mirror of
https://github.com/elementary/gala.git
synced 2024-12-20 15:52:04 +03:00
431 lines
14 KiB
Vala
431 lines
14 KiB
Vala
//
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// Copyright (C) 2017 Adam Bieńkowski
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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public class Gala.Plugins.PIP.PopupWindow : Clutter.Actor {
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private int button_size;
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private int container_margin;
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private const int SHADOW_SIZE = 100;
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private const uint FADE_OUT_TIMEOUT = 200;
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private const float MINIMUM_SCALE = 0.1f;
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private const float MAXIMUM_SCALE = 1.0f;
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private const int SCREEN_MARGIN = 0;
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public signal void closed ();
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public Gala.WindowManager wm { get; construct; }
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public Meta.WindowActor window_actor { get; construct; }
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private bool dynamic_container = false;
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private Clutter.Actor clone;
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private Clutter.Actor container;
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private Clutter.Actor close_button;
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private Clutter.Actor resize_button;
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private Clutter.ClickAction close_action;
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private DragDropAction move_action;
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private float begin_resize_width = 0.0f;
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private float begin_resize_height = 0.0f;
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private float resize_start_x = 0.0f;
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private float resize_start_y = 0.0f;
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private bool resizing = false;
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static unowned Meta.Window? previous_focus = null;
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// From https://opensourcehacker.com/2011/12/01/calculate-aspect-ratio-conserving-resize-for-images-in-javascript/
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static void calculate_aspect_ratio_size_fit (float src_width, float src_height, float max_width, float max_height,
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out float width, out float height) {
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float ratio = float.min (max_width / src_width, max_height / src_height);
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width = src_width * ratio;
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height = src_height * ratio;
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}
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static bool get_window_is_normal (Meta.Window window) {
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var window_type = window.get_window_type ();
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return window_type == Meta.WindowType.NORMAL
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|| window_type == Meta.WindowType.DIALOG
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|| window_type == Meta.WindowType.MODAL_DIALOG;
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}
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static void get_current_cursor_position (out int x, out int y) {
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Gdk.Display.get_default ().get_default_seat ().get_pointer ().get_position (null, out x, out y);
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}
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public PopupWindow (Gala.WindowManager wm, Meta.WindowActor window_actor) {
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Object (wm: wm, window_actor: window_actor);
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}
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construct {
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var scale = Utils.get_ui_scaling_factor ();
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button_size = 36 * scale;
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container_margin = button_size / 2;
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reactive = true;
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set_pivot_point (0.5f, 0.5f);
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set_easing_mode (Clutter.AnimationMode.EASE_IN_QUAD);
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var window = window_actor.get_meta_window ();
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window.unmanaged.connect (on_close_click_clicked);
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window.notify["appears-focused"].connect (() => {
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Idle.add (() => {
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update_window_focus ();
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return false;
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});
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});
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clone = new Clutter.Clone (window_actor);
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move_action = new DragDropAction (DragDropActionType.SOURCE, "pip");
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move_action.drag_begin.connect (on_move_begin);
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move_action.drag_canceled.connect (on_move_end);
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move_action.actor_clicked.connect (activate);
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container = new Clutter.Actor ();
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container.reactive = true;
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container.set_scale (0.35f, 0.35f);
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container.add_effect (new ShadowEffect (SHADOW_SIZE, 2));
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container.add_child (clone);
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container.add_action (move_action);
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update_size ();
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update_container_position ();
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Meta.Rectangle monitor_rect;
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get_current_monitor_rect (out monitor_rect);
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float x_position, y_position;
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if (Clutter.get_default_text_direction () == Clutter.TextDirection.RTL) {
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x_position = SCREEN_MARGIN + monitor_rect.x;
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} else {
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x_position = monitor_rect.width + monitor_rect.x - SCREEN_MARGIN - width;
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}
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y_position = monitor_rect.height + monitor_rect.y - SCREEN_MARGIN - height;
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set_position (x_position, y_position);
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close_action = new Clutter.ClickAction ();
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close_action.clicked.connect (on_close_click_clicked);
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close_button = Gala.Utils.create_close_button ();
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close_button.opacity = 0;
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close_button.reactive = true;
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close_button.set_easing_duration (300);
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close_button.add_action (close_action);
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resize_button = Utils.create_resize_button ();
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resize_button.set_pivot_point (0.5f, 0.5f);
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resize_button.set_position (width - button_size, height - button_size);
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resize_button.opacity = 0;
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resize_button.button_press_event.connect (on_resize_button_press);
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resize_button.reactive = true;
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add_child (container);
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add_child (close_button);
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add_child (resize_button);
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window_actor.notify["allocation"].connect (on_allocation_changed);
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container.set_position (container_margin, container_margin);
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update_clone_clip ();
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}
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public override void show () {
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base.show ();
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opacity = 0;
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set_easing_duration (200);
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opacity = 255;
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set_easing_duration (0);
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}
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public override void hide () {
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opacity = 255;
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set_easing_duration (200);
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opacity = 0;
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set_easing_duration (0);
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ulong completed_id = 0UL;
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completed_id = transitions_completed.connect (() => {
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disconnect (completed_id);
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base.hide ();
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});
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}
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public override bool enter_event (Clutter.CrossingEvent event) {
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close_button.opacity = 255;
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resize_button.set_easing_duration (300);
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resize_button.opacity = 255;
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resize_button.set_easing_duration (0);
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return true;
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}
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public override bool leave_event (Clutter.CrossingEvent event) {
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close_button.opacity = 0;
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resize_button.set_easing_duration (300);
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resize_button.opacity = 0;
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resize_button.set_easing_duration (0);
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return true;
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}
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public void set_container_clip (Graphene.Rect? container_clip) {
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container.clip_rect = container_clip;
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dynamic_container = true;
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update_container_scale ();
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on_allocation_changed ();
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}
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private Clutter.Actor on_move_begin () {
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return this;
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}
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private void on_move_end () {
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update_screen_position ();
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}
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private bool on_resize_button_press (Clutter.ButtonEvent event) {
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if (resizing || event.button != 1) {
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return false;
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}
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resizing = true;
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get_current_cursor_position (out resize_start_x, out resize_start_y);
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begin_resize_width = width;
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begin_resize_height = height;
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resize_button.get_stage ().set_motion_events_enabled (false);
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resize_button.get_stage ().captured_event.connect (on_resize_event);
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return true;
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}
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private bool on_resize_event (Clutter.Event event) {
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if (!resizing) {
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return false;
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}
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switch (event.get_type ()) {
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case Clutter.EventType.MOTION:
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var mods = event.get_state ();
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if (!(Clutter.ModifierType.BUTTON1_MASK in mods)) {
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stop_resizing ();
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break;
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}
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int motion_x, motion_y;
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get_current_cursor_position (out motion_x, out motion_y);
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float diff_x = motion_x - resize_start_x;
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float diff_y = motion_y - resize_start_y;
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width = begin_resize_width + diff_x;
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height = begin_resize_height + diff_y;
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update_container_scale ();
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update_size ();
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reposition_resize_button ();
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break;
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case Clutter.EventType.BUTTON_RELEASE:
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if (event.get_button () == 1) {
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stop_resizing ();
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}
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break;
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case Clutter.EventType.LEAVE:
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case Clutter.EventType.ENTER:
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return true;
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default:
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break;
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}
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return false;
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}
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private bool stop_resizing () {
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if (!resizing) {
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return false;
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}
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resize_button.get_stage ().captured_event.disconnect (on_resize_event);
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resize_button.get_stage ().set_motion_events_enabled (true);
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resizing = false;
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update_screen_position ();
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return true;
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}
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private void on_allocation_changed () {
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update_clone_clip ();
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update_size ();
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reposition_resize_button ();
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}
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private void on_close_click_clicked () {
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set_easing_duration (FADE_OUT_TIMEOUT);
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opacity = 0;
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Clutter.Threads.Timeout.add (FADE_OUT_TIMEOUT, () => {
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closed ();
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return false;
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});
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}
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private void update_window_focus () {
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unowned Meta.Window focus_window = wm.get_display ().get_focus_window ();
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if ((focus_window != null && !get_window_is_normal (focus_window))
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|| (previous_focus != null && !get_window_is_normal (previous_focus))) {
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previous_focus = focus_window;
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return;
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}
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var window = window_actor.get_meta_window ();
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if (window.appears_focused) {
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hide ();
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} else if (!window_actor.is_destroyed ()) {
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show ();
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}
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previous_focus = focus_window;
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}
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private void update_size () {
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if (dynamic_container) {
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float src_width = 0.0f, src_height = 0.0f;
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container.get_clip (null, null, out src_width, out src_height);
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width = (int)(src_width * container.scale_x + button_size);
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height = (int)(src_height * container.scale_y + button_size);
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} else {
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width = (int)(container.width * container.scale_x + button_size);
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height = (int)(container.height * container.scale_y + button_size);
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}
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}
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private void update_clone_clip () {
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var rect = window_actor.get_meta_window ().get_frame_rect ();
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float x_offset = rect.x - window_actor.x;
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float y_offset = rect.y - window_actor.y;
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clone.set_clip (x_offset, y_offset, rect.width, rect.height);
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clone.set_position (-x_offset, -y_offset);
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container.set_size (rect.width, rect.height);
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}
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private void update_container_scale () {
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float src_width = 1.0f, src_height = 1.0f;
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if (dynamic_container) {
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container.get_clip (null, null, out src_width, out src_height);
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} else {
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src_width = container.width;
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src_height = container.height;
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}
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float max_width = width - button_size;
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float max_height = height - button_size;
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float new_width, new_height;
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calculate_aspect_ratio_size_fit (
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src_width, src_height,
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max_width, max_height,
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out new_width, out new_height
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);
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float window_width = 1.0f, window_height = 1.0f;
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get_target_window_size (out window_width, out window_height);
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float new_scale_x = new_width / window_width;
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float new_scale_y = new_height / window_height;
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container.scale_x = new_scale_x.clamp (MINIMUM_SCALE, MAXIMUM_SCALE);
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container.scale_y = new_scale_y.clamp (MINIMUM_SCALE, MAXIMUM_SCALE);
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update_container_position ();
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}
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private void update_container_position () {
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if (dynamic_container) {
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float clip_x = 0.0f, clip_y = 0.0f;
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container.get_clip (out clip_x, out clip_y, null, null);
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container.x = (float)(-clip_x * container.scale_x + container_margin);
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container.y = (float)(-clip_y * container.scale_y + container_margin);
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}
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}
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private void update_screen_position () {
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Meta.Rectangle monitor_rect;
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get_current_monitor_rect (out monitor_rect);
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int monitor_x = monitor_rect.x;
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int monitor_y = monitor_rect.y;
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int monitor_width = monitor_rect.width;
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int monitor_height = monitor_rect.height;
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set_easing_duration (300);
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set_easing_mode (Clutter.AnimationMode.EASE_OUT_BACK);
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var screen_limit_start = SCREEN_MARGIN + monitor_x;
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var screen_limit_end = monitor_width + monitor_x - SCREEN_MARGIN - width;
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x = x.clamp (screen_limit_start, screen_limit_end);
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screen_limit_start = SCREEN_MARGIN + monitor_y;
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screen_limit_end = monitor_height + monitor_y - SCREEN_MARGIN - height;
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y = y.clamp (screen_limit_start, screen_limit_end);
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set_easing_mode (Clutter.AnimationMode.EASE_IN_QUAD);
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set_easing_duration (0);
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}
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private void reposition_resize_button () {
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resize_button.set_position (width - button_size, height - button_size);
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}
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private void get_current_monitor_rect (out Meta.Rectangle rect) {
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var display = wm.get_display ();
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rect = display.get_monitor_geometry (display.get_current_monitor ());
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}
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private void get_target_window_size (out float width, out float height) {
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if (dynamic_container) {
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container.get_clip (null, null, out width, out height);
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} else if (clone.has_clip) {
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clone.get_clip (null, null, out width, out height);
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} else {
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width = clone.width;
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height = clone.height;
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}
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}
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private void activate () {
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var window = window_actor.get_meta_window ();
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window.activate (Clutter.get_current_event_time ());
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}
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}
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