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da47a7funsafe coerce GLSL shaders - for eDSL writers!John P Mayer Jr 899c190fixef texture cache. updated crate from flat to spinning boxJohn P Mayer Jr b01cf1dwebgl textures!John P Mayer Jr a428befupdates to webgl, mjs native for strict JSJohn P Mayer Jr c3462d2updated the native code to work. TODO buffer sharingJohn P Mayer Jr f530040added support for a few more uniform types. took out some console crapJohn P Mayer Jr a8a4f79first pass at doing canvas resizing and redrawingJohn P Mayer Jr 3e2d2e9spinning cube demo!John P Mayer Jr 1dda7e0Merge remote-tracking branch 'alex/webgl' into topic/webglJohn P Mayer Jr f349ea8fixed!John P Mayer Jr fec4a41partial staging with stuffJohn P Mayer Jr 3c338bdsimplified shader type. added webgl missing throwerrorJohn P Mayer Jr e2fc4danow webgl takes a signal function, so we can do one-time bind and linkJohn P Mayer Jr 1afcf6edone with signal now, but need to stop creating so many buffersJohn P Mayer Jr 68e8bcamuch cleaned API in my opinion, plus a much simpler exampleJohn P Mayer Jr 8bfca73starting something new hereJohn P Mayer Jr 087562eback to drawing trianglesJohn P Mayer Jr f71cbfaanother paranoid commitJohn P Mayer Jr c54cd59paranoid saveJohn P Mayer Jr e4fe20bAdd fallback to WebGL initialisationAlexander Foremny 7ff90c8API nicety changesJohn P Mayer Jr 517b17amatrix stack, vertexPos, and vertexColor all work!John P Mayer Jr aacd30afinished makeMesh (creating buffers). TODO draw function!John P Mayer Jr c8a14ffready to do some rendering! got gl program initialized and scene tree at consoleJohn P Mayer Jr f8c7aeagot the plumbing working correctlyJohn P Mayer Jr eef3a4binitial fileJohn P Mayer Jr