mirror of
https://github.com/adambard/learnxinyminutes-docs.git
synced 2024-12-19 21:31:34 +03:00
568 lines
11 KiB
Markdown
568 lines
11 KiB
Markdown
---
|
||
language: crystal
|
||
filename: learncrystal-cn.cr
|
||
contributors:
|
||
- ["Vitalii Elenhaupt", "http://veelenga.com"]
|
||
- ["Arnaud Fernandés", "https://github.com/TechMagister/"]
|
||
translators:
|
||
- ["Xuty", "https://github.com/xtyxtyx"]
|
||
lang: zh-cn
|
||
---
|
||
|
||
```crystal
|
||
|
||
# 这是一行注释
|
||
|
||
# 一切都是对象(object)
|
||
nil.class #=> Nil
|
||
100.class #=> Int32
|
||
true.class #=> Bool
|
||
|
||
# nil, false 以及空指针是假值(falsey values)
|
||
!nil #=> true : Bool
|
||
!false #=> true : Bool
|
||
!0 #=> false : Bool
|
||
|
||
# 整数类型
|
||
|
||
1.class #=> Int32
|
||
|
||
# 四种有符号整数
|
||
1_i8.class #=> Int8
|
||
1_i16.class #=> Int16
|
||
1_i32.class #=> Int32
|
||
1_i64.class #=> Int64
|
||
|
||
# 四种无符号整数
|
||
1_u8.class #=> UInt8
|
||
1_u16.class #=> UInt16
|
||
1_u32.class #=> UInt32
|
||
1_u64.class #=> UInt64
|
||
|
||
2147483648.class #=> Int64
|
||
9223372036854775808.class #=> UInt64
|
||
|
||
# 二进制数
|
||
0b1101 #=> 13 : Int32
|
||
|
||
# 八进制数
|
||
0o123 #=> 83 : Int32
|
||
|
||
# 十六进制数
|
||
0xFE012D #=> 16646445 : Int32
|
||
0xfe012d #=> 16646445 : Int32
|
||
|
||
# 浮点数类型
|
||
|
||
1.0.class #=> Float64
|
||
|
||
# Crystal中有两种浮点数
|
||
1.0_f32.class #=> Float32
|
||
1_f32.class #=> Float32
|
||
|
||
1e10.class #=> Float64
|
||
1.5e10.class #=> Float64
|
||
1.5e-7.class #=> Float64
|
||
|
||
# 字符类型
|
||
|
||
'a'.class #=> Char
|
||
|
||
# 八进制字符
|
||
'\101' #=> 'A' : Char
|
||
|
||
# Unicode字符
|
||
'\u0041' #=> 'A' : Char
|
||
|
||
# 字符串
|
||
|
||
"s".class #=> String
|
||
|
||
# 字符串不可变(immutable)
|
||
s = "hello, " #=> "hello, " : String
|
||
s.object_id #=> 134667712 : UInt64
|
||
s += "Crystal" #=> "hello, Crystal" : String
|
||
s.object_id #=> 142528472 : UInt64
|
||
|
||
# 支持字符串插值(interpolation)
|
||
"sum = #{1 + 2}" #=> "sum = 3" : String
|
||
|
||
# 多行字符串
|
||
"这是一个
|
||
多行字符串"
|
||
|
||
# 书写带有引号的字符串
|
||
%(hello "world") #=> "hello \"world\""
|
||
|
||
# 符号类型
|
||
# 符号是不可变的常量,本质上是Int32类型
|
||
# 符号通常被用来代替字符串,来高效地传递特定的值
|
||
|
||
:symbol.class #=> Symbol
|
||
|
||
sentence = :question? # :"question?" : Symbol
|
||
|
||
sentence == :question? #=> true : Bool
|
||
sentence == :exclamation! #=> false : Bool
|
||
sentence == "question?" #=> false : Bool
|
||
|
||
# 数组类型(Array)
|
||
|
||
[1, 2, 3].class #=> Array(Int32)
|
||
[1, "hello", 'x'].class #=> Array(Int32 | String | Char)
|
||
|
||
# 必须为空数组指定类型
|
||
[] # Syntax error: for empty arrays use '[] of ElementType'
|
||
[] of Int32 #=> [] : Array(Int32)
|
||
Array(Int32).new #=> [] : Array(Int32)
|
||
|
||
# 数组可以通过下标访问
|
||
array = [1, 2, 3, 4, 5] #=> [1, 2, 3, 4, 5] : Array(Int32)
|
||
array[0] #=> 1 : Int32
|
||
array[10] # raises IndexError
|
||
array[-6] # raises IndexError
|
||
array[10]? #=> nil : (Int32 | Nil)
|
||
array[-6]? #=> nil : (Int32 | Nil)
|
||
|
||
# 使用负位置编号,从后往前访问数组
|
||
array[-1] #=> 5
|
||
|
||
# With a start index and size
|
||
# 使用起始位置编号+大小
|
||
array[2, 3] #=> [3, 4, 5]
|
||
|
||
# 使用范围(range)访问数组
|
||
array[1..3] #=> [2, 3, 4]
|
||
|
||
# 向尾部添加元素
|
||
array << 6 #=> [1, 2, 3, 4, 5, 6]
|
||
|
||
# 删除尾部元素
|
||
array.pop #=> 6
|
||
array #=> [1, 2, 3, 4, 5]
|
||
|
||
# 删除首部元素
|
||
array.shift #=> 1
|
||
array #=> [2, 3, 4, 5]
|
||
|
||
# 检查元素是否存在与数组之中
|
||
array.includes? 3 #=> true
|
||
|
||
# 一种特殊语法,用来创建字符串数组或符号数组
|
||
%w(one two three) #=> ["one", "two", "three"] : Array(String)
|
||
%i(one two three) #=> [:one, :two, :three] : Array(Symbol)
|
||
|
||
# 对于定义了`new`和`#<<`方法的类,可以用以下语法创建新对象
|
||
set = Set{1, 2, 3} #=> [1, 2, 3]
|
||
set.class #=> Set(Int32)
|
||
|
||
# 以下代码与上方等同
|
||
set = Set(typeof(1, 2, 3)).new
|
||
set << 1
|
||
set << 2
|
||
set << 3
|
||
|
||
# 哈希表类型(Hash)
|
||
|
||
{1 => 2, 3 => 4}.class #=> Hash(Int32, Int32)
|
||
{1 => 2, 'a' => 3}.class #=> Hash(Int32 | Char, Int32)
|
||
|
||
# 必须为空哈希表指定类型
|
||
{} # Syntax error
|
||
{} of Int32 => Int32 # {}
|
||
Hash(Int32, Int32).new # {}
|
||
|
||
# 可以使用键(key)快速查询哈希表
|
||
hash = {"color" => "green", "number" => 5}
|
||
hash["color"] #=> "green"
|
||
hash["no_such_key"] #=> Missing hash key: "no_such_key" (KeyError)
|
||
hash["no_such_key"]? #=> nil
|
||
|
||
# 检查某一键哈希表中是否存在
|
||
hash.has_key? "color" #=> true
|
||
|
||
# 对于定义了`#[]=`方法的类,可以使用以下语法创建对象
|
||
class MyType
|
||
def []=(key, value)
|
||
puts "do stuff"
|
||
end
|
||
end
|
||
|
||
MyType{"foo" => "bar"}
|
||
|
||
# 以上与下列代码等同
|
||
tmp = MyType.new
|
||
tmp["foo"] = "bar"
|
||
tmp
|
||
|
||
# 范围类型(Range)
|
||
|
||
1..10 #=> Range(Int32, Int32)
|
||
Range.new(1, 10).class #=> Range(Int32, Int32)
|
||
|
||
# 包含或不包含端点
|
||
(3..5).to_a #=> [3, 4, 5]
|
||
(3...5).to_a #=> [3, 4]
|
||
|
||
# 检查某一值是否在范围内
|
||
(1..8).includes? 2 #=> true
|
||
|
||
# 元组类型(Tuple)
|
||
|
||
# 元组类型尺寸固定,不可变,储存在栈中
|
||
# 元组可以有不同类型的对象组成
|
||
{1, "hello", 'x'}.class #=> Tuple(Int32, String, Char)
|
||
|
||
# 使用下标访问元组
|
||
tuple = {:key1, :key2}
|
||
tuple[1] #=> :key2
|
||
tuple[2] #=> syntax error : Index out of bound
|
||
|
||
# 将元组中的元素赋值给变量
|
||
a, b, c = {:a, 'b', "c"}
|
||
a #=> :a
|
||
b #=> 'b'
|
||
c #=> "c"
|
||
|
||
# 命名元组类型(NamedTuple)
|
||
|
||
tuple = {name: "Crystal", year: 2011} # NamedTuple(name: String, year: Int32)
|
||
tuple[:name] # => "Crystal" (String)
|
||
tuple[:year] # => 2011 (Int32)
|
||
|
||
# 命名元组的键可以是字符串常量
|
||
{"this is a key": 1} # => NamedTuple("this is a key": Int32)
|
||
|
||
# 过程类型(Proc)
|
||
# 过程代表一个函数指针,以及可选的上下文(闭包)
|
||
# 过程通常使用字面值创建
|
||
proc = ->(x : Int32) { x.to_s }
|
||
proc.class # Proc(Int32, String)
|
||
|
||
# 或者使用`new`方法创建
|
||
Proc(Int32, String).new { |x| x.to_s }
|
||
|
||
# 使用`call`方法调用过程
|
||
proc.call 10 #=> "10"
|
||
|
||
# 控制语句(Control statements)
|
||
|
||
if true
|
||
"if 语句"
|
||
elsif false
|
||
"else-if, 可选"
|
||
else
|
||
"else, 同样可选"
|
||
end
|
||
|
||
puts "可以将if后置" if true
|
||
|
||
# 将if作为表达式
|
||
a = if 2 > 1
|
||
3
|
||
else
|
||
4
|
||
end
|
||
|
||
a #=> 3
|
||
|
||
# 条件表达式
|
||
a = 1 > 2 ? 3 : 4 #=> 4
|
||
|
||
# `case`语句
|
||
cmd = "move"
|
||
|
||
action = case cmd
|
||
when "create"
|
||
"Creating..."
|
||
when "copy"
|
||
"Copying..."
|
||
when "move"
|
||
"Moving..."
|
||
when "delete"
|
||
"Deleting..."
|
||
end
|
||
|
||
action #=> "Moving..."
|
||
|
||
# 循环
|
||
index = 0
|
||
while index <= 3
|
||
puts "Index: #{index}"
|
||
index += 1
|
||
end
|
||
# Index: 0
|
||
# Index: 1
|
||
# Index: 2
|
||
# Index: 3
|
||
|
||
index = 0
|
||
until index > 3
|
||
puts "Index: #{index}"
|
||
index += 1
|
||
end
|
||
# Index: 0
|
||
# Index: 1
|
||
# Index: 2
|
||
# Index: 3
|
||
|
||
# 更好的做法是使用`each`
|
||
(0..3).each do |index|
|
||
puts "Index: #{index}"
|
||
end
|
||
# Index: 0
|
||
# Index: 1
|
||
# Index: 2
|
||
# Index: 3
|
||
|
||
# 变量的类型取决于控制语句中表达式的类型
|
||
if a < 3
|
||
a = "hello"
|
||
else
|
||
a = true
|
||
end
|
||
typeof a #=> (Bool | String)
|
||
|
||
if a && b
|
||
# 此处`a`与`b`均为Nil
|
||
end
|
||
|
||
if a.is_a? String
|
||
a.class #=> String
|
||
end
|
||
|
||
# 函数(Functions)
|
||
|
||
def double(x)
|
||
x * 2
|
||
end
|
||
|
||
# 函数(以及所有代码块)均将最末尾表达式的值作为返回值
|
||
double(2) #=> 4
|
||
|
||
# 在没有歧义的情况下,括号可以省略
|
||
double 3 #=> 6
|
||
|
||
double double 3 #=> 12
|
||
|
||
def sum(x, y)
|
||
x + y
|
||
end
|
||
|
||
# 使用逗号分隔参数
|
||
sum 3, 4 #=> 7
|
||
|
||
sum sum(3, 4), 5 #=> 12
|
||
|
||
# yield
|
||
# 所有函数都有一个默认生成、可选的代码块(block)参数
|
||
# 在函数中可以使用yield调用此代码块
|
||
|
||
def surround
|
||
puts '{'
|
||
yield
|
||
puts '}'
|
||
end
|
||
|
||
surround { puts "hello world" }
|
||
|
||
# {
|
||
# hello world
|
||
# }
|
||
|
||
|
||
# 可将代码块作为参数传给函数
|
||
# "&" 表示对代码块参数的引用
|
||
def guests(&block)
|
||
block.call "some_argument"
|
||
end
|
||
|
||
# 使用星号"*"将参数转换成元组
|
||
def guests(*array)
|
||
array.each { |guest| puts guest }
|
||
end
|
||
|
||
# 如果函数返回数组,可以将其解构
|
||
def foods
|
||
["pancake", "sandwich", "quesadilla"]
|
||
end
|
||
breakfast, lunch, dinner = foods
|
||
breakfast #=> "pancake"
|
||
dinner #=> "quesadilla"
|
||
|
||
# 按照约定,所有返回布尔值的方法都以问号结尾
|
||
5.even? # false
|
||
5.odd? # true
|
||
|
||
# 以感叹号结尾的方法,都有一些破坏性(destructive)行为,比如改变调用接收者(receiver)
|
||
# 对于某些方法,带有感叹号的版本将改变调用接收者,而不带有感叹号的版本返回新值
|
||
company_name = "Dunder Mifflin"
|
||
company_name.gsub "Dunder", "Donald" #=> "Donald Mifflin"
|
||
company_name #=> "Dunder Mifflin"
|
||
company_name.gsub! "Dunder", "Donald"
|
||
company_name #=> "Donald Mifflin"
|
||
|
||
|
||
# 使用`class`关键字来定义类(class)
|
||
class Human
|
||
|
||
# 类变量,由类的所有实例所共享
|
||
@@species = "H. sapiens"
|
||
|
||
# `name`的类型为`String`
|
||
@name : String
|
||
|
||
# 构造器方法(initializer)
|
||
# 其中@name、@age为简写,相当于
|
||
#
|
||
# def initialize(name, age = 0)
|
||
# @name = name
|
||
# @age = age
|
||
# end
|
||
#
|
||
# `age`为可选参数,如果未指定,则使用默认值0
|
||
def initialize(@name, @age = 0)
|
||
end
|
||
|
||
# @name的setter方法
|
||
def name=(name)
|
||
@name = name
|
||
end
|
||
|
||
# @name的getter方法
|
||
def name
|
||
@name
|
||
end
|
||
|
||
# 上述getter与setter的定义可以用property宏简化
|
||
property :name
|
||
|
||
# 也可用getter与setter宏独立创建getter与setter
|
||
getter :name
|
||
setter :name
|
||
|
||
# 此处的`self.`使`say`成为类方法
|
||
def self.say(msg)
|
||
puts msg
|
||
end
|
||
|
||
def species
|
||
@@species
|
||
end
|
||
end
|
||
|
||
|
||
# 将类实例化
|
||
jim = Human.new("Jim Halpert")
|
||
|
||
dwight = Human.new("Dwight K. Schrute")
|
||
|
||
# 调用一些实例方法
|
||
jim.species #=> "H. sapiens"
|
||
jim.name #=> "Jim Halpert"
|
||
jim.name = "Jim Halpert II" #=> "Jim Halpert II"
|
||
jim.name #=> "Jim Halpert II"
|
||
dwight.species #=> "H. sapiens"
|
||
dwight.name #=> "Dwight K. Schrute"
|
||
|
||
# 调用类方法
|
||
Human.say("Hi") #=> 输出 Hi ,返回 nil
|
||
|
||
# 带有`@`前缀的变量为实例变量
|
||
class TestClass
|
||
@var = "I'm an instance var"
|
||
end
|
||
|
||
# 带有`@@`前缀的变量为类变量
|
||
class TestClass
|
||
@@var = "I'm a class var"
|
||
end
|
||
# 首字母大写的变量为常量
|
||
Var = "这是一个常量"
|
||
Var = "无法再次被赋值" # 常量`Var`已经被初始化
|
||
|
||
# 在crystal中类也是对象(object),因此类也有实例变量(instance variable)
|
||
# 类变量的定义由类以及类的派生类所共有,但类变量的值是独立的
|
||
|
||
# 基类
|
||
class Human
|
||
@@foo = 0
|
||
|
||
def self.foo
|
||
@@foo
|
||
end
|
||
|
||
def self.foo=(value)
|
||
@@foo = value
|
||
end
|
||
end
|
||
|
||
# 派生类
|
||
class Worker < Human
|
||
end
|
||
|
||
Human.foo #=> 0
|
||
Worker.foo #=> 0
|
||
|
||
Human.foo = 2 #=> 2
|
||
Worker.foo #=> 0
|
||
|
||
Worker.foo = 3 #=> 3
|
||
Human.foo #=> 2
|
||
Worker.foo #=> 3
|
||
|
||
module ModuleExample
|
||
def foo
|
||
"foo"
|
||
end
|
||
end
|
||
|
||
# include <Module> 将模块(module)中的方法添加为实例方法
|
||
# extend <Module> 将模块中的方法添加为类方法
|
||
|
||
class Person
|
||
include ModuleExample
|
||
end
|
||
|
||
class Book
|
||
extend ModuleExample
|
||
end
|
||
|
||
Person.foo # => undefined method 'foo' for Person:Class
|
||
Person.new.foo # => 'foo'
|
||
Book.foo # => 'foo'
|
||
Book.new.foo # => undefined method 'foo' for Book
|
||
|
||
|
||
# 异常处理
|
||
|
||
# 定义新的异常类(exception)
|
||
class MyException < Exception
|
||
end
|
||
|
||
# 再定义一个异常类
|
||
class MyAnotherException < Exception; end
|
||
|
||
ex = begin
|
||
raise MyException.new
|
||
rescue ex1 : IndexError
|
||
"ex1"
|
||
rescue ex2 : MyException | MyAnotherException
|
||
"ex2"
|
||
rescue ex3 : Exception
|
||
"ex3"
|
||
rescue ex4 # 捕捉任何类型的异常
|
||
"ex4"
|
||
end
|
||
|
||
ex #=> "ex2"
|
||
|
||
```
|
||
|
||
## 参考资料
|
||
|
||
- [官方网站](https://crystal-lang.org/)
|
||
- [官方文档](https://crystal-lang.org/docs/overview/)
|
||
- [在线运行代码](https://play.crystal-lang.org/#/cr)
|
||
- [Github仓库](https://github.com/crystal-lang/crystal)
|