abstreet/docs/TODO_quality.md
2019-02-10 16:20:44 -08:00

3.1 KiB

TODO - Map quality

Geometry

  • bad polyline shifting remains

    • from the remaining cases, looks like we need to totally remove some tight points and retry
    • make polygons use the corrections too?
    • bad polyline shifting causes jagged lane endings in generalized_trim_back
  • handle small roads again somehow?

    • reduce degenerate min trim. the disabled fix doesn't look great.
    • I40, I25, I0 cut corners when merged. disabled fix works, but breaks other things.
    • try it bigger
    • deal with loop roads?
    • model U-turns
  • degenerate-2's should only have one crosswalk

    • then make them thinner
  • ped paths through sidewalk corners are totally broken

    • calculate the better paths first, then make the corner geometry from that?
  • car turns often clip sidewalk corners now

  • figure out what to do about yellow center lines

    • intersections on one-ways look weird
    • yellow and white lines intersect cars and turn icons and such
    • who should own drawing them?

More data

Low-priority geometry issues

More problems to fix

  • Disconnected map
    • Some lane-changing model needed to determine this
  • Impossible turns (from a far bus lane to a crazy left)
  • Buildings intersecting roads, probably because bad lane inference
    • when this happens, get rid of parking lanes first (one or both sides?)
    • iterative process... have to redo affected roads and intersections
    • we havent filtered buildings by proximity to sidewalk yet
      • if we dont filter at all, we pick up some houseboats! :) should draw water...

Release

  • publish the map data
  • stabilize the code except for sim