mirror of
https://github.com/adambard/learnxinyminutes-docs.git
synced 2024-11-22 21:52:31 +03:00
203 lines
5.7 KiB
Markdown
203 lines
5.7 KiB
Markdown
---
|
|
language: pogoscript
|
|
contributors:
|
|
- ["Tim Macfarlane", "http://github.com/refractalize"]
|
|
filename: learnPogo.pogo
|
|
---
|
|
|
|
Pogoscript is a little language that emphasises readability, DSLs and provides excellent asynchronous primitives for writing connected JavaScript applications for the browser or server.
|
|
|
|
``` javascript
|
|
// defining a variable
|
|
water temperature = 24
|
|
|
|
// re-assigning a variable after its definition
|
|
water temperature := 26
|
|
|
|
// functions allow their parameters to be placed anywhere
|
|
temperature at (a) altitude = 32 - a / 100
|
|
|
|
// longer functions are just indented
|
|
temperature at (a) altitude :=
|
|
if (a < 0)
|
|
water temperature
|
|
else
|
|
32 - a / 100
|
|
|
|
// calling a function
|
|
current temperature = temperature at 3200 altitude
|
|
|
|
// this function constructs a new object with methods
|
|
position (x, y) = {
|
|
x = x
|
|
y = y
|
|
|
|
distance from position (p) =
|
|
dx = self.x - p.x
|
|
dy = self.y - p.y
|
|
Math.sqrt (dx * dx + dy * dy)
|
|
}
|
|
|
|
// `self` is similar to `this` in JavaScript with the
|
|
// exception that `self` isn't redefined in each new
|
|
// function definition
|
|
// `self` just does what you expect
|
|
|
|
// calling methods
|
|
position (7, 2).distance from position (position (5, 1))
|
|
|
|
// as in JavaScript, objects are hashes too
|
|
position.'x' == position.x == position.('x')
|
|
|
|
// arrays
|
|
positions = [
|
|
position (1, 1)
|
|
position (1, 2)
|
|
position (1, 3)
|
|
]
|
|
|
|
// indexing an array
|
|
positions.0.y
|
|
|
|
n = 2
|
|
positions.(n).y
|
|
|
|
// strings
|
|
poem = 'Tail turned to red sunset on a juniper crown a lone magpie cawks.
|
|
Mad at Oryoki in the shrine-room -- Thistles blossomed late afternoon.
|
|
Put on my shirt and took it off in the sun walking the path to lunch.
|
|
A dandelion seed floats above the marsh grass with the mosquitos.
|
|
At 4 A.M. the two middleaged men sleeping together holding hands.
|
|
In the half-light of dawn a few birds warble under the Pleiades.
|
|
Sky reddens behind fir trees, larks twitter, sparrows cheep cheep cheep
|
|
cheep cheep.'
|
|
|
|
// that's Allen Ginsburg
|
|
|
|
// interpolation
|
|
outlook = 'amazing!'
|
|
console.log "the weather tomorrow is going to be #(outlook)"
|
|
|
|
// regular expressions
|
|
r/(\d+)m/i
|
|
r/(\d+) degrees/mg
|
|
|
|
// operators
|
|
true @and true
|
|
false @or true
|
|
@not false
|
|
2 < 4
|
|
2 >= 2
|
|
2 > 1
|
|
|
|
// plus all the javascript ones
|
|
|
|
// to define your own
|
|
(p1) plus (p2) =
|
|
position (p1.x + p2.x, p1.y + p2.y)
|
|
|
|
// `plus` can be called as an operator
|
|
position (1, 1) @plus position (0, 2)
|
|
// or as a function
|
|
(position (1, 1)) plus (position (0, 2))
|
|
|
|
// explicit return
|
|
(x) times (y) = return (x * y)
|
|
|
|
// new
|
|
now = @new Date ()
|
|
|
|
// functions can take named optional arguments
|
|
spark (position, color: 'black', velocity: {x = 0, y = 0}) = {
|
|
color = color
|
|
position = position
|
|
velocity = velocity
|
|
}
|
|
|
|
red = spark (position 1 1, color: 'red')
|
|
fast black = spark (position 1 1, velocity: {x = 10, y = 0})
|
|
|
|
// functions can unsplat arguments too
|
|
log (messages, ...) =
|
|
console.log (messages, ...)
|
|
|
|
// blocks are functions passed to other functions.
|
|
// This block takes two parameters, `spark` and `c`,
|
|
// the body of the block is the indented code after the
|
|
// function call
|
|
|
|
render each @(spark) into canvas context @(c)
|
|
ctx.begin path ()
|
|
ctx.stroke style = spark.color
|
|
ctx.arc (
|
|
spark.position.x + canvas.width / 2
|
|
spark.position.y
|
|
3
|
|
0
|
|
Math.PI * 2
|
|
)
|
|
ctx.stroke ()
|
|
|
|
// asynchronous calls
|
|
|
|
// JavaScript both in the browser and on the server (with Node.js)
|
|
// makes heavy use of asynchronous IO with callbacks. Async IO is
|
|
// amazing for performance and making concurrency simple but it
|
|
// quickly gets complicated.
|
|
// Pogoscript has a few things to make async IO much much easier
|
|
|
|
// Node.js includes the `fs` module for accessing the file system.
|
|
// Let's list the contents of a directory
|
|
|
|
fs = require 'fs'
|
|
directory listing = fs.readdir! '.'
|
|
|
|
// `fs.readdir()` is an asynchronous function, so we can call it
|
|
// using the `!` operator. The `!` operator allows you to call
|
|
// async functions with the same syntax and largely the same
|
|
// semantics as normal synchronous functions. Pogoscript rewrites
|
|
// it so that all subsequent code is placed in the callback function
|
|
// to `fs.readdir()`.
|
|
|
|
// to catch asynchronous errors while calling asynchronous functions
|
|
|
|
try
|
|
another directory listing = fs.readdir! 'a-missing-dir'
|
|
catch (ex)
|
|
console.log (ex)
|
|
|
|
// in fact, if you don't use `try catch`, it will raise the error up the
|
|
// stack to the outer-most `try catch` or to the event loop, as you'd expect
|
|
// with non-async exceptions
|
|
|
|
// all the other control structures work with asynchronous calls too
|
|
// here's `if else`
|
|
config =
|
|
if (fs.stat! 'config.json'.is file ())
|
|
JSON.parse (fs.read file! 'config.json' 'utf-8')
|
|
else
|
|
{
|
|
color: 'red'
|
|
}
|
|
|
|
// to run two asynchronous calls concurrently, use the `?` operator.
|
|
// The `?` operator returns a *future* which can be executed to
|
|
// wait for and obtain the result, again using the `!` operator
|
|
|
|
// we don't wait for either of these calls to finish
|
|
a = fs.stat? 'a.txt'
|
|
b = fs.stat? 'b.txt'
|
|
|
|
// now we wait for the calls to finish and print the results
|
|
console.log "size of a.txt is #(a!.size)"
|
|
console.log "size of b.txt is #(b!.size)"
|
|
|
|
// futures in Pogoscript are analogous to Promises
|
|
```
|
|
|
|
That's it.
|
|
|
|
Download [Node.js](http://nodejs.org/) and `npm install pogo`.
|
|
|
|
There is plenty of documentation on [http://pogoscript.org/](http://pogoscript.org/), including a [cheat sheet](http://pogoscript.org/cheatsheet.html), a [guide](http://pogoscript.org/guide/), and how [Pogoscript translates to Javascript](http://featurist.github.io/pogo-examples/). Get in touch on the [google group](http://groups.google.com/group/pogoscript) if you have questions!
|