Resolves#9607 by computing `Number.hash` by converting given number to `Float` first and then computing the hash. Also the conversion from `Float.to Decimal` is exact - done via `new BigDecimal(double)`. There is `Decimal.new` that handles the user-friendly conversion. However as a result `Decimal.from 2.1 != Decimal.new 2.1` - that's the only way to ensure consistency between hash code and conversions.
Fixes: #8522
Execution context is refactored slightly: now we have a single `sync` function to synchronize both visualization and execution stack.
Tested hibernation on Linux: I was able to continue my work 🎉
# Important Notes
The Refinement Notes state, that the execution mode should be set before updating the stack, but actually it makes an error on startup (changing context automatically re-executes programs, what fails if there's no frame on the stack).
While investigating #9749 a JavaScript call to `Polyglot.eval("enso", ....).eval_expression("id")` was made. It crashed as JavaScript isn't using `String` but `TruffleString` to represent strings.
This change replaces an sqllite-backed suggestions' repo with a simple, in-memory, one.
As `completion` functionality has been implemented completely in GUI, there is no need to support it in backend, which simplifies a lot of functionality.
Closes#9650 and #9471.
# Important Notes
Loading suggestions and sending them to GUI on startup is almost instantaneous. Previously it would take ~10s just for `Standard.Base`.
Copying nodes:
- Multiple nodes supported.
- Node comments and user-specified colors included.
- Google Sheets data can be pasted to produce a `Table` node, handled the same way as Excel data.
# Important Notes
- Fix E2E tests on OS X.
- Add E2E and unit tests for clipboard.
- Use the lexer to test text escaping; fix text escaping issues and inconsistencies.
Fixes#8520
If the websocket is closed not by us, we automatically try to reconnect with it, and initialize the protocol again. **Restoring state (execution contexts, attached visualizations) is not part of this PR**.
It's a part of making IDE work after hibernation (or LS crash).
# Important Notes
It required somewhat heavy refactoring:
1. I decided to use an existing implementation of reconnecting websocket. Replaced (later discovered by me) our implementation.
2. The LanguageServer class now handles both reconnecting and re-initializing - that make usage of it simpler (no more `Promise<LanguageServer>` - each method will just wait for (re)connection and initialization.
3. The stuff in `net` src's module was partially moved to shared's counterpart (with tests). Merged `exponentialBackoff` implementations, which also brought me to
4. Rewriting LS client, so it returns Result instead of throwing, what is closer our desired state, and allows us using exponentialBackoff method without any wrappers.
* Text literals: Accept unpaired-surrogate escape codes.
Unpaired surrogates are not allowed by Unicode, but they occur in practice
because many systems accept them; for example, they may be present in filenames
on Windows (which are otherwise constrained to UTF-16).
Programs written in Enso should be able to work with them, if only because they
represent edge cases that should be tested when converting encodings and at
other system boundaries.
- Generalize the representation of interpreted-text-escapes in the lexer, so
that we are not tied to the strict Unicode of Rust's `str`.
- Move some doc-comment code from the parser to test utilities.
- Simplify token serialization.
The change fixes the problem with suggestions loading by
1. Making sure that bundle is always the first on the search path for editions and engine
2. Passing language home to language server
Verified by building/running AppImage locally (previously would fail).
Closes#9728. Regressed in #9647.
Turns out that #8923 isn't enough to support debugging of `Vector_Spec.enso` when root of Enso repository is opened as a folder/workspace. To allow debugging of `Vector_Spec.enso` two changes are needed. One is provided in this PR, the other one will be integrated as https://github.com/apache/netbeans/pull/7105
Fixes on of the issues in #9354
Stale method call info for inner sub-application was causing additional argument placeholders on the node for certain expressions. Now it is fixed:
1. We only create function widget for the most top-level expression in the prefix application chain.
2. We reuse method call info from inner expressions, assuming it will be always correct for our purposes.
https://github.com/enso-org/enso/assets/6566674/91d2b4ba-a789-4c7b-b40c-f09ac45da7f0
1. Experimenting with invalidating modules' indexes without requiring full write-context locks. That should significantly improve the execution.
2. Improving performance by making background job executor run in a larger threadpool than 1.
In GUI E2E `widgets.spec.ts`, be more specific about which tested dropdowns should be visible. Since the tested node actually receives two dropdowns, the test could fail by detecting both and expecting only one. Since we already have a very specific selector for the dropdown we are testing, use it instead of fresh global locator.
Fixes#9492
Implemented generic component for flawless size-based transitions, then used it for hiding arguments and dropdown animation. That replaced the `max-size`-based CSS animation that caused original issue. Refactored dropdown positioning to avoid further issues related to animation overflow clipping. The dropdown also got a bit of a lift to fit closer to styles in current Figma designs.
https://github.com/enso-org/enso/assets/919491/e85fd68c-b2e8-4d58-90e1-4fd7b33f1c9b
- Closes#9363
- Cleans up the Cloud mock as it got a bit messy. It still implements the bare minimum to be able to test basic secret and auth handling logic 'offline' (added very simple path resolution, only handling the minimum set of cases for the tests to work).
- Adds first implementation of caching Cloud replies.
- Currently only caching the `Enso_User.current`. This is a simple one to cache because we do not expect it to ever change, so it can be safely cached for a long period of time (I chose 2h to make it still refresh from time to time while not being noticeable).
- We may try using this for caching other values in future PRs.
This PR bumps the FlatBuffers version used by the backend to `24.3.25` (the latest version as of now).
Since the newer FlatBuffers releases come with prebuilt binaries for all platforms we target, we can simplify the build process by simply downloading the required `flatc` binary from the official FlatBuffers GitHub release page. This allows us to remove the dependency on `conda`, which was the only reliable way to get the outdated `flatc`.
The `conda` setup has been removed from the CI steps and the relevant code has been removed from the build script.
The FlatBuffers version is no longer hard-coded in the Rust build script, it is inferred from the `build.sbt` definition (similar to GraalVM).
# Important Notes
This does not affect the GUI binary protocol implementation.
While I initially wanted to update it, it turned out farly non-trivial.
As there are multiple issues with the generated TS code, it was significantly refactored by hand and it is impossible to automatically update it. Work to address this problem is left as [a future task](https://github.com/enso-org/enso/issues/9658).
As the Flatbuffers binary protocol is guaranteed to be compatible between versions (unlike the generated sources), there should be no adverse effects from bumping `flatc` only on the backend side.
- Close https://github.com/enso-org/cloud-v2/issues/1161
- Add context menu option (and associated shortcut) to open a Data Link in a new project
# Important Notes
- The corresponding backend endpoints do not yet exist. The frontend currently passes an additional parameter `dataLinkId: string | null` to the backend's `create_project` endpoint. Note that this is inconsistent with the rest of the backend's terminology which calls Data Links `connector`s, so the parameter name might want to be changed.
Prevent interactions such as an open dropdown from being disrupted by the temporary state of absent type information occurring after an edit.
https://github.com/enso-org/enso/assets/1047859/bcc7fa02-847f-4cd0-b9fc-3186a97c5816
All widget-edit interactions that are active when a component is to be unmounted save state and are suspended. When a new component defining a `WidgetEditHandler` is instantiated, if the component is found to be equivalent to a component that was suspended, and no other interaction has been initiated in the interim, the interaction is restarted using the suspended state.
# Important Notes
- Fix a bug caused by a variable tracking an interaction's active state getting out of sync with the interaction. `WidgetEditHandler` now provides a reactive `active` property; using it is simpler and avoids this type of bug in the future.
- Fix a flickering bug that sometimes made it hard to open dropdowns by clicking the arrow.