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663 lines
22 KiB
Markdown
663 lines
22 KiB
Markdown
---
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language: java
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contributors:
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- ["Jake Prather", "http://github.com/JakeHP"]
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- ["Jakukyo Friel", "http://weakish.github.io"]
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- ["Madison Dickson", "http://github.com/mix3d"]
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- ["Simon Morgan", "http://sjm.io/"]
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- ["Zachary Ferguson", "http://github.com/zfergus2"]
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filename: LearnJava.java
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---
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Java is a general-purpose, concurrent, class-based, object-oriented computer
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programming language.
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[Read more here.](http://docs.oracle.com/javase/tutorial/java/)
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```java
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// Single-line comments start with //
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/*
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Multi-line comments look like this.
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*/
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/**
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JavaDoc comments look like this. Used to describe the Class or various
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attributes of a Class.
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*/
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// Import ArrayList class inside of the java.util package
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import java.util.ArrayList;
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// Import all classes inside of java.security package
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import java.security.*;
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// Each .java file contains one outer-level public class, with the same name as
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// the file.
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public class LearnJava {
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// In order to run a java program, it must have a main method as an entry point.
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public static void main (String[] args) {
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// Use System.out.println() to print lines.
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System.out.println("Hello World!");
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System.out.println(
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"Integer: " + 10 +
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" Double: " + 3.14 +
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" Boolean: " + true);
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// To print without a newline, use System.out.print().
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System.out.print("Hello ");
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System.out.print("World");
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// Use System.out.printf() for easy formatted printing.
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System.out.printf("pi = %.5f", Math.PI); // => pi = 3.14159
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///////////////////////////////////////
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// Variables
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///////////////////////////////////////
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/*
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* Variable Declaration
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*/
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// Declare a variable using <type> <name>
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int fooInt;
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// Declare multiple variables of the same type <type> <name1>, <name2>, <name3>
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int fooInt1, fooInt2, fooInt3;
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/*
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* Variable Initialization
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*/
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// Initialize a variable using <type> <name> = <val>
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int fooInt = 1;
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// Initialize multiple variables of same type with same value <type> <name1>, <name2>, <name3> = <val>
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int fooInt1, fooInt2, fooInt3;
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fooInt1 = fooInt2 = fooInt3 = 1;
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/*
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* Variable types
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*/
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// Byte - 8-bit signed two's complement integer
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// (-128 <= byte <= 127)
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byte fooByte = 100;
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// Short - 16-bit signed two's complement integer
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// (-32,768 <= short <= 32,767)
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short fooShort = 10000;
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// Integer - 32-bit signed two's complement integer
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// (-2,147,483,648 <= int <= 2,147,483,647)
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int fooInt = 1;
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// Long - 64-bit signed two's complement integer
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// (-9,223,372,036,854,775,808 <= long <= 9,223,372,036,854,775,807)
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long fooLong = 100000L;
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// L is used to denote that this variable value is of type Long;
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// anything without is treated as integer by default.
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// Note: Java has no unsigned types.
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// Float - Single-precision 32-bit IEEE 754 Floating Point
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float fooFloat = 234.5f;
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// f or F is used to denote that this variable value is of type float;
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// otherwise it is treated as double.
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// Double - Double-precision 64-bit IEEE 754 Floating Point
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double fooDouble = 123.4;
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// Boolean - true & false
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boolean fooBoolean = true;
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boolean barBoolean = false;
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// Char - A single 16-bit Unicode character
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char fooChar = 'A';
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// final variables can't be reassigned to another object,
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final int HOURS_I_WORK_PER_WEEK = 9001;
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// but they can be initialized later.
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final double E;
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E = 2.71828;
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// Strings
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String fooString = "My String Is Here!";
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// \n is an escaped character that starts a new line
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String barString = "Printing on a new line?\nNo Problem!";
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// \t is an escaped character that adds a tab character
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String bazString = "Do you want to add a tab?\tNo Problem!";
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System.out.println(fooString);
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System.out.println(barString);
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System.out.println(bazString);
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// Arrays
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// The array size must be decided upon instantiation
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// The following formats work for declaring an array
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// <datatype>[] <var name> = new <datatype>[<array size>];
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// <datatype> <var name>[] = new <datatype>[<array size>];
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int[] intArray = new int[10];
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String[] stringArray = new String[1];
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boolean boolArray[] = new boolean[100];
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// Another way to declare & initialize an array
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int[] y = {9000, 1000, 1337};
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String names[] = {"Bob", "John", "Fred", "Juan Pedro"};
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boolean bools[] = new boolean[] {true, false, false};
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// Indexing an array - Accessing an element
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System.out.println("intArray @ 0: " + intArray[0]);
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// Arrays are zero-indexed and mutable.
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intArray[1] = 1;
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System.out.println("intArray @ 1: " + intArray[1]); // => 1
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// Others to check out
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// ArrayLists - Like arrays except more functionality is offered, and
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// the size is mutable.
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// LinkedLists - Implementation of doubly-linked list. All of the
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// operations perform as could be expected for a
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// doubly-linked list.
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// Maps - A set of objects that maps keys to values. A map cannot
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// contain duplicate keys; each key can map to at most one value.
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// HashMaps - This class uses a hashtable to implement the Map
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// interface. This allows the execution time of basic
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// operations, such as get and insert element, to remain
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// constant even for large sets.
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///////////////////////////////////////
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// Operators
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///////////////////////////////////////
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System.out.println("\n->Operators");
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int i1 = 1, i2 = 2; // Shorthand for multiple declarations
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// Arithmetic is straightforward
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System.out.println("1+2 = " + (i1 + i2)); // => 3
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System.out.println("2-1 = " + (i2 - i1)); // => 1
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System.out.println("2*1 = " + (i2 * i1)); // => 2
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System.out.println("1/2 = " + (i1 / i2)); // => 0 (0.5 truncated down)
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System.out.println("1/2 = " + (i1 / (i2*1.0))); // => 0.5
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// Modulo
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System.out.println("11%3 = "+(11 % 3)); // => 2
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// Comparison operators
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System.out.println("3 == 2? " + (3 == 2)); // => false
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System.out.println("3 != 2? " + (3 != 2)); // => true
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System.out.println("3 > 2? " + (3 > 2)); // => true
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System.out.println("3 < 2? " + (3 < 2)); // => false
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System.out.println("2 <= 2? " + (2 <= 2)); // => true
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System.out.println("2 >= 2? " + (2 >= 2)); // => true
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// Boolean operators
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System.out.println("3 > 2 && 2 > 3? " + ((3 > 2) && (2 > 3))); // => false
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System.out.println("3 > 2 || 2 > 3? " + ((3 > 2) || (2 > 3))); // => true
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System.out.println("!(3 == 2)? " + (!(3 == 2))); // => true
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// Bitwise operators!
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/*
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~ Unary bitwise complement
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<< Signed left shift
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>> Signed/Arithmetic right shift
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>>> Unsigned/Logical right shift
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& Bitwise AND
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^ Bitwise exclusive OR
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| Bitwise inclusive OR
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*/
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// Incrementations
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int i = 0;
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System.out.println("\n->Inc/Dec-rementation");
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// The ++ and -- operators increment and decrement by 1 respectively.
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// If they are placed before the variable, they increment then return;
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// after the variable they return then increment.
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System.out.println(i++); // i = 1, prints 0 (post-increment)
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System.out.println(++i); // i = 2, prints 2 (pre-increment)
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System.out.println(i--); // i = 1, prints 2 (post-decrement)
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System.out.println(--i); // i = 0, prints 0 (pre-decrement)
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///////////////////////////////////////
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// Control Structures
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///////////////////////////////////////
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System.out.println("\n->Control Structures");
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// If statements are c-like
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int j = 10;
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if (j == 10){
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System.out.println("I get printed");
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} else if (j > 10) {
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System.out.println("I don't");
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} else {
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System.out.println("I also don't");
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}
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// While loop
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int fooWhile = 0;
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while(fooWhile < 100) {
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System.out.println(fooWhile);
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// Increment the counter
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// Iterated 100 times, fooWhile 0,1,2...99
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fooWhile++;
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}
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System.out.println("fooWhile Value: " + fooWhile);
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// Do While Loop
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int fooDoWhile = 0;
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do {
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System.out.println(fooDoWhile);
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// Increment the counter
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// Iterated 99 times, fooDoWhile 0->99
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fooDoWhile++;
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} while(fooDoWhile < 100);
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System.out.println("fooDoWhile Value: " + fooDoWhile);
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// For Loop
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// for loop structure => for(<start_statement>; <conditional>; <step>)
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for (int fooFor = 0; fooFor < 10; fooFor++) {
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System.out.println(fooFor);
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// Iterated 10 times, fooFor 0->9
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}
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System.out.println("fooFor Value: " + fooFor);
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// For Each Loop
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// The for loop is also able to iterate over arrays as well as objects
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// that implement the Iterable interface.
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int[] fooList = {1, 2, 3, 4, 5, 6, 7, 8, 9};
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// for each loop structure => for (<object> : <iterable>)
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// reads as: for each element in the iterable
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// note: the object type must match the element type of the iterable.
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for (int bar : fooList) {
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System.out.println(bar);
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//Iterates 9 times and prints 1-9 on new lines
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}
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// Switch Case
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// A switch works with the byte, short, char, and int data types.
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// It also works with enumerated types (discussed in Enum Types), the
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// String class, and a few special classes that wrap primitive types:
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// Character, Byte, Short, and Integer.
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int month = 3;
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String monthString;
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switch (month) {
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case 1: monthString = "January";
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break;
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case 2: monthString = "February";
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break;
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case 3: monthString = "March";
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break;
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default: monthString = "Some other month";
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break;
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}
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System.out.println("Switch Case Result: " + monthString);
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// Conditional Shorthand
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// You can use the '?' operator for quick assignments or logic forks.
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// Reads as "If (statement) is true, use <first value>, otherwise, use
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// <second value>"
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int foo = 5;
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String bar = (foo < 10) ? "A" : "B";
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System.out.println(bar); // Prints A, because the statement is true
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////////////////////////////////////////
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// Converting Data Types And Typecasting
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////////////////////////////////////////
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// Converting data
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// Convert String To Integer
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Integer.parseInt("123");//returns an integer version of "123"
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// Convert Integer To String
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Integer.toString(123);//returns a string version of 123
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// For other conversions check out the following classes:
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// Double
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// Long
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// String
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// Typecasting
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// You can also cast Java objects, there's a lot of details and deals
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// with some more intermediate concepts. Feel free to check it out here:
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// http://docs.oracle.com/javase/tutorial/java/IandI/subclasses.html
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///////////////////////////////////////
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// Classes And Functions
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///////////////////////////////////////
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System.out.println("\n->Classes & Functions");
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// (definition of the Bicycle class follows)
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// Use new to instantiate a class
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Bicycle trek = new Bicycle();
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// Call object methods
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trek.speedUp(3); // You should always use setter and getter methods
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trek.setCadence(100);
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// toString returns this Object's string representation.
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System.out.println("trek info: " + trek.toString());
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// Double Brace Initialization
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// The Java Language has no syntax for how to create static Collections
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// in an easy way. Usually you end up in the following way:
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private static final Set<String> COUNTRIES = new HashSet<String>();
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static {
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validCodes.add("DENMARK");
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validCodes.add("SWEDEN");
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validCodes.add("FINLAND");
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}
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// But there's a nifty way to achive the same thing in an
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// easier way, by using something that is called Double Brace
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// Initialization.
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private static final Set<String> COUNTRIES = HashSet<String>() {{
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add("DENMARK");
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add("SWEDEN");
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add("FINLAND");
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}}
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// The first brace is creating an new AnonymousInnerClass and the
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// second one declares and instance initializer block. This block
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// is called with the anonymous inner class is created.
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// This does not only work for Collections, it works for all
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// non-final classes.
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} // End main method
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} // End LearnJava class
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// You can include other, non-public outer-level classes in a .java file,
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// but it is good practice. Instead split classes into separate files.
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// Class Declaration Syntax:
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// <public/private/protected> class <class name> {
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// // data fields, constructors, functions all inside.
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// // functions are called as methods in Java.
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// }
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class Bicycle {
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// Bicycle's Fields/Variables
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public int cadence; // Public: Can be accessed from anywhere
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private int speed; // Private: Only accessible from within the class
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protected int gear; // Protected: Accessible from the class and subclasses
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String name; // default: Only accessible from within this package
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// Constructors are a way of creating classes
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// This is a constructor
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public Bicycle() {
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// You can also call another constructor:
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// this(1, 50, 5, "Bontrager");
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gear = 1;
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cadence = 50;
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speed = 5;
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name = "Bontrager";
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}
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// This is a constructor that takes arguments
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public Bicycle(int startCadence, int startSpeed, int startGear,
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String name) {
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this.gear = startGear;
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this.cadence = startCadence;
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this.speed = startSpeed;
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this.name = name;
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}
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// Method Syntax:
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// <public/private/protected> <return type> <function name>(<args>)
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// Java classes often implement getters and setters for their fields
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// Method declaration syntax:
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// <access modifier> <return type> <method name>(<args>)
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public int getCadence() {
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return cadence;
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}
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// void methods require no return statement
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public void setCadence(int newValue) {
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cadence = newValue;
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}
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public void setGear(int newValue) {
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gear = newValue;
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}
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public void speedUp(int increment) {
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speed += increment;
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}
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public void slowDown(int decrement) {
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speed -= decrement;
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}
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public void setName(String newName) {
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name = newName;
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}
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public String getName() {
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return name;
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}
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//Method to display the attribute values of this Object.
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@Override // Inherited from the Object class.
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public String toString() {
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return "gear: " + gear + " cadence: " + cadence + " speed: " + speed +
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" name: " + name;
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}
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} // end class Bicycle
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// PennyFarthing is a subclass of Bicycle
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class PennyFarthing extends Bicycle {
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// (Penny Farthings are those bicycles with the big front wheel.
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// They have no gears.)
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public PennyFarthing(int startCadence, int startSpeed){
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// Call the parent constructor with super
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super(startCadence, startSpeed, 0, "PennyFarthing");
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}
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// You should mark a method you're overriding with an @annotation.
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// To learn more about what annotations are and their purpose check this
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// out: http://docs.oracle.com/javase/tutorial/java/annotations/
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@Override
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public void setGear(int gear) {
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gear = 0;
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}
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}
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// Interfaces
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// Interface declaration syntax
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// <access-level> interface <interface-name> extends <super-interfaces> {
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// // Constants
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// // Method declarations
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// }
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// Example - Food:
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public interface Edible {
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public void eat(); // Any class that implements this interface, must
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// implement this method.
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}
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public interface Digestible {
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public void digest();
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}
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// We can now create a class that implements both of these interfaces.
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public class Fruit implements Edible, Digestible {
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@Override
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public void eat() {
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// ...
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}
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@Override
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public void digest() {
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// ...
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}
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}
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// In Java, you can extend only one class, but you can implement many
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// interfaces. For example:
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public class ExampleClass extends ExampleClassParent implements InterfaceOne,
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InterfaceTwo {
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@Override
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public void InterfaceOneMethod() {
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}
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@Override
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public void InterfaceTwoMethod() {
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}
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}
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// Abstract Classes
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// Abstract Class declaration syntax
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// <access-level> abstract <abstract-class-name> extends <super-abstract-classes> {
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// // Constants and variables
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// // Method declarations
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// }
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// Marking a class as abstract means that it contains abstract methods that must
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// be defined in a child class. Similar to interfaces, abstract classes cannot
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// be instantiated, but instead must be extended and the abstract methods
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// defined. Different from interfaces, abstract classes can contain a mixture of
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// concrete and abstract methods. Methods in an interface cannot have a body,
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// unless the method is static, and variables are final by default, unlike an
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// abstract class. Also abstract classes CAN have the "main" method.
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public abstract class Animal
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{
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public abstract void makeSound();
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// Method can have a body
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public void eat()
|
|
{
|
|
System.out.println("I am an animal and I am Eating.");
|
|
// Note: We can access private variable here.
|
|
age = 30;
|
|
}
|
|
|
|
// No need to initialize, however in an interface
|
|
// a variable is implicitly final and hence has
|
|
// to be initialized.
|
|
protected int age;
|
|
|
|
public void printAge()
|
|
{
|
|
System.out.println(age);
|
|
}
|
|
|
|
// Abstract classes can have main function.
|
|
public static void main(String[] args)
|
|
{
|
|
System.out.println("I am abstract");
|
|
}
|
|
}
|
|
|
|
class Dog extends Animal
|
|
{
|
|
// Note still have to override the abstract methods in the
|
|
// abstract class.
|
|
@Override
|
|
public void makeSound()
|
|
{
|
|
System.out.println("Bark");
|
|
// age = 30; ==> ERROR! age is private to Animal
|
|
}
|
|
|
|
// NOTE: You will get an error if you used the
|
|
// @Override annotation here, since java doesn't allow
|
|
// overriding of static methods.
|
|
// What is happening here is called METHOD HIDING.
|
|
// Check out this awesome SO post: http://stackoverflow.com/questions/16313649/
|
|
public static void main(String[] args)
|
|
{
|
|
Dog pluto = new Dog();
|
|
pluto.makeSound();
|
|
pluto.eat();
|
|
pluto.printAge();
|
|
}
|
|
}
|
|
|
|
// Final Classes
|
|
|
|
// Final Class declaration syntax
|
|
// <access-level> final <final-class-name> {
|
|
// // Constants and variables
|
|
// // Method declarations
|
|
// }
|
|
|
|
// Final classes are classes that cannot be inherited from and are therefore a
|
|
// final child. In a way, final classes are the opposite of abstract classes
|
|
// because abstract classes must be extended, but final classes cannot be
|
|
// extended.
|
|
public final class SaberToothedCat extends Animal
|
|
{
|
|
// Note still have to override the abstract methods in the
|
|
// abstract class.
|
|
@Override
|
|
public void makeSound()
|
|
{
|
|
System.out.println("Roar");
|
|
}
|
|
}
|
|
|
|
// Final Methods
|
|
public abstract class Mammal()
|
|
{
|
|
// Final Method Syntax:
|
|
// <access modifier> final <return type> <function name>(<args>)
|
|
|
|
// Final methods, like, final classes cannot be overridden by a child class,
|
|
// and are therefore the final implementation of the method.
|
|
public final boolean isWarmBlooded()
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
```
|
|
|
|
## Further Reading
|
|
|
|
The links provided here below are just to get an understanding of the topic, feel free to Google and find specific examples.
|
|
|
|
**Official Oracle Guides**:
|
|
|
|
* [Java Tutorial Trail from Sun / Oracle](http://docs.oracle.com/javase/tutorial/index.html)
|
|
|
|
* [Java Access level modifiers](http://docs.oracle.com/javase/tutorial/java/javaOO/accesscontrol.html)
|
|
|
|
* [Object-Oriented Programming Concepts](http://docs.oracle.com/javase/tutorial/java/concepts/index.html):
|
|
* [Inheritance](http://docs.oracle.com/javase/tutorial/java/IandI/subclasses.html)
|
|
* [Polymorphism](http://docs.oracle.com/javase/tutorial/java/IandI/polymorphism.html)
|
|
* [Abstraction](http://docs.oracle.com/javase/tutorial/java/IandI/abstract.html)
|
|
|
|
* [Exceptions](http://docs.oracle.com/javase/tutorial/essential/exceptions/index.html)
|
|
|
|
* [Interfaces](http://docs.oracle.com/javase/tutorial/java/IandI/createinterface.html)
|
|
|
|
* [Generics](http://docs.oracle.com/javase/tutorial/java/generics/index.html)
|
|
|
|
* [Java Code Conventions](http://www.oracle.com/technetwork/java/codeconv-138413.html)
|
|
|
|
**Online Practice and Tutorials**
|
|
|
|
* [Learneroo.com - Learn Java](http://www.learneroo.com)
|
|
|
|
* [Codingbat.com](http://codingbat.com/java)
|
|
|
|
|
|
**Books**:
|
|
|
|
* [Head First Java](http://www.headfirstlabs.com/books/hfjava/)
|
|
|
|
* [Thinking in Java](http://www.mindview.net/Books/TIJ/)
|
|
|
|
* [Objects First with Java](http://www.amazon.com/Objects-First-Java-Practical-Introduction/dp/0132492660)
|
|
|
|
* [Java The Complete Reference](http://www.amazon.com/gp/product/0071606300)
|