mirror of
https://github.com/elementary/gala.git
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157 lines
4.5 KiB
Vala
157 lines
4.5 KiB
Vala
//
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// Copyright (C) 2012 Tom Beckmann, Rico Tzschichholz
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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using Clutter;
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using Granite.Drawing;
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namespace Gala
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{
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public class WindowSwitcher : Clutter.Group
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{
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Gala.Plugin plugin;
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Gee.ArrayList<Clutter.Clone> window_clones = new Gee.ArrayList<Clutter.Clone> ();
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Meta.Window? current_window;
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public WindowSwitcher (Gala.Plugin _plugin)
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{
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plugin = _plugin;
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}
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public override bool key_release_event (Clutter.KeyEvent event)
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{
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if (((event.modifier_state & ModifierType.MOD1_MASK) == 0) ||
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event.keyval == Key.Alt_L) {
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foreach (var clone in window_clones) {
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remove_child (clone);
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clone.destroy ();
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}
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Meta.Compositor.get_window_actors (plugin.get_screen ()).foreach ((w) => {
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var meta_win = w.get_meta_window ();
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if (!meta_win.minimized &&
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(meta_win.get_workspace () == plugin.get_screen ().get_active_workspace ()) ||
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meta_win.is_on_all_workspaces ())
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w.show ();
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});
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window_clones.clear ();
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plugin.end_modal ();
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current_window.activate (event.time);
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current_window = null;
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}
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return true;
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}
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public override bool captured_event (Clutter.Event event)
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{
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if (!(event.get_type () == EventType.KEY_PRESS))
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return false;
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var screen = plugin.get_screen ();
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var display = screen.get_display ();
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bool backward = (event.get_state () & X.KeyMask.ShiftMask) != 0;
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var action = display.get_keybinding_action (event.get_key_code (), event.get_state ());
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var prev_win = current_window;
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switch (action) {
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case Meta.KeyBindingAction.SWITCH_GROUP:
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case Meta.KeyBindingAction.SWITCH_WINDOWS:
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current_window = display.get_tab_next (Meta.TabList.NORMAL, screen,
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screen.get_active_workspace (), current_window, backward);
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break;
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case Meta.KeyBindingAction.SWITCH_GROUP_BACKWARD:
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case Meta.KeyBindingAction.SWITCH_WINDOWS_BACKWARD:
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current_window = display.get_tab_next (Meta.TabList.NORMAL, screen,
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screen.get_active_workspace (), current_window, true);
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break;
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default:
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break;
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}
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if (prev_win != current_window) {
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dim_windows ();
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}
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return true;
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}
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void dim_windows ()
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{
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var current_actor = current_window.get_compositor_private () as Actor;
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foreach (var clone in window_clones) {
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if (current_actor == clone.source) {
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clone.get_parent ().set_child_above_sibling (clone, null);
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clone.depth = -200.0f;
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clone.opacity = 0;
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clone.animate (Clutter.AnimationMode.EASE_OUT_QUAD, 250, depth : 0.0f, opacity : 255);
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} else {
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clone.animate (Clutter.AnimationMode.EASE_OUT_QUAD, 250, depth : -200.0f, opacity : 0);
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}
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}
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}
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public void handle_switch_windows (Meta.Display display, Meta.Screen screen, Meta.Window? window,
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X.Event event, Meta.KeyBinding binding)
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{
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var metawindows = display.get_tab_list (Meta.TabList.NORMAL, screen, screen.get_active_workspace ());
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if (metawindows.length () <= 1)
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return;
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window_clones.clear ();
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foreach (var win in metawindows) {
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var actor = win.get_compositor_private () as Actor;
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var clone = new Clone (actor);
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clone.x = actor.x;
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clone.y = actor.y;
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add_child (clone);
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window_clones.add (clone);
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}
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Meta.Compositor.get_window_actors (screen).foreach ((w) => {
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var type = w.get_meta_window ().window_type;
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if (type != Meta.WindowType.DOCK && type != Meta.WindowType.DESKTOP && type != Meta.WindowType.NOTIFICATION)
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w.hide ();
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});
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plugin.begin_modal ();
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bool backward = (binding.get_name () == "switch-windows-backward");
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/*list windows*/
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current_window = Utils.get_next_window (screen.get_active_workspace (), backward);
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if (current_window == null)
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return;
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if (binding.get_mask () == 0) {
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current_window.activate (display.get_current_time ());
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return;
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}
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dim_windows ();
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grab_key_focus ();
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}
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}
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}
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