abstreet/ezgui/src
2019-06-14 14:17:08 -07:00
..
assets make edit mode's cross hatches less intrusive 2019-06-06 13:29:45 -07:00
widgets refactor the combination of ItemSlider and Warper 2019-06-14 14:17:08 -07:00
canvas.rs recalculate current selection in all the places that used to before a big UI refactor. if not, hovering on agent + jumping savestates can crash badly. also refactor how mouseover is detected 2019-06-06 12:51:49 -07:00
color.rs debug_initialmap: use loading screens, stop depicting half-roads, draw 2019-06-13 13:20:24 -07:00
drawing.rs union make_arrow polygon 2019-05-28 18:05:10 -07:00
event_ctx.rs recalculate current selection in all the places that used to before a big UI refactor. if not, hovering on agent + jumping savestates can crash badly. also refactor how mouseover is detected 2019-06-06 12:51:49 -07:00
event.rs hack in a way to easily check for ctrl+key. use to jump between 2019-05-29 14:08:59 -07:00
input.rs recalculate current selection in all the places that used to before a big UI refactor. if not, hovering on agent + jumping savestates can crash badly. also refactor how mouseover is detected 2019-06-06 12:51:49 -07:00
lib.rs refactor the combination of ItemSlider and Warper 2019-06-14 14:17:08 -07:00
runner.rs hatching shader's stripes are now in map-space, are crosses, and have 2019-05-12 18:35:12 -07:00
screen_geom.rs aha, a slight optimization to not call draw() when events happen that aren't even sent to the application 2019-02-05 15:10:15 -08:00
text.rs remove the single point associated with intersections, now that we're 2019-06-12 10:10:04 -07:00