gala/vapi/Cogl-4-custom.vala

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namespace Cogl {
[BooleanType]
[CCode (cheader_filename = "cogl/cogl.h")]
[SimpleType]
public struct Bool : bool {
}
public struct Color {
[Version (since = "1.4")]
[CCode (cname="cogl_color_init_from_4f")]
public Color.from_4f (float red, float green, float blue, float alpha);
[Version (since = "1.4")]
[CCode (cname="cogl_color_init_from_4fv")]
public Color.from_4fv (float color_array);
[Version (since = "1.4")]
[CCode (cname="cogl_color_init_from_4ub")]
public Color.from_4ub (uint8 red, uint8 green, uint8 blue, uint8 alpha);
[Version (since = "1.16")]
[CCode (cname="cogl_color_init_from_hsl")]
public Color.from_hsl (float hue, float saturation, float luminance);
}
[Compact]
public class Bitmap : Cogl.Handle {
}
[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_quaternion_get_gtype ()", copy_function = "cogl_quaternion_copy", free_function = "cogl_quaternion_free")]
[Compact]
public class Quaternion {
}
[Compact]
[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_offscreen_get_gtype ()", ref_function = "cogl_offscreen_ref", unref_function = "cogl_offscreen_unref")]
public class Offscreen : Cogl.Handle {
}
[Compact]
[CCode (cname = "CoglHandle", cheader_filename = "cogl/cogl.h", type_id = "cogl_handle_get_gtype ()", ref_function = "cogl_vertex_buffer_ref", unref_function = "cogl_vertex_buffer_unref")]
public class VertexBuffer : Cogl.Handle {
}
[Compact]
[CCode (cname = "CoglHandle", cheader_filename = "cogl/cogl.h", type_id = "cogl_handle_get_gtype ()", ref_function = "cogl_shader_ref", unref_function = "cogl_shader_unref")]
public class Shader : Cogl.Handle {
}
[Compact]
[CCode (cname = "CoglHandle", cheader_filename = "cogl/cogl.h", type_id = "cogl_handle_get_gtype ()", ref_function = "cogl_program_ref", unref_function = "cogl_program_unref")]
public class Program : Cogl.Handle {
}
[Compact]
[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_handle_get_gtype ()", ref_function = "cogl_handle_ref", unref_function = "cogl_handle_unref")]
public class Handle {
[CCode (cheader_filename = "cogl/cogl.h", cname="cogl_is_bitmap")]
[Version (since = "1.0")]
public Cogl.Bool is_bitmap ();
[CCode (cheader_filename = "cogl/cogl.h", cname="cogl_is_material")]
[Version (deprecated = true, deprecated_since = "1.16")]
public Cogl.Bool is_material ();
[CCode (cheader_filename = "cogl/cogl.h", cname="cogl_is_offscreen")]
public Cogl.Bool is_offscreen ();
[CCode (cheader_filename = "cogl/cogl.h", cname="cogl_is_program")]
[Version (deprecated = true, deprecated_since = "1.16")]
public Cogl.Bool is_program (Cogl.Handle handle);
[CCode (cheader_filename = "cogl/cogl.h", cname="cogl_is_shader")]
[Version (deprecated = true, deprecated_since = "1.16")]
public Cogl.Bool is_shader ();
[CCode (cheader_filename = "cogl/cogl.h", cname="cogl_is_texture")]
public Cogl.Bool is_texture ();
[CCode (cheader_filename = "cogl/cogl.h", cname="cogl_is_vertex_buffer")]
[Version (deprecated = true, deprecated_since = "1.16", since = "1.0")]
public Cogl.Bool is_vertex_buffer ();
[CCode (cheader_filename = "cogl/cogl.h", cname="cogl_is_vertex_buffer_indices")]
[Version (deprecated = true, deprecated_since = "1.16", since = "1.4")]
public Cogl.Bool is_vertex_buffer_indices ();
}
}