abstreet/docs/TODO_quality.md
2019-02-02 17:51:49 -08:00

2.8 KiB

TODO - Map quality

Geometry

  • bad polyline shifting remains

    • from the remaining cases, looks like we need to totally remove some tight points and retry
    • make polygons use the corrections too?
    • bad polyline shifting causes jagged lane endings in generalized_trim_back
  • handle small roads again somehow?

    • bad polygons

      • ../initial_maps/024, o101. sorting final endpoints by angle to center isn't foolproof.
      • adjacent roads based on angle isnt foolproof either. o177
    • VERY overeager... ate half of the map

    • deal with loop roads

    • manually draw a picture of the weird intersection to see what would look reasonable. i think we need original road bands from deleted stuff to make decent polygons.

    • model U-turns

  • degenerate-2's should only have one crosswalk

    • then make them thinner
  • ped paths through sidewalk corners are totally broken

    • calculate the better paths first, then make the corner geometry from that?
  • car turns often clip sidewalk corners now

  • figure out what to do about yellow center lines

    • intersections on one-ways look weird
    • yellow and white lines intersect cars and turn icons and such
    • who should own drawing them?

More data

Low-priority geometry issues

More problems to fix

  • Disconnected map
    • Some lane-changing model needed to determine this
  • Impossible turns (from a far bus lane to a crazy left)

Release

  • publish the map data
  • stabilize the code except for sim