mirror of
https://github.com/elementary/gala.git
synced 2024-11-23 20:07:21 +03:00
Add and use EndSessionDialogType enum and construct-property cleaning
This commit is contained in:
parent
f85a721e0c
commit
b580313fb6
@ -20,6 +20,12 @@
|
||||
|
||||
namespace Gala
|
||||
{
|
||||
enum EndSessionDialogType {
|
||||
LOGOUT = 0,
|
||||
SHUTDOWN = 1,
|
||||
RESTART = 2
|
||||
}
|
||||
|
||||
/**
|
||||
* Private class wrapping most of the Gtk part of this dialog
|
||||
*/
|
||||
@ -43,7 +49,7 @@ namespace Gala
|
||||
/**
|
||||
* Type of the dialog. See constructor for more info.
|
||||
*/
|
||||
public uint dialog_type { get; construct set; }
|
||||
public EndSessionDialogType dialog_type { get; construct; }
|
||||
|
||||
/**
|
||||
* Creates a new shutdown dialog
|
||||
@ -52,37 +58,38 @@ namespace Gala
|
||||
* 1 creates a shutdown one and 2 will create a combined
|
||||
* shutdown/reboot dialog.
|
||||
*/
|
||||
public Dialog (uint type)
|
||||
public Dialog (EndSessionDialogType type)
|
||||
{
|
||||
Object (type: Gtk.WindowType.POPUP, dialog_type: type);
|
||||
}
|
||||
|
||||
construct
|
||||
{
|
||||
string icon_name = "";
|
||||
string heading_text = "";
|
||||
string button_text = "";
|
||||
string icon_name, heading_text, button_text;
|
||||
|
||||
// the restart type is currently used by the indicator for what is
|
||||
// labelled shutdown because of unity's implementation of it
|
||||
// apparently. So we got to adjust to that until they fix this.
|
||||
switch (dialog_type) {
|
||||
case 0: // logout
|
||||
case EndSessionDialogType.LOGOUT:
|
||||
icon_name = "system-log-out";
|
||||
heading_text = _("Are you sure you want to Log Out?");
|
||||
button_text = _("Log Out");
|
||||
break;
|
||||
case 1: // shutdown
|
||||
case 2: // restart
|
||||
case EndSessionDialogType.SHUTDOWN:
|
||||
case EndSessionDialogType.RESTART:
|
||||
icon_name = "system-shutdown";
|
||||
heading_text = _("Are you sure you want to Shut Down?");
|
||||
button_text = _("Shut Down");
|
||||
break;
|
||||
/*case 2: // restart
|
||||
/*case EndSessionDialogType.RESTART:
|
||||
icon_name = "system-reboot";
|
||||
heading_text = _("Are you sure you want to Restart?");
|
||||
button_text = _("Restart");
|
||||
break;*/
|
||||
default:
|
||||
warn_if_reached ();
|
||||
break;
|
||||
}
|
||||
|
||||
set_position (Gtk.WindowPosition.CENTER_ALWAYS);
|
||||
@ -104,7 +111,7 @@ namespace Gala
|
||||
// the indicator does not have a separate item for restart, that's
|
||||
// why we show both shutdown and restart for the restart action
|
||||
// (which is sent for shutdown as described above)
|
||||
if (dialog_type == 2) {
|
||||
if (dialog_type == EndSessionDialogType.RESTART) {
|
||||
var confirm_restart = add_button (_("Restart"), Gtk.ResponseType.OK) as Gtk.Button;
|
||||
confirm_restart.clicked.connect (() => {
|
||||
confirmed_reboot ();
|
||||
@ -118,7 +125,8 @@ namespace Gala
|
||||
var confirm = add_button (button_text, Gtk.ResponseType.OK) as Gtk.Button;
|
||||
confirm.get_style_context ().add_class ("destructive-action");
|
||||
confirm.clicked.connect (() => {
|
||||
if (dialog_type == 2 || dialog_type == 1)
|
||||
if (dialog_type == EndSessionDialogType.RESTART
|
||||
|| dialog_type == EndSessionDialogType.SHUTDOWN)
|
||||
confirmed_shutdown ();
|
||||
else
|
||||
confirmed_logout ();
|
||||
@ -200,7 +208,7 @@ namespace Gala
|
||||
public signal void closed ();
|
||||
|
||||
[DBus (visible = false)]
|
||||
public WindowManager wm { get; construct set; }
|
||||
public WindowManager wm { get; construct; }
|
||||
|
||||
public EndSessionDialog (WindowManager wm)
|
||||
{
|
||||
@ -242,7 +250,7 @@ namespace Gala
|
||||
|
||||
animate (Clutter.AnimationMode.EASE_OUT_QUAD, 600, opacity: 80);
|
||||
|
||||
var dialog = new Dialog (type);
|
||||
var dialog = new Dialog ((EndSessionDialogType) type);
|
||||
dialog.show_all ();
|
||||
dialog.destroy.connect (() => {
|
||||
animate (Clutter.AnimationMode.EASE_OUT_QUAD, 400, opacity: 0)
|
||||
|
Loading…
Reference in New Issue
Block a user