||
quick_reconvert.sh | ||
README.md | ||
rgrep.sh |
A/B Street
A/B Street is a game exploring how small changes to a city affect the movement of drivers, cyclists, transit users, and pedestrians.
This is not an officially supported Google product. Google owns the copyright to this work, but is otherwise unaffiliated with it.
This is currently an experimental project. Please contact me at dabreegster@gmail.com if you're interested in the premise of this game.
Data source licensing
A/B Street binary releases contain pre-built maps that combine data from:
- OpenStreetMap (https://www.openstreetmap.org/copyright)
- King County metro (https://www.kingcounty.gov/depts/transportation/metro/travel-options/bus/app-center/terms-of-use.aspx)
- City of Seattle GIS program (https://www.opendatacommons.org/licenses/pddl/1.0/)
- https://github.com/seattleio/seattle-boundaries-data (https://creativecommons.org/publicdomain/zero/1.0/)
- USGS SRTM
- DejaVuSans.ttf (https://dejavu-fonts.github.io/License.html)