Bump Mutter to 3.36

This commit is contained in:
Corentin Noël 2021-01-03 21:14:17 +01:00 committed by Daniel Foré
parent f89686af61
commit c74298b49c
31 changed files with 9 additions and 2465 deletions

View File

@ -361,28 +361,18 @@ namespace Gala {
* @return The close button actor
*/
public static Clutter.Actor create_close_button () {
#if HAS_MUTTER336
var texture = new Clutter.Actor ();
#else
var texture = new Clutter.Texture ();
#endif
var pixbuf = get_close_button_pixbuf ();
texture.reactive = true;
if (pixbuf != null) {
try {
#if HAS_MUTTER336
var image = new Clutter.Image ();
Cogl.PixelFormat pixel_format = (pixbuf.get_has_alpha () ? Cogl.PixelFormat.RGBA_8888 : Cogl.PixelFormat.RGB_888);
image.set_data (pixbuf.get_pixels (), pixel_format, pixbuf.width, pixbuf.height, pixbuf.rowstride);
texture.set_content (image);
texture.set_size (pixbuf.width, pixbuf.height);
#else
texture.set_from_rgb_data (pixbuf.get_pixels (), pixbuf.get_has_alpha (),
pixbuf.get_width (), pixbuf.get_height (),
pixbuf.get_rowstride (), (pixbuf.get_has_alpha () ? 4 : 3), 0);
#endif
} catch (Error e) {}
} else {
// we'll just make this red so there's at least something as an
@ -426,28 +416,18 @@ namespace Gala {
* @return The resize button actor
*/
public static Clutter.Actor create_resize_button () {
#if HAS_MUTTER336
var texture = new Clutter.Actor ();
#else
var texture = new Clutter.Texture ();
#endif
var pixbuf = get_resize_button_pixbuf ();
texture.reactive = true;
if (pixbuf != null) {
try {
#if HAS_MUTTER336
var image = new Clutter.Image ();
Cogl.PixelFormat pixel_format = (pixbuf.get_has_alpha () ? Cogl.PixelFormat.RGBA_8888 : Cogl.PixelFormat.RGB_888);
image.set_data (pixbuf.get_pixels (), pixel_format, pixbuf.width, pixbuf.height, pixbuf.rowstride);
texture.set_content (image);
texture.set_size (pixbuf.width, pixbuf.height);
#else
texture.set_from_rgb_data (pixbuf.get_pixels (), pixbuf.get_has_alpha (),
pixbuf.get_width (), pixbuf.get_height (),
pixbuf.get_rowstride (), (pixbuf.get_has_alpha () ? 4 : 3), 0);
#endif
} catch (Error e) {}
} else {
// we'll just make this red so there's at least something as an

View File

@ -21,11 +21,7 @@ namespace Gala {
* This is recommended way to grab an icon for a window as this method will make
* sure the icon is updated if it becomes available at a later point.
*/
#if HAS_MUTTER336
public class WindowIcon : Clutter.Actor {
#else
public class WindowIcon : Clutter.Texture {
#endif
public Meta.Window window { get; construct; }
public int icon_size { get; construct; }
public int scale { get; construct; }
@ -77,16 +73,10 @@ namespace Gala {
void update_texture (bool initial) {
var pixbuf = Gala.Utils.get_icon_for_window (window, icon_size, scale);
try {
#if HAS_MUTTER336
var image = new Clutter.Image ();
Cogl.PixelFormat pixel_format = (pixbuf.get_has_alpha () ? Cogl.PixelFormat.RGBA_8888 : Cogl.PixelFormat.RGB_888);
image.set_data (pixbuf.get_pixels (), pixel_format, pixbuf.width, pixbuf.height, pixbuf.rowstride);
set_content (image);
#else
set_from_rgb_data (pixbuf.get_pixels (), pixbuf.get_has_alpha (),
pixbuf.get_width (), pixbuf.get_height (),
pixbuf.get_rowstride (), (pixbuf.get_has_alpha () ? 4 : 3), 0);
#endif
} catch (Error e) {}
}

View File

@ -98,19 +98,6 @@ libmutter_dep = []
vala_flags = []
mutter334_dep = dependency('libmutter-5', version: ['>= 3.34', '< 3.35.1'], required: false)
if mutter334_dep.found()
libmutter_dep = dependency('libmutter-5', version: '>= 3.34')
mutter_dep = [
libmutter_dep,
dependency('mutter-cogl-5'), dependency('mutter-cogl-pango-5'),
dependency('mutter-cogl-path-5'), dependency('mutter-clutter-5')
]
vala_flags = []
add_project_arguments(['-DCLUTTER_ENABLE_COMPOSITOR_API', '-DCLUTTER_ENABLE_EXPERIMENTAL_API',
'-DCOGL_ENABLE_EXPERIMENTAL_API', '-DCOGL_ENABLE_EXPERIMENTAL_2_0_API'], language: 'c')
endif
mutter336_dep = dependency('libmutter-6', version: ['>= 3.35.1', '< 3.37'], required: false)
if mutter336_dep.found()
libmutter_dep = dependency('libmutter-6', version: '>= 3.35.1')
@ -119,7 +106,7 @@ if mutter336_dep.found()
dependency('mutter-cogl-6'), dependency('mutter-cogl-pango-6'),
dependency('mutter-cogl-path-6'), dependency('mutter-clutter-6')
]
vala_flags = ['--define', 'HAS_MUTTER336']
vala_flags = []
add_project_arguments(['-DCLUTTER_ENABLE_COMPOSITOR_API', '-DCLUTTER_ENABLE_EXPERIMENTAL_API',
'-DCOGL_ENABLE_EXPERIMENTAL_API', '-DCOGL_ENABLE_EXPERIMENTAL_2_0_API'], language: 'c')
endif
@ -132,7 +119,7 @@ if mutter338_dep.found()
dependency('mutter-cogl-7'), dependency('mutter-cogl-pango-7'),
dependency('mutter-clutter-7')
]
vala_flags = ['--define', 'HAS_MUTTER336', '--define', 'HAS_MUTTER338']
vala_flags = ['--define', 'HAS_MUTTER338']
add_project_arguments(['-DCLUTTER_ENABLE_COMPOSITOR_API', '-DCLUTTER_ENABLE_EXPERIMENTAL_API',
'-DCOGL_ENABLE_EXPERIMENTAL_API', '-DCOGL_ENABLE_EXPERIMENTAL_2_0_API'], language: 'c')
endif

View File

@ -79,11 +79,7 @@ public class Gala.Plugins.PIP.Plugin : Gala.Plugin {
int point_x = x - (int)active.x;
int point_y = y - (int)active.y;
#if HAS_MUTTER336
var rect = Graphene.Rect.alloc ();
#else
var rect = Clutter.Rect.alloc ();
#endif
rect.init (point_x, point_y, width, height);
var popup_window = new PopupWindow (wm, active);

View File

@ -188,11 +188,7 @@ public class Gala.Plugins.PIP.PopupWindow : Clutter.Actor {
return true;
}
#if HAS_MUTTER336
public void set_container_clip (Graphene.Rect? container_clip) {
#else
public void set_container_clip (Clutter.Rect? container_clip) {
#endif
container.clip_rect = container_clip;
dynamic_container = true;
update_container_scale ();

View File

@ -43,11 +43,7 @@ namespace Gala.Plugins.PIP {
public float scale_factor { get; set; default = 1; }
public uint8 shadow_opacity { get; set; default = 255; }
#if HAS_MUTTER336
Cogl.Pipeline pipeline;
#else
Cogl.Material material;
#endif
string? current_key = null;
@ -56,12 +52,7 @@ namespace Gala.Plugins.PIP {
}
construct {
#if HAS_MUTTER336
pipeline = new Cogl.Pipeline (Clutter.get_default_backend ().get_cogl_context ());
#else
material = new Cogl.Material ();
#endif
}
~ShadowEffect () {
@ -69,11 +60,7 @@ namespace Gala.Plugins.PIP {
decrement_shadow_users (current_key);
}
#if HAS_MUTTER336
Cogl.Texture? get_shadow (Cogl.Context context, int width, int height, int shadow_size, int shadow_spread) {
#else
Cogl.Texture? get_shadow (int width, int height, int shadow_size, int shadow_spread) {
#endif
var old_key = current_key;
current_key = "%ix%i:%i:%i".printf (width, height, shadow_size, shadow_spread);
@ -104,13 +91,8 @@ namespace Gala.Plugins.PIP {
cr.set_source_surface (buffer.surface, 0, 0);
cr.paint ();
#if HAS_MUTTER336
var texture = new Cogl.Texture2D.from_data (context, width, height, Cogl.PixelFormat.BGRA_8888_PRE,
surface.get_stride (), surface.get_data ());
#else
var texture = new Cogl.Texture.from_data (width, height, 0, Cogl.PixelFormat.BGRA_8888_PRE,
Cogl.PixelFormat.ANY, surface.get_stride (), surface.get_data ());
#endif
shadow_cache.@set (current_key, new Shadow (texture));
@ -127,7 +109,6 @@ namespace Gala.Plugins.PIP {
shadow_cache.unset (key);
}
#if HAS_MUTTER336
public override void paint (Clutter.PaintContext context, EffectPaintFlags flags) {
var bounding_box = get_bounding_box ();
@ -147,27 +128,6 @@ namespace Gala.Plugins.PIP {
actor.continue_paint (context);
}
#else
public override void paint (EffectPaintFlags flags) {
var bounding_box = get_bounding_box ();
var shadow = get_shadow ((int) (bounding_box.x2 - bounding_box.x1), (int) (bounding_box.y2 - bounding_box.y1),
shadow_size, shadow_spread);
if (shadow != null)
material.set_layer (0, shadow);
var opacity = actor.get_paint_opacity () * shadow_opacity / 255;
var alpha = Cogl.Color.from_4ub (255, 255, 255, opacity);
alpha.premultiply ();
material.set_color (alpha);
Cogl.set_source (material);
Cogl.rectangle (bounding_box.x1, bounding_box.y1, bounding_box.x2, bounding_box.y2);
actor.continue_paint ();
}
#endif
public virtual ActorBox get_bounding_box () {
var size = shadow_size * scale_factor;

View File

@ -92,13 +92,9 @@ namespace Gala {
class DummyOffscreenEffect : Clutter.OffscreenEffect {
public signal void done_painting ();
#if HAS_MUTTER336
public override void post_paint (Clutter.PaintContext context) {
base.post_paint (context);
#else
public override void post_paint () {
base.post_paint ();
#endif
done_painting ();
}
}

View File

@ -53,11 +53,7 @@ namespace Gala {
public uint8 shadow_opacity { get; set; default = 255; }
public string? css_class { get; set; default = null; }
#if HAS_MUTTER336
Cogl.Pipeline pipeline;
#else
Cogl.Material material;
#endif
string? current_key = null;
public ShadowEffect (int shadow_size, int shadow_spread) {
@ -65,12 +61,7 @@ namespace Gala {
}
construct {
#if HAS_MUTTER336
pipeline = new Cogl.Pipeline (Clutter.get_default_backend ().get_cogl_context ());
#else
material = new Cogl.Material ();
#endif
}
~ShadowEffect () {
@ -78,11 +69,7 @@ namespace Gala {
decrement_shadow_users (current_key);
}
#if HAS_MUTTER336
Cogl.Texture? get_shadow (Cogl.Context context, int width, int height, int shadow_size, int shadow_spread) {
#else
Cogl.Texture? get_shadow (int width, int height, int shadow_size, int shadow_spread) {
#endif
var old_key = current_key;
current_key = "%ix%i:%i:%i".printf (width, height, shadow_size, shadow_spread);
if (old_key == current_key)
@ -117,13 +104,8 @@ namespace Gala {
cr.paint ();
#if HAS_MUTTER336
var texture = new Cogl.Texture2D.from_data (context, width, height, Cogl.PixelFormat.BGRA_8888_PRE,
surface.get_stride (), surface.get_data ());
#else
var texture = new Cogl.Texture.from_data (width, height, 0, Cogl.PixelFormat.BGRA_8888_PRE,
Cogl.PixelFormat.ANY, surface.get_stride (), surface.get_data ());
#endif
shadow_cache.@set (current_key, new Shadow (texture));
return texture;
@ -139,7 +121,6 @@ namespace Gala {
shadow_cache.unset (key);
}
#if HAS_MUTTER336
public override void paint (Clutter.PaintContext context, EffectPaintFlags flags) {
var bounding_box = get_bounding_box ();
var width = (int) (bounding_box.x2 - bounding_box.x1);
@ -159,28 +140,6 @@ namespace Gala {
actor.continue_paint (context);
}
#else
public override void paint (EffectPaintFlags flags) {
var bounding_box = get_bounding_box ();
var width = (int) (bounding_box.x2 - bounding_box.x1);
var height = (int) (bounding_box.y2 - bounding_box.y1);
var shadow = get_shadow (width, height, shadow_size, shadow_spread);
if (shadow != null)
material.set_layer (0, shadow);
var opacity = actor.get_paint_opacity () * shadow_opacity / 255;
var alpha = Cogl.Color.from_4ub (255, 255, 255, opacity);
alpha.premultiply ();
material.set_color (alpha);
Cogl.set_source (material);
Cogl.rectangle (bounding_box.x1, bounding_box.y1, bounding_box.x2, bounding_box.y2);
actor.continue_paint ();
}
#endif
public virtual ActorBox get_bounding_box () {
var size = shadow_size * scale_factor;

View File

@ -205,18 +205,9 @@ namespace Gala {
/**
* Override the paint handler to draw our backdrop if necessary
*/
#if HAS_MUTTER336
public override void paint (Clutter.PaintContext context) {
#else
public override void paint () {
#endif
if (backdrop_opacity < 1 || drag_action.dragging) {
#if HAS_MUTTER336
base.paint (context);
#else
base.paint ();
#endif
return;
}
@ -226,7 +217,6 @@ namespace Gala {
var y = -10;
var height = WorkspaceClone.BOTTOM_OFFSET * scale;
#if HAS_MUTTER336
Cogl.VertexP2T2C4 vertices[4];
vertices[0] = { x, y + height, 0, 1, backdrop_opacity, backdrop_opacity, backdrop_opacity, backdrop_opacity };
vertices[1] = { x, y, 0, 0, 0, 0, 0, 0 };
@ -236,28 +226,7 @@ namespace Gala {
var primitive = new Cogl.Primitive.p2t2c4 (context.get_framebuffer ().get_context (), Cogl.VerticesMode.TRIANGLE_STRIP, vertices);
var pipeline = new Cogl.Pipeline (context.get_framebuffer ().get_context ());
primitive.draw (context.get_framebuffer (), pipeline);
#else
var color_top = Cogl.Color.from_4ub (0, 0, 0, 0);
var color_bottom = Cogl.Color.from_4ub (255, 255, 255, backdrop_opacity);
color_bottom.premultiply ();
Cogl.TextureVertex vertices[4];
vertices[0] = { x, y, 0, 0, 0, color_top };
vertices[1] = { x, y + height, 0, 0, 1, color_bottom };
vertices[2] = { x + width, y + height, 0, 1, 1, color_bottom };
vertices[3] = { x + width, y, 0, 1, 0, color_top };
// for some reason cogl will try mapping the textures of the children
// to the cogl_polygon call. We can fix this and force it to use our
// color by setting a different material with no properties.
Cogl.set_source (dummy_material);
Cogl.polygon (vertices, true);
#endif
#if HAS_MUTTER336
base.paint (context);
#else
base.paint ();
#endif
base.paint (context);
}
/**

View File

@ -23,18 +23,14 @@ namespace Gala {
* Utility class which adds a border and a shadow to a Background
*/
class FramedBackground : BackgroundManager {
#if HAS_MUTTER336
private Cogl.Pipeline pipeline;
#endif
public FramedBackground (Display display) {
Object (display: display, monitor_index: display.get_primary_monitor (), control_position: false);
}
construct {
#if HAS_MUTTER336
pipeline = new Cogl.Pipeline (Clutter.get_default_backend ().get_cogl_context ());
#endif
var primary = display.get_primary_monitor ();
var monitor_geom = display.get_monitor_geometry (primary);
@ -62,7 +58,7 @@ namespace Gala {
fb.draw_rectangle (pipeline, 0.5f, 0.5f, width - 1, height - 1);
fb.pop_clip ();
}
#elif HAS_MUTTER336
#else
public override void paint (Clutter.PaintContext context) {
base.paint (context);
@ -77,19 +73,6 @@ namespace Gala {
path.rectangle (0.5f, 0.5f, width - 1, height - 1);
context.get_framebuffer ().stroke_path (pipeline, path);
}
#else
public override void paint () {
base.paint ();
Cogl.set_source_color4ub (0, 0, 0, 100);
var path = new Cogl.Path ();
path.rectangle (0, 0, width, height);
path.stroke ();
Cogl.set_source_color4ub (255, 255, 255, 25);
path.rectangle (0.5f, 0.5f, width - 1, height - 1);
path.stroke ();
}
#endif
}

View File

@ -63,9 +63,7 @@ namespace Gala {
public ScreenShield? screen_shield { get; private set; }
#if HAS_MUTTER336
public PointerLocator pointer_locator { get; private set; }
#endif
Meta.PluginInfo info;
@ -210,11 +208,9 @@ namespace Gala {
top_window_group = display.get_top_window_group ();
#if HAS_MUTTER336
pointer_locator = new PointerLocator (this);
ui_group.add_child (pointer_locator);
ui_group.add_child (new DwellClickTimer (this));
#endif
ui_group.add_child (screen_shield);
@ -2036,11 +2032,9 @@ namespace Gala {
end_switch_workspace ();
}
#if HAS_MUTTER336
public override void locate_pointer () {
pointer_locator.show_ripple ();
}
#endif
public override bool keybinding_filter (Meta.KeyBinding binding) {
if (!is_modal ())

View File

@ -1,42 +0,0 @@
namespace Clutter {
public struct Color {
[CCode (cname = "clutter_color_from_hls")]
public Color.from_hls (float hue, float luminance, float saturation);
[CCode (cname = "clutter_color_from_pixel")]
public Color.from_pixel (uint32 pixel);
[CCode (cname = "clutter_color_from_string")]
public Color.from_string (string str);
[CCode (cname = "clutter_color_from_string")]
public bool parse_string (string str);
}
public interface Container : GLib.Object {
public void add (params Clutter.Actor[] actors);
[CCode (cname = "clutter_container_class_find_child_property")]
public class unowned GLib.ParamSpec find_child_property (string property_name);
[CCode (cname = "clutter_container_class_list_child_properties")]
public class unowned GLib.ParamSpec[] list_child_properties ();
}
public struct Units {
[CCode (cname = "clutter_units_from_cm")]
public Units.from_cm (float cm);
[CCode (cname = "clutter_units_from_em")]
public Units.from_em (float em);
[CCode (cname = "clutter_units_from_em_for_font")]
public Units.from_em_for_font (string font_name, float em);
[CCode (cname = "clutter_units_from_mm")]
public Units.from_mm (float mm);
[CCode (cname = "clutter_units_from_pixels")]
public Units.from_pixels (int px);
[CCode (cname = "clutter_units_from_pt")]
public Units.from_pt (float pt);
[CCode (cname = "clutter_units_from_string")]
public Units.from_string (string str);
}
[CCode (cheader_filename = "clutter/clutter.h", has_copy_function = false, has_destroy_function = false, has_type_id = false)]
public struct Capture {
}
}

View File

@ -1,209 +0,0 @@
// Non mini-object
ActorBox struct
Color struct
Fog struct
Geometry struct
Knot struct
Margin struct
PaintVolume struct
PathNode struct
Perspective struct
Point struct
Rect struct
Size struct
Units struct
Vertex struct
*.ref unowned
init.argv unowned
init_with_args
.argv unowned
Actor
.apply_transform.matrix ref
.get_abs_allocation_vertices.verts out=false
.get_allocation_vertices.verts out=false
Canvas
.new symbol_type="constructor"
Event.type#method name="get_type"
Image
.new symbol_type="constructor"
// ???
Actor.has_pointer#method name="get_has_pointer"
InitError errordomain=false
// Not all backing symbols are deprecated
Actor.pick deprecated=false
// Nullable return values
Actor
.get_parent nullable
value_get_color nullable
// method/virtual-method/signal don't match
Actor
.event#method name="emit_event"
.get_paint_volume#virtual_method name="get_paint_volume_vfunc"
.get_paint_volume#virtual_method.volume out
.queue_redraw#signal skip
.queue_redraw#virtual_method skip
Container
.add_actor skip=false
.class_* skip
Text
.activate#method name="try_activate"
.insert_text#signal skip
TextBuffer.get_text#virtual_method name="get_text_with_length"
// virtual/abstract distinction
Container
.lower virtual
.raise virtual
.*_child_meta#virtual_method virtual
.foreach_with_internals#virtual_method virtual
// Default values
Container
.lower.sibling nullable default=null
.raise.sibling nullable default=null
Stage.read_pixels
.width default=-1
.height default=-1
Text
.position_to_coords.line_height default=null
// Reparented funcs methods can't be instance methods
feature_available skip
feature_get_all skip
// Skipped by g-i for unknown reasons
LayoutManager
.create_child_meta skip=false
// Variadic arguments
Actor
.animate skip=false
.animate_with_alpha skip=false
.animate_with_timeline skip=false
Box
.pack skip=false
.pack_after skip=false
.pack_at skip=false
.pack_before skip=false
Container
.add_valist skip=false
.child_get skip=false
.child_set skip=false
.remove skip=false
.remove_valist skip=false
Interval
.new skip=false
.get_interval skip=false
.set_final skip=false
.set_initial skip=false
.set_interval skip=false
LayoutManager
.child_get skip=false
.child_set skip=false
Script
.get_objects skip=false
// Changing error domains
Texture
.new_from_file throws="Clutter.TextureError"
// Skipped upstream for unknown reasons
Alpha.register_func skip=false
Interval.register_progress_func skip=false
get_option_group skip=false
get_option_group_without_init skip=false
threads_add_idle skip=false
threads_add_idle_full skip=false
threads_add_timeout skip=false
threads_add_timeout_full skip=false
// struct/class confusion
ActorBox
.new skip
.from_vertices skip
Units.from_* skip
Color
.new skip
Margin
.new skip
Size
.init skip
Vertex.new skip
// Class methods
container_class_find_child_property skip
container_class_list_child_properties skip
// Move symbols
get_actor_by_gid parent="Clutter.Actor" name="get_by_gid"
color_from_* skip
units_from_* skip
// Struct return values
color_get_static nullable
// Upstream
Event
.get_position.position out
Text
.cursor_event.geometry out
// Remove for clutter-2.0
/////////////////////////
Stage
.event name="emit_event"
.capture.captures out array_length_idx=3 type="Clutter.Capture[]"
Capture
.image type="Cairo.ImageSurface"
// *Event should be compact classes derived from Clutter.Event
Event.type skip=false
AnyEvent struct=false base_type="Clutter.Event"
ButtonEvent struct=false base_type="Clutter.Event"
CrossingEvent struct=false base_type="Clutter.Event"
KeyEvent struct=false base_type="Clutter.Event"
MotionEvent struct=false base_type="Clutter.Event"
ScrollEvent struct=false base_type="Clutter.Event"
StageStateEvent struct=false base_type="Clutter.Event"
TouchEvent struct=false base_type="Clutter.Event"
TouchpadPinchEvent struct=false base_type="Clutter.Event"
TouchpadSwipeEvent struct=false base_type="Clutter.Event"
// Keysyms used to be CLUTTER_X instead of CLUTTER_KEY_X
*#constant skip
COGL skip=false
CURRENT_TIME skip=false
FLAVOUR skip=false
PATH_RELATIVE skip=false
PRIORITY_REDRAW skip=false
// Clutter devs don't like us creating nested namespaces
value_* name="value_(.+)" parent="Clutter.Value"
threads_* name="threads_(.+)" parent="Clutter.Threads"
threads_add_idle name="add" parent="Clutter.Threads.Idle"
threads_add_idle_full name="add_full" parent="Clutter.Threads.Idle"
threads_add_timeout name="add" parent="Clutter.Threads.Timeout"
threads_add_timeout_full name="add_full" parent="Clutter.Threads.Timeout"
// Backwards compatibility
Color.alloc symbol_type="function"
Point.alloc symbol_type="function"
Rect.alloc symbol_type="function"
Size.alloc symbol_type="function"
Vertex.alloc symbol_type="function"
BinAlignment deprecated=false deprecated_since=null
BinAlignment.* deprecated
BinAlignment.start deprecated=false
BinLayout.new.*_align default=Clutter.BinAlignment.START
// Possibly keep
KEY_* skip=false name="KEY_(.+)" type="uint" parent="Clutter.Key"

View File

@ -1,68 +0,0 @@
namespace Cogl {
public struct Color {
[Version (since = "1.4")]
[CCode (cname="cogl_color_init_from_4f")]
public Color.from_4f (float red, float green, float blue, float alpha);
[Version (since = "1.4")]
[CCode (cname="cogl_color_init_from_4fv")]
public Color.from_4fv (float color_array);
[Version (since = "1.4")]
[CCode (cname="cogl_color_init_from_4ub")]
public Color.from_4ub (uint8 red, uint8 green, uint8 blue, uint8 alpha);
[Version (since = "1.16")]
[CCode (cname="cogl_color_init_from_hsl")]
public Color.from_hsl (float hue, float saturation, float luminance);
}
[Compact]
public class Bitmap : Cogl.Handle {
}
[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_quaternion_get_gtype ()", copy_function = "cogl_quaternion_copy", free_function = "cogl_quaternion_free")]
[Compact]
public class Quaternion {
}
[Compact]
[CCode (cname = "CoglHandle", cheader_filename = "cogl/cogl.h", type_id = "cogl_handle_get_gtype ()", ref_function = "cogl_vertex_buffer_ref", unref_function = "cogl_vertex_buffer_unref")]
public class VertexBuffer : Cogl.Handle {
}
[Compact]
[CCode (cname = "CoglHandle", cheader_filename = "cogl/cogl.h", type_id = "cogl_handle_get_gtype ()", ref_function = "cogl_shader_ref", unref_function = "cogl_shader_unref")]
public class Shader : Cogl.Handle {
}
[Compact]
[CCode (cname = "CoglHandle", cheader_filename = "cogl/cogl.h", type_id = "cogl_handle_get_gtype ()", ref_function = "cogl_program_ref", unref_function = "cogl_program_unref")]
public class Program : Cogl.Handle {
}
[Compact]
[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_handle_get_gtype ()", ref_function = "cogl_handle_ref", unref_function = "cogl_handle_unref")]
public class Handle {
[CCode (cheader_filename = "cogl/cogl.h", cname="cogl_is_bitmap")]
[Version (since = "1.0")]
public bool is_bitmap ();
[CCode (cheader_filename = "cogl/cogl.h", cname="cogl_is_material")]
[Version (deprecated = true, deprecated_since = "1.16")]
public bool is_material ();
[CCode (cheader_filename = "cogl/cogl.h", cname="cogl_is_offscreen")]
public bool is_offscreen ();
[CCode (cheader_filename = "cogl/cogl.h", cname="cogl_is_program")]
[Version (deprecated = true, deprecated_since = "1.16")]
public bool is_program (Cogl.Handle handle);
[CCode (cheader_filename = "cogl/cogl.h", cname="cogl_is_shader")]
[Version (deprecated = true, deprecated_since = "1.16")]
public bool is_shader ();
[CCode (cheader_filename = "cogl/cogl.h", cname="cogl_is_texture")]
public bool is_texture ();
[CCode (cheader_filename = "cogl/cogl.h", cname="cogl_is_vertex_buffer")]
[Version (deprecated = true, deprecated_since = "1.16", since = "1.0")]
public bool is_vertex_buffer ();
[CCode (cheader_filename = "cogl/cogl.h", cname="cogl_is_vertex_buffer_indices")]
[Version (deprecated = true, deprecated_since = "1.16", since = "1.4")]
public bool is_vertex_buffer_indices ();
}
}

View File

@ -1,99 +0,0 @@
Color struct
Quaternion skip=false
Material base_type="Cogl.Handle"
MaterialLayer base_type="Cogl.Handle"
_ColorSizeCheck skip
_MatrixSizeCheck skip
_TextureVertexSizeCheck skip
Offscreen.ref skip
Offscreen.unref skip
Color
.init_* skip
color_init_from_hsl skip
color_equal.v1 type="Cogl.Color"
color_equal.v2 type="Cogl.Color"
color_equal symbol_type=method
texture_new_* name="texture_new_(.+)" parent="Cogl.Texture"
Texture
.get_data.data type="uint8[]"
.new_from_data.data type="uint8[]"
.set_data.data type="uint8[]"
.set_region.data type="uint8[]"
Matrix
.transform_points.points_in type="uint8[]"
.transform_points.stride_out out
.transform_points.points_out out type="uint8[]"
.project_points.points_in type="uint8[]"
.project_points.stride_out out
.project_points.points_out out type="uint8[]"
matrix_equal.v1 type="Cogl.Matrix"
matrix_equal.v2 type="Cogl.Matrix"
matrix_equal symbol_type=method
polygon.vertices array array_length_idx=1
vertex_buffer_* name="vertex_buffer_(.+)" parent="Cogl.VertexBuffer"
//vertex_buffer_* symbol_type="method" instance_idx=0
vertex_buffer_add symbol_type="method" instance_idx=0
vertex_buffer_delete symbol_type="method" instance_idx=0
vertex_buffer_disable symbol_type="method" instance_idx=0
vertex_buffer_draw symbol_type="method" instance_idx=0
vertex_buffer_draw_elements symbol_type="method" instance_idx=0
vertex_buffer_enable symbol_type="method" instance_idx=0
vertex_buffer_get_n_vertices symbol_type="method" instance_idx=0
vertex_buffer_indices_get_type symbol_type="method" instance_idx=0
vertex_buffer_submit symbol_type="method" instance_idx=0
vertex_buffer_unref skip
vertex_buffer_ref skip
shader_* name="shader_(.+)" parent="Cogl.Shader"
shader_* symbol_type="method" instance_idx=0
shader_unref skip
shader_ref skip
program_* name="program_(.+)" parent="Cogl.Program"
program_attach_shader symbol_type="method" instance_idx=0
program_get_uniform_location symbol_type="method" instance_idx=0
program_link symbol_type="method" instance_idx=0
program_set_uniform_1f symbol_type="method" instance_idx=0
program_set_uniform_1i symbol_type="method" instance_idx=0
program_set_uniform_float symbol_type="method" instance_idx=0
program_set_uniform_int symbol_type="method" instance_idx=0
program_set_uniform_matrix symbol_type="method" instance_idx=0
program_use symbol_type="method" instance_idx=0
program_unref skip
program_ref skip
is_bitmap parent="Cogl.Handle"
is_material parent="Cogl.Handle"
is_offscreen parent="Cogl.Handle"
is_program parent="Cogl.Handle"
is_shader parent="Cogl.Handle"
is_texture parent="Cogl.Handle"
is_vertex_buffer parent="Cogl.Handle"
is_vertex_buffer_indices parent="Cogl.Handle"
create_program type="unowned Cogl.Program" name="create" parent="Cogl.Program"
create_shader type="unowned Cogl.Shader" name="create" parent="Cogl.Shader"
get_source type="unowned Cogl.Material"
push_source.material type="Cogl.Material"
set_source.material type="Cogl.Material"
Bitmap.error_quark parent="Cogl.BitmapError" name="quark"
Texture.error_quark parent="Cogl.TextureError" name="quark"
texture_error_quark skip
BitmapError errordomain
BlendStringError errordomain
RendererError errordomain
SystemError errordomain
TextureError errordomain

View File

@ -1,190 +0,0 @@
* skip=false
*.* skip=false
* cheader_filename="meta/main.h"
Backend cheader_filename="meta/meta-backend.h"
Backend.gpu_added skip
get_backend parent="Meta.Backend" cheader_filename="meta/meta-backend.h"
Background cheader_filename="meta/meta-background.h"
Background.set_file.file nullable
BackgroundActor cheader_filename="meta/meta-background-actor.h"
BackgroundGroup cheader_filename="meta/meta-background-group.h"
BackgroundImage cheader_filename="meta/meta-background-image.h"
BackgroundImageCache cheader_filename="meta/meta-background-image.h"
Barrier cheader_filename="meta/barrier.h"
BarrierDirection cheader_filename="meta/barrier.h"
BarrierEvent cheader_filename="meta/barrier.h"
ButtonFunction cheader_filename="meta/common.h"
ButtonLayout cheader_filename="meta/common.h"
Compositor cheader_filename="meta/compositor.h"
Compositor.sync_stack.stack type_arguments="Meta.Window"
get_feedback_group_for_display parent="Meta.Display" symbol_type="method" name="get_feedback_group" instance_idx=0 cheader_filename="meta/compositor-mutter.h"
get_stage_for_display parent="Meta.Display" symbol_type="method" name="get_stage" instance_idx=0 cheader_filename="meta/compositor-mutter.h"
get_top_window_group_for_display parent="Meta.Display" symbol_type="method" name="get_top_window_group" instance_idx=0 cheader_filename="meta/compositor-mutter.h"
get_window_group_for_display parent="Meta.Display" symbol_type="method" name="get_window_group" instance_idx=0 cheader_filename="meta/compositor-mutter.h"
disable_unredirect_for_display parent="Meta.Display" symbol_type="method" name="disable_unredirect" instance_idx=0 cheader_filename="meta/compositor-mutter.h"
enable_unredirect_for_display parent="Meta.Display" symbol_type="method" name="enable_unredirect" instance_idx=0 cheader_filename="meta/compositor-mutter.h"
get_window_actors parent="Meta.Display" symbol_type="method" instance_idx=0 cheader_filename="meta/compositor-mutter.h" type_arguments="Meta.WindowActor"
focus_stage_window parent="Meta.Display" symbol_type="method" instance_idx=0 cheader_filename="meta/compositor-mutter.h"
CompEffect cheader_filename="meta/compositor.h"
CloseDialog cheader_filename="meta/meta-close-dialog.h"
CloseDialogResponse cheader_filename="meta/meta-close-dialog.h"
Cursor cheader_filename="meta/common.h"
CursorTracker cheader_filename="meta/meta-cursor-tracker.h"
CursorTracker.get_for_display parent="Meta.Display" symbol_type="method" instance_idx=0 name="get_cursor_tracker"
CursorTracker.get_pointer.x out
CursorTracker.get_pointer.y out
CursorTracker.get_pointer.mods out
DebugTopic cheader_filename="meta/util.h"
Direction cheader_filename="meta/common.h"
Display cheader_filename="meta/display.h"
DisplayCorner cheader_filename="meta/display.h"
DisplayDirection cheader_filename="meta/display.h"
Dnd cheader_filename="meta/meta-dnd.h"
EdgeType cheader_filename="meta/boxes.h"
Edge cheader_filename="meta/boxes.h"
Frame cheader_filename="meta/types.h"
FrameBorders cheader_filename="meta/common.h"
FrameFlags cheader_filename="meta/common.h"
FrameType cheader_filename="meta/common.h"
GrabOp cheader_filename="meta/common.h"
Group cheader_filename="meta/group.h"
Group.property_notify.event type="X.Event" ref
IdleMonitor cheader_filename="meta/meta-idle-monitor.h"
IdleMonitorWatchFunc cheader_filename="meta/meta-idle-monitor.h"
InhibitShortcutsDialog cheader_filename="meta/meta-inhibit-shortcuts-dialog.h"
InhibitShortcutsDialogResponse cheader_filename="meta/meta-inhibit-shortcuts-dialog.h"
KeyBinding cheader_filename="meta/keybindings.h"
keybindings_set_custom_handler parent="Meta.KeyBinding" name="set_custom_handler" cheader_filename="meta/keybindings.h"
KeyBindingAction cheader_filename="meta/prefs.h"
KeyBindingFlags cheader_filename="meta/prefs.h"
KeyHandlerFunc cheader_filename="meta/prefs.h"
KeyHandlerFunc.event type="Clutter.KeyEvent"
LaunchContext cheader_filename="meta/meta-launch-context.h"
LaterType cheader_filename="meta/util.h"
LocaleDirection cheader_filename="meta/util.h"
MaximizeFlags cheader_filename="meta/window.h"
ModalOptions cheader_filename="meta/meta-plugin.h"
MonitorManager cheader_filename="meta/meta-monitor-manager.h"
MonitorSwitchConfigType cheader_filename="meta/meta-monitor-manager.h"
MotionDirection cheader_filename="meta/common.h"
PadActionType cheader_filename="meta/display.h"
Plugin cheader_filename="meta/meta-plugin.h"
Plugin.xevent_filter.event type="X.Event" ref
PluginInfo cheader_filename="meta/meta-plugin.h"
PluginVersion cheader_filename="meta/meta-plugin.h"
Preference cheader_filename="meta/prefs.h"
PrefsChangedFunc cheader_filename="meta/prefs.h"
Rectangle cheader_filename="meta/boxes.h" struct
RemoteAccessController cheader_filename="meta/meta-remote-access-controller.h"
RemoteAccessHandle cheader_filename="meta/meta-remote-access-controller.h"
Selection cheader_filename="meta/meta-selection.h"
SelectionSource cheader_filename="meta/meta-selection-source.h"
SelectionSourceMemory cheader_filename="meta/meta-selection-source-memory.h"
SelectionType cheader_filename="meta/meta-selection-source.h"
Settings cheader_filename="meta/meta-settings.h"
Shadow cheader_filename="meta/meta-shadow-factory.h"
ShadowFactory cheader_filename="meta/meta-shadow-factory.h"
ShadowMode cheader_filename="meta/meta-window-actor.h"
ShadowParams cheader_filename="meta/meta-shadow-factory.h"
ShapedTexture cheader_filename="meta/meta-shaped-texture.h"
Side cheader_filename="meta/common.h"
SizeChange cheader_filename="meta/compositor.h"
SoundPlayer cheader_filename="meta/meta-sound-player.h"
StartupNotification cheader_filename="meta/meta-startup-notification.h"
StartupNotification.changed.object type="Meta.StartupSequence"
StartupNotification.get_sequences type_arguments="Meta.StartupSequence"
StartupSequence cheader_filename="meta/meta-startup-notification.h"
StackLayer cheader_filename="meta/common.h"
Stage cheader_filename="meta/meta-stage.h"
Stage.is_focused parent="Meta.Display" symbol_type="method" name="stage_is_focused" instance_idx=0 cheader_filename="meta/compositor-mutter.h"
Strut cheader_filename="meta/boxes.h"
TabList cheader_filename="meta/display.h"
TabShowType cheader_filename="meta/display.h"
Theme cheader_filename="meta/theme.h"
theme_get_default cheader_filename="meta/theme.h"
theme_new cheader_filename="meta/theme.h"
VirtualModifier cheader_filename="meta/common.h"
Workspace cheader_filename="meta/workspace.h"
WorkspaceManager cheader_filename="meta/meta-workspace-manager.h"
Window cheader_filename="meta/window.h"
Window.focus#signal name="focused"
Window.icon type="Cairo.Surface"
Window.mini_icon type="Cairo.Surface"
WindowActor cheader_filename="meta/meta-window-actor.h"
WindowClientType cheader_filename="meta/window.h"
WindowForeachFunc cheader_filename="meta/window.h"
WindowGroup cheader_filename="meta/meta-window-group.h"
WindowMenuType cheader_filename="meta/compositor.h"
WindowShape cheader_filename="meta/meta-window-shape.h"
WindowType cheader_filename="meta/window.h"
X11Display cheader_filename="meta/meta-x11-display.h"
rect skip
prefs_* parent="Meta.Prefs" name="prefs_(.+)" cheader_filename="meta/prefs.h"
g_utf8_strndup skip
preference_to_string cheader_filename="meta/prefs.h"
frame_type_to_string cheader_filename="meta/util.h"
CURRENT_TIME cheader_filename="meta/common.h"
ICON_WIDTH cheader_filename="meta/common.h"
ICON_HEIGHT cheader_filename="meta/common.h"
MINI_ICON_WIDTH cheader_filename="meta/common.h"
MINI_ICON_HEIGHT cheader_filename="meta/common.h"
DEFAULT_ICON_NAME cheader_filename="meta/common.h"
PRIORITY_RESIZE cheader_filename="meta/common.h"
PRIORITY_BEFORE_REDRAW cheader_filename="meta/common.h"
PRIORITY_REDRAW cheader_filename="meta/common.h"
PRIORITY_PREFS_NOTIFY cheader_filename="meta/common.h"
VIRTUAL_CORE_POINTER_ID cheader_filename="meta/common.h"
VIRTUAL_CORE_KEYBOARD_ID cheader_filename="meta/common.h"
MAJOR_VERSION cheader_filename="meta/meta-version.h"
MINOR_VERSION cheader_filename="meta/meta-version.h"
MICRO_VERSION cheader_filename="meta/meta-version.h"
PLUGIN_API_VERSION cheader_filename="meta/meta-version.h"
add_verbose_topic parent="Meta.Util" cheader_filename="meta/util.h"
bug parent="Meta.Util" cheader_filename="meta/util.h"
debug_spew_real parent="Meta.Util" cheader_filename="meta/util.h"
external_binding_name_for_action parent="Meta.Util" cheader_filename="meta/util.h"
fatal parent="Meta.Util" cheader_filename="meta/util.h"
get_locale_direction parent="Meta.Util" cheader_filename="meta/util.h"
gravity_to_string parent="Meta.Util" cheader_filename="meta/util.h"
is_debugging parent="Meta.Util" cheader_filename="meta/util.h"
is_syncing parent="Meta.Util" cheader_filename="meta/util.h"
is_verbose parent="Meta.Util" cheader_filename="meta/util.h"
is_wayland_compositor parent="Meta.Util" cheader_filename="meta/util.h"
later_add parent="Meta.Util" cheader_filename="meta/util.h"
later_remove parent="Meta.Util" cheader_filename="meta/util.h"
pop_no_msg_prefix parent="Meta.Util" cheader_filename="meta/util.h"
push_no_msg_prefix parent="Meta.Util" cheader_filename="meta/util.h"
remove_verbose_topic parent="Meta.Util" cheader_filename="meta/util.h"
show_dialog parent="Meta.Util" cheader_filename="meta/util.h"
show_dialog.columns type_arguments="string" nullable default=null
show_dialog.entries type_arguments="string" nullable default=null
show_dialog.transient_for default=0
show_dialog.icon_name nullable default=null
show_dialog.cancel_text nullable default=null
show_dialog.ok_text nullable default=null
show_dialog.display nullable default=null
show_dialog.timeout nullable default=null
topic_real parent="Meta.Util" cheader_filename="meta/util.h"
unsigned_long_equal parent="Meta.Util" name="ulong_equal" cheader_filename="meta/util.h"
unsigned_long_equal.v1 type="ulong?"
unsigned_long_equal.v2 type="ulong?"
unsigned_long_hash parent="Meta.Util" name="ulong_hash" cheader_filename="meta/util.h"
unsigned_long_hash.v type="ulong?"
verbose_real parent="Meta.Util" cheader_filename="meta/util.h"
warning parent="Meta.Util" cheader_filename="meta/util.h"
set_gnome_wm_keybindings parent="Meta.Util"
set_wm_name parent="Meta.Util"
x11_error_trap_pop parent="Meta.X11Display" symbol_type="method" name="error_trap_pop" instance_idx=0 cheader_filename="meta/meta-x11-errors.h"
x11_error_trap_pop_with_return parent="Meta.X11Display" symbol_type="method" name="error_trap_pop_with_return" instance_idx=0 cheader_filename="meta/meta-x11-errors.h"
x11_error_trap_push parent="Meta.X11Display" symbol_type="method" name="error_trap_push" instance_idx=0 cheader_filename="meta/meta-x11-errors.h"
x11_init_gdk_display parent="Meta.X11Display" cheader_filename="meta/meta-x11-display.h"

View File

@ -1 +0,0 @@
libmutter.deps

View File

@ -1 +0,0 @@
libmutter.vapi

View File

@ -1 +1 @@
libmutter-5.deps
libmutter.deps

View File

@ -1 +1 @@
libmutter-5.vapi
libmutter.vapi

View File

@ -27,10 +27,8 @@ namespace Meta {
public static Meta.ButtonLayout get_button_layout ();
[CCode (cheader_filename = "meta/prefs.h")]
public static bool get_center_new_windows ();
#if HAS_MUTTER336
[CCode (cheader_filename = "meta/prefs.h")]
public static uint get_check_alive_timeout ();
#endif
[CCode (cheader_filename = "meta/prefs.h")]
public static bool get_compositing_manager ();
[CCode (cheader_filename = "meta/prefs.h")]
@ -107,10 +105,6 @@ namespace Meta {
public static void fatal (string format, ...);
[CCode (cheader_filename = "meta/util.h", cname = "meta_get_locale_direction")]
public static Meta.LocaleDirection get_locale_direction ();
#if !HAS_MUTTER336
[CCode (cheader_filename = "meta/util.h", cname = "meta_gravity_to_string")]
public static unowned string gravity_to_string (int gravity);
#endif
[CCode (cheader_filename = "meta/util.h", cname = "meta_is_debugging")]
public static bool is_debugging ();
[CCode (cheader_filename = "meta/util.h", cname = "meta_is_syncing")]
@ -156,19 +150,13 @@ namespace Meta {
public unowned Meta.RemoteAccessController get_remote_access_controller ();
public unowned Meta.Settings get_settings ();
public unowned Clutter.Actor get_stage ();
#if HAS_MUTTER336
public bool is_rendering_hardware_accelerated ();
#endif
public void lock_layout_group (uint idx);
public void set_keymap (string layouts, string variants, string options);
public void set_numlock (bool numlock_state);
public signal void keymap_changed ();
public signal void keymap_layout_group_changed (uint object);
#if HAS_MUTTER336
public signal void last_device_changed (Clutter.InputDevice object);
#else
public signal void last_device_changed (int object);
#endif
public signal void lid_is_closed_changed (bool object);
}
[CCode (cheader_filename = "meta/meta-background.h", type_id = "meta_background_get_type ()")]
@ -398,9 +386,7 @@ namespace Meta {
public void unfreeze_keyboard (uint32 timestamp);
public bool ungrab_accelerator (uint action_id);
public void ungrab_keyboard (uint32 timestamp);
#if HAS_MUTTER336
public void unset_input_focus (uint32 timestamp);
#endif
public bool xserver_time_is_before (uint32 time1, uint32 time2);
public Meta.Window focus_window { get; }
public signal void accelerator_activated (uint object, Clutter.InputDevice p0, uint p1);
@ -459,17 +445,10 @@ namespace Meta {
public uint add_idle_watch (uint64 interval_msec, owned Meta.IdleMonitorWatchFunc? callback);
public uint add_user_active_watch (owned Meta.IdleMonitorWatchFunc? callback);
public static unowned Meta.IdleMonitor get_core ();
#if !HAS_MUTTER336
public static unowned Meta.IdleMonitor get_for_device (int device_id);
#endif
public int64 get_idletime ();
public void remove_watch (uint id);
[NoAccessorMethod]
#if HAS_MUTTER336
public Clutter.InputDevice device { owned get; construct; }
#else
public int device_id { get; construct; }
#endif
}
[CCode (cheader_filename = "meta/keybindings.h", copy_function = "g_boxed_copy", free_function = "g_boxed_free", type_id = "meta_key_binding_get_type ()")]
[Compact]
@ -592,9 +571,7 @@ namespace Meta {
public class RemoteAccessHandle : GLib.Object {
[CCode (has_construct_function = false)]
protected RemoteAccessHandle ();
#if HAS_MUTTER336
public bool get_disable_animations ();
#endif
public virtual void stop ();
#if HAS_MUTTER338
[NoAccessorMethod]
@ -890,9 +867,7 @@ namespace Meta {
public signal void shown ();
public signal void size_changed ();
public signal void unmanaged ();
#if HAS_MUTTER336
public signal void unmanaging ();
#endif
public signal void workspace_changed ();
}
[CCode (cheader_filename = "meta/meta-window-actor.h", type_id = "meta_window_actor_get_type ()")]
@ -920,9 +895,7 @@ namespace Meta {
public signal void damaged ();
public signal void effects_completed ();
public signal void first_frame ();
#if HAS_MUTTER336
public signal void thawed ();
#endif
}
[CCode (cheader_filename = "meta/meta-window-group.h", type_id = "meta_window_group_get_type ()")]
public class WindowGroup : Clutter.Actor, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable {
@ -1294,7 +1267,6 @@ namespace Meta {
KEYBOARD_RESIZING_SE,
KEYBOARD_RESIZING_W
}
#if HAS_MUTTER336
[CCode (cheader_filename = "meta/main.h", cprefix = "META_GRAVITY_", type_id = "meta_gravity_get_type ()")]
public enum Gravity {
NONE,
@ -1311,7 +1283,6 @@ namespace Meta {
[CCode (cheader_filename = "meta/util.h")]
public unowned string to_string ();
}
#endif
[CCode (cheader_filename = "meta/meta-inhibit-shortcuts-dialog.h", cprefix = "META_INHIBIT_SHORTCUTS_DIALOG_RESPONSE_", type_id = "meta_inhibit_shortcuts_dialog_response_get_type ()")]
public enum InhibitShortcutsDialogResponse {
ALLOW,
@ -1511,9 +1482,7 @@ namespace Meta {
AUTO_MAXIMIZE,
CENTER_NEW_WINDOWS,
LOCATE_POINTER,
#if HAS_MUTTER336
CHECK_ALIVE_TIMEOUT,
#endif
DRAG_THRESHOLD;
[CCode (cheader_filename = "meta/prefs.h")]
public unowned string to_string ();

View File

@ -6,70 +6,6 @@ vapigen_args = [
'--vapidir=@0@'.format(meson.current_source_dir()),
]
if mutter334_dep.found()
cogl_target = custom_target('mutter-cogl-5',
command: [
vapigen,
mutter_typelib_dir / 'Cogl-5.gir',
'--library=mutter-cogl-5',
'--pkg=gobject-2.0',
vapigen_args,
files('Cogl-5-custom.vala')
],
output: 'mutter-cogl-5.vapi'
)
cogl_pango_target = custom_target('mutter-cogl-pango-5',
command: [
vapigen,
mutter_typelib_dir / 'CoglPango-5.gir',
'--library=mutter-cogl-pango-5',
'--pkg=mutter-cogl-5',
'--pkg=pangocairo',
vapigen_args
],
depends: cogl_target,
output: 'mutter-cogl-pango-5.vapi'
)
clutter_target = custom_target('mutter-clutter-5',
command: [
vapigen,
mutter_typelib_dir / 'Clutter-5.gir',
'--library=mutter-clutter-5',
'--pkg=mutter-cogl-5',
'--pkg=mutter-cogl-pango-5',
'--pkg=atk',
'--pkg=gio-2.0',
'--pkg=json-glib-1.0',
'--pkg=pangocairo',
vapigen_args,
files('Clutter-5-custom.vala')
],
depends: [ cogl_target, cogl_pango_target ],
output: 'mutter-clutter-5.vapi'
)
libmutter_target = custom_target('libmutter-5',
command: [
vapigen,
mutter_typelib_dir / 'Meta-5.gir',
'--library=libmutter-5',
'--pkg=mutter-cogl-5',
'--pkg=mutter-cogl-pango-5',
'--pkg=mutter-clutter-5',
'--pkg=atk',
'--pkg=gio-2.0',
'--pkg=json-glib-1.0',
'--pkg=pangocairo',
'--pkg=gtk+-3.0',
'--pkg=x11',
vapigen_args
],
depends: [ cogl_target, cogl_pango_target, clutter_target ],
output: 'libmutter-5.vapi'
)
endif
if mutter336_dep.found()
cogl_target = custom_target('mutter-cogl-6',
command: [

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atk
cairo
pango
json-glib-1.0
mutter-cogl-5

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mutter-clutter.vapi

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@ -1 +1 @@
mutter-clutter-5.vapi
mutter-clutter.vapi

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pango

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mutter-cogl.vapi

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mutter-cogl-5.deps

1
vapi/mutter-cogl-6.deps Normal file
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pango

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[CCode (gir_namespace = "CoglPath", gir_version = "5")]
namespace Cogl {
[CCode (cheader_filename = "cogl-path/cogl-path.h", copy_function = "cogl_path_copy", ref_function = "cogl_object_ref", unref_function = "cogl_object_unref", type_id = "cogl_path_get_gtype")]
[Compact]
public class Path {
public void arc (float center_x, float center_y, float radius_x, float radius_y, float angle_1, float angle_2);
public void close ();
public Cogl.Path copy ();
public void curve_to (float x_1, float y_1, float x_2, float y_2, float x_3, float y_3);
public void ellipse (float center_x, float center_y, float radius_x, float radius_y);
public void fill ();
public void fill_preserve ();
public Cogl.PathFillRule get_fill_rule ();
public void line (float x_1, float y_1, float x_2, float y_2);
public void line_to (float x, float y);
public void move_to (float x, float y);
public Path ();
public void polygon ([CCode (array_length = false)] float[] coords, int num_points);
public void polyline ([CCode (array_length = false)] float[] coords, int num_points);
public void rectangle (float x_1, float y_1, float x_2, float y_2);
public void rel_curve_to (float x_1, float y_1, float x_2, float y_2, float x_3, float y_3);
public void rel_line_to (float x, float y);
public void rel_move_to (float x, float y);
public void round_rectangle (float x_1, float y_1, float x_2, float y_2, float radius, float arc_step);
public void set_fill_rule (Cogl.PathFillRule fill_rule);
public void stroke ();
public void stroke_preserve ();
}
[CCode (cheader_filename = "cogl-path/cogl-path.h", cprefix = "COGL_PATH_FILL_RULE_", has_type_id = false)]
public enum PathFillRule {
NON_ZERO,
EVEN_ODD
}
}