abstreet/release/linux.sh

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#!/bin/bash
# Call from project root directory: ./release/linux.sh
set -e
version=$1;
if [ "$version" == "" ]; then
echo Gimme version number
exit 1
fi
OUT="abstreet_linux_$version"
source release/common.sh
common_release $OUT
cp release/play_abstreet.sh $OUT
mkdir $OUT/game
cross build --release --target x86_64-unknown-linux-gnu --bin game
cp target/x86_64-unknown-linux-gnu/release/game $OUT/game
cp -Rv game/assets $OUT/game
zip -r $OUT $OUT
rm -rf $OUT