- ⚠️ Follow up to #11219. MUST NOT be merged in before that PR.
- Changes:
- Add optional overlay to `Popover`s
- Add and use `useAssetPassiveListener` everywhere to get reactive updates to asset state even outside Asset Panel
- `setItem` has been removed in favor of simply waiting for invalidations
- Migrate more `Modal`s to `Popover`s
- Migrate more inputs to `Form`s
- Periodically refetch Datalink in Asset Panel
- Show optimistic state for asset description (adding this because it is trivial to add)
- Remove usages of `get*` as mutations throughout the entire codebase - replace with `fetchQuery`
- Fixes most of rest of https://github.com/enso-org/cloud-v2/issues/1529
- (1) ℹ️ fixed in #11219
- (2) ❌ backend issue
- (3) ❌ out of scope
- (4) ❌ backend issue
- (5) ❌ out of scope
- (6) ❌ [wontfix]? i think this is intentional, it's not so much slow scrolling and moreso snapped scrolling
- (7) ❌ backend issue
- (8) ℹ️ fixed in #11126
- (9) ❌ out of scope (potentially requires a way to trigger a tooltip on a disabled button)
- (10) ❌ (will check later) Make sure you are not able to open a project opened by another user: cmd + click is not always working.
- (11) Drag from team space to user space should copy asset
- (12) ❌ (will check later) Drag from user space to team should move (and swap ownership)
- (13) ℹ️ fixed in #11219
- (14) ℹ️ fixed somewhere (?)
- (15) ℹ️ fixed somewhere (?)
- (16) Show correct (and up-to-date) description for projects
- (17) ℹ️ fixed in #11219
- (18) ℹ️ fixed in #11219
- Fix https://github.com/enso-org/cloud-v2/issues/1535
- Completely remove optimistic UI for "copy asset"
- Fix https://github.com/enso-org/cloud-v2/issues/1541
- Make selection brush work again
- Unintentionally regressed in 51733ee876 (diff-f3e29bffcda342ab6a9dbafc58dde88ce26638eaecda1f17f40ca7e319c90cc8L89)
# Important Notes
None
* Handle autoscoped constructor args with no UUID
An application involving >1 autoscoped atom constructor arguments
with no ID would lead to a silent type error in GUI. It was silent
because once IdMap gets updated, the original type error disappears and
users are left with a No_Such_Method on a Panic.
The type error may occur because the compiler was inferring the same
UUID for autoscoped constructors. Args with UUID are cached therefore a
type confict might occur on the second (or later) argument.
Added a unit test case demonstrating the problem (previously it would
fail). The search path is now a bit more careful when inferring
arguments.
* One more test
Align `Assignment`/`Function` distinction in AST with compiler's implemented semantics:
- The ambiguous case `funcOrVar = expression` is now parsed as a `Function` when in a `Type` definition or in the top level of a module. I.e. it is an `Assignment` in contexts where the RHS is evaluated immediately when the binding is evaluated, and a `Function` in contexts where the RHS is evaluated each time the bound name is evaluated.
- `Assignment` statements now may only occur in function bodies.
Correcting this distinction lays the groundwork for #11302.
Other changes:
- Fixed incorrect source code locations for negative literals and negated expressions.
# Important Notes
New APIs:
- The parser now exposes a `parse_block` entry point, which allows parsing input lines as if in the body of a function. The previous entry point has been renamed to `parse_module`.
close#11251
Changelog:
- add: `CachePreferences` configuration of the expressions that are marked for caching
- update: Invalidate the `self` keywords in the parent frames on function edit
- update: persistance config
# Important Notes
The demo shows that:
1. The new node created in the collapsed function is highlighted (GUI receives the expression update)
2. When the collapsed function is edited, the nodes in the `main` method are updated correctly
https://github.com/user-attachments/assets/41c406ed-ba76-41c8-9e3f-89ac9ff63c3f
Gets ready for avoiding IR traversal by introducing _mini passes_ as proposed by #10981:
- creates [MiniPassFactory](762045a357) (that extends common `IRProcessingPass`) to transform an `IR` element to another `IR` element
- modifies `PassManager` to recognize such _mini passes_ and treat them in a special way - by using `MiniIRPass.compile`
- `MiniIRPass.compile` is using `IR.mapExpressions` to traverse the `IR` - alternative approach [withNewChildren](1abc70d33c) rejected for now, see _future work_ for details
- unlike _mega passes_ `IRMiniPass.compile` **does not recursively** traverse, but with 0964711ba9 it invokes each _mini pass_ at constant stack depth - way better for profiling
- `MiniIRPass.prepare` _works on edges_ since ffd27dfe9b - there is `IRMiniPass prepare(parent, child)` to collect information while pre-order traversing from a particular `IR` parent to a particular `IR` child
- `PassManager` rewritten to group _subsequent mini passes_ together by `MiniIRPass.combine` and really and traverse the `IR` just once - done in 2736a76
- converted to _mini pass_: `LambdaShorthandToLambda`, `OperatorToFunction`, `SectionsToBinOp` and `TailCall`
- tested for 1:1 compatibility by [converting original code to test code](f54ba6d162) and _comparing `IR` produced by old and new_ implementations
Numerous times I wasn't sure when running the IDE if I'm running the bundled engine or a development build. Usually this depends on if I launch the standalone IDE or use a development build of project-manager.
Still it's not always obvious, and making sure that your IDE is running the right engine version is very often the first step when debugging issues with e.g. engine changes not showing up properly.
Thus I thought it may be worth to add this method (currently hidden to users in component browser by marking as `PRIVATE`, one has to type it in manually):
![image](https://github.com/user-attachments/assets/13af3df4-49ff-49bb-9b19-601258a8ca02)
I think it should be a helpful tool for debugging.
# Important Notes
- `std-benchmarks/bench`, which is invoked on the CI, is not affected. It still works as expected.
- Updated list of all projects in `enso` aggregate in c1d43b3ebf
Debugger shows only fields of the current atom constructor: (internal members shown in gray, "public" members shown in bold purple)
![image](https://github.com/user-attachments/assets/21815296-c8aa-4ea2-ae7b-6feac78a221f)
(Note that `static_method` is not displayed as a member of `My_Type` - not in scope of this PR)
# Important Notes
The *interop* contract for `Atom` is changed as follows:
- Members are all methods and fields of the current constructor.
- All methods are internal members.
- If the constructor is project-private, fields are internal members.
- All the members are both readable, and invocable.
- Fields are field getters, that is, they are just methods.
- Fields are not invocable
- Constructors and static methods are **not** members of an atom. They should be members of the type.
- Note that methods used to be atom members before #9692
* Ensure wrapper projects are listed in aggregates
Previously, doing clean to deal with weird modularization failures would
have no effect.
* And updated formatting
* More projects
As cherry-picked from https://github.com/enso-org/enso/pull/11321
The fonts were added (by mistake) anyway, but they are rarely changed, and the scripts add unnecessary complexity.
This also fixes some post- #11287 problems.
Fixes#10668Fixes#8484
Summary of changes:
* `gui2` and `dashboard` are merged to `gui` directory. Various configs were merged (package.json, playwrigth, TS...). The src and e2e directories are split to `dashboard` and `project-view` for now.
* E2E tests run two servers on different ports. The tests are organized in projects. This is also to be changed soon, as we plan to [use better mocking in GUI/ProjectView](#9726)
* ESlint configs were merged to central `eslint.config.mjs`, and that file was moved to repository root. We kept the dashboard lints, but they can be relaxed. The dashboard code was changed to meet GUI lints.
* Also, the versions of linter plugins were bumped, and code fixed.
* The ide-desktop/client no longer has `dashboard` dependency - the only type used there was moved to common package.
* `common` package moved to `app`.
`TailCall.TailPosition.NotTail` metadata is attached to every `IR` element that is not in tail position. Which is true for most IR elements. This is inefficient and unnecessary. This PR removes this metadata and keeps only `TailCall.TailPosition.Tail`. This removes few bytes from `MetadataStorage` from most of IR elements
# Important Notes
To check whether `ir` element is not in tail position, we used to check it with something like this `ir.getMetadata(TailCall) == Some(TailCall.TailPosition.NotTail)`, now, we simply can do it with `ir.getMetadata(TailCall) == None`
This PR fixes a bug, when uploading a duplicate project to local backend threw a crash on windows.
https://github.com/user-attachments/assets/fe1bd7a7-d840-4bb1-b3f6-e0beec70fcd4
I found a bug when we upload a project to a remote backend, it throws a 500 error. Notified @PabloBuchu about that.
Also, @hubertp proved that the ProjectManager always duplicates a project no matter which option we choose(either "update" or "rename“). So I removed the "update" button if we upload a project locally
- Closes#11227
- Additionally, it should fix#11278 by ensuring that every scheduled message goes to the desired endpoint, by splitting each batch by endpoint.
* Add retries to HTTP Get requests
A quick solution to random network failures for GET HTTP requests.
Should reduce the number of IOExceptions that users see while fetching
data.
* Use homemade retry logic for http requests
* Add retries to whole Data.read
Previously, we added retries only to fetch HTTP_Request. That was
insufficient as intermittent errors might happen while reading body's
stream.
Enhanced our simple server's crash endpoint to allow for different kind
of failures as well as simulate random failures.
* Remove retries from Java
Increased the scope of retries in the previous commit.
* nit
* Address PR comments
* PR comments
* Remove builtin
- While #11255 fixes the root cause of #11278, this PR fixes what triggered it - since #11198 our runners were keeping `~/.enso/credentials` file between runs, meaning that some tests were unexpectedly running in 'authenticated' mode. This PR cleans up this file to avoid that.
Part of #10526 (without TS structures: interfaces, type aliases etc.)
Added lints checking for jsdocs presence (and their format) and generated stub with TODO for missing ones. Now only 344 docs are missing 🙃
# Important Notes
Many changes are just automated, but they are in the middle commit. So recommended way of reviewing is review `Add jsdoc to eslint config` for checking config changes, and then `Some of the missing documentation and fixes`.
close#10719
Changelog:
- add: optional `expressionConfigs` parameter to the `executionContext/recompute` request
- update: `IdExecutionInstrument` allowing to run a single node in a specified execution environment
- refactor: move tests related to the recompute request to a separate test suite. Otherwise the `RuntimeServerTest` is becoming too bloated
# Important Notes
The updated `executionContext/recompute` request.
```typescript
interface ExecutionContextRecomputeParameters {
/** The execution context identifier. */
contextId: ContextId;
/** The expressions that will be invalidated before the execution.
*
* Only the provided expression ids are invalidated excluding the dependencies.
*/
invalidatedExpressions?: "all" | ExpressionId[];
/** The execution environment that will be used in the execution. */
executionEnvironment?: ExecutionEnvironment;
/** The execution configurations for particular expressions.
*
* The provided expressions will be invalidated from the cache with the
* dependencies. The result of the execution will stay in the cache until the
* cache is invalidated by editing the node or other means.
*/
expressionConfigs?: ExpressionConfig[];
}
interface ExpressionConfig {
/** The expression identifier. */
expressionId: ExpressionId;
/** The execution environment that should be used to run this expression. */
executionEnvironment?: ExecutionEnvironment;
}
```
#### Use cases
- to re-run a single node without re-running the dependent nodes (subtree), put the node id in the `invalidatedExpressions` parameter.
- to re-run a node with dependent nodes (subtree), put the node id in the `expressionConfigs` parameter with empty `executionEnvironment`
- to re-run a node in a different execution environment, put the node id in the `expressionConfigs` and specify the `executionEnvieronment`
- Close https://github.com/enso-org/cloud-v2/issues/1508
- ⚠️ Labels modal - add selection indicator where user can (de)select multiple labels
- Checkboxes currently still cause the dialog to (incorrectly) close
- Edit datalink -> select enso secret -> options are too narrow for enso path. Strip enso://Users(Teams), if possible make the options list longer on the left side
- Added (or rather, re-enabled via CSS) horizontal scroll instead
- Make Versions, Sessions, Settings as tabs similar to documentation panel in graph editor
- Edit description in context menu should open asset panel with description input active
- Edit secret should be moved to asset panel (same like datalink)
- Dim background when "edit description", "edit secret", or "edit datalink" are clicked/triggered via shortcut to highlight input
- Hide unused (= no backend support) columns and icons: accessed by projects and accessed data
- *Partial* frontend fixes for https://github.com/enso-org/cloud-v2/issues/1529
- (1) Fix settings title being horizontally centered and split on multiple lines
- (2) ❌ backend issue
- (3) ❌ out of scope
- (4) ❌ backend issue
- (5) ❌ out of scope
- (6) ❌ out of scope
- (7) ❌ backend issue
- (8) ❌ already fixed in #11126
- (9) ❌ out of scope (potentially requires a way to trigger a tooltip on a disabled button)
- (10) ❌ out of scope
- (11) ❌ out of scope
- (12) ❌ out of scope
- (13) URL encode `enso://` URLs in "copy as path"
- (14) Double click on datalink make asset open and close (not sure if this has already been fixed)
- (15) Clicking anywhere on Asset Panel no longer deselects assets (not sure if this has already been fixed)
- (16) ❌ addressed in #11268
- (17) Make list of labels in Asset Panel (right sidebar) horizontal instead of (incorrectly) vertical
- (18) Only show "Billing" settings tab for organization admins
- Use "workspace" instead of "network" icon for project tabs
- Other fixes:
- Fix Asset Panel (right sidebar) not being able to be toggled off if it is temporarily open (when triggered from editing description, or editing secret, or editing datalink)
- Make "cancel" and "reset" buttons default to outline variant, instead of ghost variant
- Fix style of dropdown
- Change Datalink editor dialog so that object keys are above inputs, not beside them. This gives inputs much more horizontal space for children of deeply nested objects.
Issues left to fix:
- Checkboxes currently still cause the dialog to (incorrectly) close
- "Edit description" actions etc. do not properly focus inputs
Issues left to do (out of scope):
- Show username of user currently using a project (possibly as tooltip?) if the project is currently disabled.
- Dropdown and autocomplete entries should be in their own dialog, so that they can escape the parent dialog if they are too long
# Important Notes
None
`fenix.packages.${system}.minimal` is a `toolchain` not a `derivation`, so Nix `devShell`s are broken on non-linux systems because the `devShell` expects `${rust-jni.out}` to evaluate to a path. Replacing `fenix.packages.${system}.minimal` with `fenix.packages.${system}.minimal.toolchain` fixes this because `.toolchain` is a `derivation` which has an `.out` field.
Also formats the `flake.nix` since it contains a mixture of tabs and spaces. The two commits are separated for ease-of-review.
cc @somebody1234