abstreet/docs/design
2018-11-23 14:51:14 -08:00
..
assumptions.md make a/b test work again... neighborhoods can be kind of poorly defined 2018-10-18 15:44:35 -07:00
biking.md PathRequest instead of massive confusing tuples. also can now use bike lanes from spawn layer 2018-11-17 17:12:03 -08:00
code.md WIP woops, found a bug with bike_reached_end 2018-11-18 17:02:30 -08:00
driving.md organizing design notes a bit 2018-09-16 16:35:48 -07:00
geometry.md get_bounds for PolyLine 2018-10-31 08:31:16 -07:00
gui.md the great color scheme refactor! 2018-10-24 19:18:37 -07:00
intersections.md detangle the two tooltip_lines variants; it makes more sense in each renderable 2018-11-07 14:44:15 -08:00
lanechanging.md prototyping a better rust test runner that captures output in files 2018-11-23 14:51:14 -08:00
maps.md consolidating all of the road query methods 2018-11-20 13:36:10 -08:00
parking.md organizing design notes a bit 2018-09-16 16:35:48 -07:00
physics.md give up on Sim being Eq; settle for PartialEq, get rid of all of the annoying 'ignore this field' hacks. also getting rid of unnecessary PartialEq impls in map_model 2018-11-18 16:28:43 -08:00
profiling.md briefly play around with cpuprofiler and gperftools 2018-10-18 10:54:04 -07:00
sim.md splitting off just the scheduling portion of spawn. no more 2018-11-17 18:41:53 -08:00
testing.md prototyping a better rust test runner that captures output in files 2018-11-23 14:51:14 -08:00
time_travel.md get rid of the output param primary_plugins hack 2018-11-22 15:57:37 -08:00
transit.md organizing design notes a bit 2018-09-16 16:35:48 -07:00
tutorial.md fix random stuff that stopped building (but not tests) 2018-11-12 21:30:11 -08:00
walking.md was overthinking turn-making... going back to something simple 2018-11-06 08:59:27 -08:00