enso/app/gui2/e2e/actions.ts

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import { type Page } from '@playwright/test'
import { expect } from './customExpect'
import * as locate from './locate'
import { graphNodeByBinding } from './locate'
// =================
// === goToGraph ===
// =================
/** Perform a successful login. */
export async function goToGraph(page: Page, closeDocPanel: boolean = true) {
await page.goto('/')
// Initial load through vite can take a while. Make sure that the first locator has enough time.
await expect(page.locator('.GraphEditor')).toBeVisible({ timeout: 100000 })
if (closeDocPanel) {
await page.locator('.rightDock > .closeButton').click()
}
// Wait until nodes are loaded.
await expect(locate.graphNode(page)).toExist()
// Wait for position initialization
await expectNodePositionsInitialized(page, 72)
}
export async function expectNodePositionsInitialized(page: Page, yPos: number) {
// Wait until edges are initialized and displayed correctly.
await expect(page.getByTestId('broken-edge')).toHaveCount(0)
// Wait until node sizes are initialized.
await expect(locate.graphNode(page).first().locator('.bgFill')).toBeVisible()
// TODO: The yPos should not need to be a variable. Instead, first automatically positioned nodes
// should always have constant known position. This is a bug caused by incorrect layout after
// entering a function. To be fixed with #9255
await expect(locate.graphNode(page).first()).toHaveCSS(
'transform',
`matrix(1, 0, 0, 1, -16, ${yPos})`,
)
}
export async function exitFunction(page: Page, x = 300, y = 300) {
await locate.graphEditor(page).dblclick({ position: { x, y } })
}
// =================
// === Drag Node ===
// =================
/// Move node defined by the given binding by the given x and y.
export async function dragNodeByBinding(page: Page, nodeBinding: string, x: number, y: number) {
const node = graphNodeByBinding(page, nodeBinding)
const grabHandle = await node.locator('.grab-handle')
await grabHandle.dragTo(grabHandle, {
targetPosition: { x, y },
force: true,
})
}