2/7/18 12:15PM

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Phone Thant Ko 2018-07-02 12:15:25 +06:30
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@ -203,9 +203,44 @@ noLoop(); // only allows it to run once.
redraw(); // runs the draw() method once more.
exit(); // This stops the program. It is useful for programs with draw() running continuously.
```
## Drawing with Processing
Since you will have understood the basics of the language, we will now look into the best part of Processing; DRAWING.
```processing
/* ------
Shapes
------
*/
// 2D Shapes
// Point
point(x, y); // In 2D space
point(x, y, z); // In 3D space
// Draws a point in the coordinate space.
// Line
line(x1, y1, x2, y2); // In 2D space
line(x1, y1, z1, x2, y2, z2); // In 3D space
// Draws a line connecting two points defined by (x1, y1) and (x2, y2)
// Rectangle
rect(a, b, c, d, [r]); // With optional parameter defining the radius of all corners
rect(a, b, c, d, tl, tr, br, bl); // With optional set of parameters defining radius of each corner
// Draws a rectangle with {a, b} as a top left coordinate and c and d as width and height respectively.
// Quad
quad(x,y,x2,y2,x3,y3,x4,y4)
// Draws a quadrilateral with parameters defining coordinates of each corner point.
// Arc;
arc(x, y, width, height, start, stop, [mode]);
// While the first four parameters are self-explanatory,
// start and end defined the angles the arc starts and ends (in radians).
// Optional parameter [mode] defines the filling;
// PIE gives pie-like outline, CHORD gives the chord-like outline and OPEN is CHORD without strokes