Lightweight Plain-Text Editor for macOS
Go to file
2024-07-04 01:31:38 +09:00
.github Quiet unit test log in CI 2024-06-30 23:58:31 +09:00
cot@6e32ec4169 Update cot to 2.10.0 (close #1555) 2023-12-06 20:01:37 +09:00
CotEditor Add Open Document app intent 2024-07-04 01:28:44 +09:00
CotEditor.xcodeproj Add Open Document app intent 2024-07-04 01:28:44 +09:00
Packages Extract LineEnding to package 2024-07-03 21:10:45 +09:00
Tests Extract LineEnding to package 2024-07-03 21:10:45 +09:00
UI Tests Improve UI tests 2024-06-17 15:27:51 +09:00
.gitignore GitIgnore // Omit build folder. 2022-05-09 23:37:52 +08:00
.gitmodules Migrate Sparkle from submodule to SwiftPM 2021-08-29 18:44:53 +09:00
.swiftlint.yml Run swiftlint also for packages 2024-06-30 23:46:07 +09:00
CHANGELOG.md Add Open Document app intent 2024-07-04 01:28:44 +09:00
CODE_OF_CONDUCT.md Update CODE_OF_CONDUCT.md 2023-05-01 18:27:42 +09:00
CONTRIBUTING.md Move CharacterInfo to swift package 2024-06-13 22:16:18 +09:00
LICENSE Add license about image resources (#846) 2019-01-16 16:12:10 +09:00
README.md Update README.md 2024-06-18 22:48:14 +09:00
screenshot@2x.png Update screenshot 2023-09-12 13:09:26 +09:00

CotEditor

CotEditor is a lightweight plain-text editor for macOS. The project aims to provide a general plain-text editor for everyone with an intuitive macOS-native user interface.

screenshot

Source Code

CotEditor is a purely macOS native application written in Swift. It adopts Cocoa's document-based application architecture and respects the power of NSTextView.

Development Environment

  • macOS 14 Sonoma
  • Xcode 16 Beta
  • Swift 5.10
  • Sandbox enabled

Contribution

CotEditor has its own contributing guidelines. Read CONTRIBUTING.md through before you create an issue or make a pull-request.

How to Build

Build for Ad-hoc usage

For those people who just want to build and play with CotEditor locally.

  1. Run the following commands to resolve dependencies.
    • git submodule update --init --recursive
  2. Open CotEditor.xcodeproj in Xcode.
  3. Change to ad-hoc build mode:
    1. Open Configurations/CodeSigning.xcconfig.
    2. Comment out #include "CodeSigning-Default.xcconfig".
    3. Uncomment #include "CodeSigning-AdHoc.xcconfig".
  4. Build "CotEditor" scheme in the workspace.

Build for distribution

  1. Run the following commands to resolve dependencies.
    • git submodule update --init --recursive
  2. Open CotEditor.xcodeproj in Xcode.
  3. Build "CotEditor" scheme in the workspace.

License

© 2005-2009 nakamuxu, © 2011, 2014 usami-k, © 2013-2024 1024jp.

The source code is licensed under the terms of the Apache License, Version 2.0. The image resources are licensed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. See LICENSE for details.