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Contributors' Guide
Bug Reports
Please feel free to open an issue for any questions, suggestions, issues or bugs in the library. In case you are reporting a bug we will appreciate if you provide as much detail as possible to reproduce or understand the problem, but nevertheless you are encouraged to open an issue for any problem that you may encounter.
Pull Requests (PR)
Please feel free to send a pull request (PR) whether it is a single letter typo fix or a complex change. We will accept any PR that makes a net positive change to the package. We encourage you to provide a complete, consistent change with test, documentation and benchmarks. You can contact the maintainers for any help or collaboration needed in that regard. However, if due to lack of time you are not able to complete the PR, you are still welcome to submit it, maintainers will try their best to actively contribute and pick up your change as long as the change is approved.
Pull Request (PR) Checklist
Here is a quick checklist for a PR, for details please see the next section:
- PR contains one logical changeset
- Each commit in the PR consists of a logical change
- Commits are rebased/squashed/fixup/reordered as needed
- Stylistic changes to irrelevant parts of the code are separated in independent commits.
- Code is formatted as per the style of the file or that of other files
- Compiler warnings are fixed
- Reasonable hlint suggestions are accepted
- Tests are added to cover the changed parts
- All tests pass
- Performance benchmarks are added, where applicable
- No significant regressions are reported by performance benchmarks
- Haddock documentation is added to user visible APIs and data types
- Tutorial module, README, and guides are updated if necessary.
- Changelog is updated if needed
Contributing A Change
If the feature makes significant changes to design, we encourage you to open an issue as early as possible so that you do not have to redo much work because of changes in design decisions. However, if you are confident, you can still go ahead and take that risk as the maintainers are supposed to be reasonable people.
Picking Issues to Work on
Beginners are encouraged to pick up issues that are marked help wanted
. It is
a good idea to update the issue expressing your intent so that others do not
duplicate the effort and people with a background on the issue can help.
Changeset in a PR
- Please make sure that a single PR contains a single logical changeset. That helps the reviewers in quickly understanding and reviewing the change.
- You are encouraged to group a logically related set of changes into a single commit. When the overall changeset is largish you can divide it into multiple smaller commits, with each commit having a logically grouped changeset and the title summarizing the logical grouping. Always keep in mind a logical division helps reviewers understand and review your code quickly, easier history tracking and when required clean reversal changes.
- If your commits reflect how you fixed intermediate problems during testing
or made random changes at different times you may have to squash your changes
(
git rebase -i
) into a single commit or logically related set of commits. - Please resist the temptation to make style related changes to surrounding code unless you are changing that code anyway . Make sure that your IDE/Editor is not automatically making sweeping style changes to all the files you are editing. That makes separating the signal from the noise very difficult and makes everything harder. If you would like to make style related changes then please send a separate PR with just those changes and no other functionality changes.
Resolving Conflicts
If during the course of development or before you send the PR you find that
your changes are conflicting with the master branch then use git rebase master
to rebase your changes on top of master. DO NOT MERGE MASTER INTO YOUR
BRANCH.
Testing
It is a good idea to include tests for the changes where applicable. See the existing tests here.
Documentation
For user visible APIs, it is a good idea to provide haddock documentation that is easily understood by the end programmer and does not sound highfalutin, and preferably with examples. If your change affects the tutorial or needs to be mentioned in the tutorial then please update the tutorial. Check if the additional guides are affected or need to updated.
Performance Benchmarks
It is a good idea to run performance benchmarks to see if your change affects any of the existing performance benchmarks. If you introduced something new then you may want to add benchmarks to check if it performs as well as expected by the programmers to deem it usable.
See the README file in the benchmark
directory for more
details on how to run the benchmarks.
Changelog
Any new changes that affect the user of the library in some way must be
documented under Unreleased
section at the top of the Changelog
. The
changes in the changelog must be organized in the following categories, in that
order:
- Breaking Changes
- Enhancements
- Bug Fixes
- Deprecations
If there are very few changes then you can just prefix a bullet with these annotations. If there are many changes make sections to group them. A section can be absent if there is nothing to add in it.
If you make changes that are incompatible with the released versions
of the library please indicate that in the Changelog
as Breaking Changes
and also write short notes regarding what the programmers need to do to adapt
their existing code to the new change.
Developer documentation
To build haddock documentation for all modules, including the ones not exposed to users of the library, use the following commands:
$ cabal haddock
$ stack haddock --no-haddock-deps
For design documentation see the design
directory.
Coding Guidelines
Coding Style
Please see the Haskell coding style guide.
StreamD coding style
Some conventions that we follow in the StreamD code are illustrated by the following example:
mapM f (Stream step1 state1) = Stream step state
where
step gst st = do
r <- step1 (adaptState gst) st
case r of
Yield x s -> f x >>= \a -> return $ Yield a s
Skip s -> return $ Skip s
Stop -> return Stop
- For the input streams use numbering for
step
andstate
e.g. step1/state1. For the output stream usestep
andstate
. - For state argument of
step
, usest
. - For result of executing a
step
user
orres
- For the yielded element use
x
- For the yielded state use
s
In general, the rule is - the shorter the scope of a variable the shorter its
name can be. For example, s
has the shortest scope in the above code, st
has a bigger scope and state
has the biggest scope.
For better fusion we try to keep a single yield point in the state machine.
Tricky Parts
The state-passing through each API is currently fragile. Every time we run a
stream we need to be careful about the state we are passing to it. In case of
folds where there is no incoming state, we start with the initial state
defState
. When we have an incoming state passed to us there are two cases:
- When we are building a concurrent stream that needs to share the same
SVar
we pass the incoming state as is. - In all other cases we must not share the SVar and every time we pass on the
state to run a stream we must use
adaptState
to reset theSVar
in the state.
When in doubt just use adaptState
on the state before passing it on, we will at
most lose concurrency but the behavior will be correct.
There is no type level enforcement about this as of now, and therefore we need to be careful when coding. There are specific tests to detect and report any problems due to this, all transform operations must be added to those tests.