Fixes#7474
Again, a quite complicated issue. The code editor was broken by https://github.com/enso-org/enso/pull/7167 for a few reasons:
1. The text component's shortcuts depend on the `focused` FRP endpoint, which is controlled by `deprecated_(de)focus` inputs. `focused` output was not changed by the code editor `model.focus()` call. (we still use `deprecated_focus` for all other components)
2. `focus()` FRP input was added to the text component but never triggered. It's too easy to confuse it with the `focus()` method of the `object::Instance` (Deref is evil!)
3. The graph editor handles clicks on the background by `blur_tree()`, effectively blurring any focused element in the application. But clicking on code editor (to focus it) also causes a click on the background! So we focus the code editor, and then handle the background click, defocusing it from the graph editor's point of view. It allows graph editor to open CB on <kbd>Enter</kbd> while the code editor is still active.
I solved (3) by disallowing CB opening while code editor is visible. Not ideal, but I guess it solves the issue.
Do you think the other solution is possible – to add some overlay for the code editor and avoid triggering `blur_tree` when clicking on it? That won't work because you still can't defocus the code editor using the new API, so it will always be focused.
So we have a situation when half of the app uses the new focus system, another half uses the old one, and none works properly.
https://github.com/enso-org/enso/assets/6566674/3a0d36ed-4d50-4606-9486-272fbd5d9cb7
This PR adds support for the new Vue-based GUI (aka `gui2`).
The user-facing changes are primarily:
* support for `./run gui2` and `./run ide2` commands (that build just the new GUI and the whole IDE package with new GUI embedded — respectively);
* the top-level `test` and `lint` commands will now invoke the relevant commands on the new GUI
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Co-authored-by: Paweł Grabarz <frizi09@gmail.com>
# Important Notes
- Binary LS endpoint is not yet handled.
- The parsing of provided source is not entirely correct, as each line (including imports) is treated as node. The usage of actual enso AST for nodes is not yet implemented.
- Modifications to the graph state are not yet synchronized back to the language server.
Add support for recovering from GL context loss. When the context is restored, the loading spinner is shown until shaders finish recompiling.
[vokoscreenNG-2023-08-25_09-39-11.webm](https://github.com/enso-org/enso/assets/1047859/cfa90ec5-72a1-41e6-bafa-177fa5e85fb2)
*While the context is missing, the loading spinner is rendered in the 0% state. (This condition will not normally be observed, except momentarily, as the browser should restore the context immediately if it is lost while the page is visible.) When we receive a new context, the spinner switches to the 90% state until restoration completes. Restoration is fast, as we don't need to do much work except recompiling shaders.*
# Important Notes
- A new debug hotkey, Ctrl+Alt+Shift+X, causes context loss for testing. Pressing it a second time causes context restoration.
- `Texture` is still a CPU-bound texture. It now uses the "immutable" `texStorage/texSubImage` API, which is a ["preferred alternative"](https://registry.khronos.org/webgl/specs/latest/2.0/#3.7.6) to the `texImage` API because it can be more efficient.
- The type for texture uniforms is now `Uniform<Option<Texture>>`. Texture uniforms are decoupled from the context.
- A new `ContextLost` error type can be returned by functions that cannot complete if the context is lost.
- Fix some crashes that could occur when context was lost.
- Clarify ownership of some rendering-related types: Externalize, and where possible eliminate, `Rc/RefCell`s.
Closes: #7309
The changed origin of the visualization container caused the issue. Now, the origin is at the top left corner of the visualization, and bounding box abstraction expects the origin at the bottom left. Despite the comments in the code, the bounding box is designed to work with bottom-left origin only.
https://github.com/enso-org/enso/assets/6566674/273abfaa-45b6-4374-8d4c-3b8c4e2c1fc2
This commit introduces a new cursor shape, a double arrow, to be displayed during the hover over the resize grip in the graph editor's visualization component. The rotation of the double arrow depends on whether the cursor is to the left or right of the dividing line from the top left to bottom-right corner of the grip. This gives a more intuitive visual cue to users about the direction of resizing.
![Peek 2023-08-23 13-57](https://github.com/enso-org/enso/assets/1428930/d0f19205-85f3-4046-b3ef-7540030c9ab5)
Use the new Enso Font; also change the anti-aliasing logic to be based on device pixel ratio, rather than platform. This will improve the clarity of font rendering on Windows/Linux machines with high pixel densities.
Design reference:
![image](https://github.com/enso-org/enso/assets/1047859/934ec9ac-52c3-4a81-a9f9-143378ecb658)
Tested on various combinations of DPR/platform:
OS X, `devicePixelRatio` = 2 (should look similar to how we were already rendering *mplus1* on OS X):
<img width="1440" alt="Screenshot 2023-08-07 at 5 46 11 PM" src="https://github.com/enso-org/enso/assets/1047859/2fdf251a-ba5e-426f-b6c4-194347a9cee4">
Windows, `devicePixelRatio` = 1.25 (should look similar to how we were already rendering *mplus1* on this platform/DPR):
![image](https://github.com/enso-org/enso/assets/1047859/55c4a129-4fff-4a9b-8e55-51a5d206e659)
Linux, `devicePixelRatio` = 1 (should look similar to how we were already rendering *mplus1* on this platform/DPR):
![image](https://github.com/enso-org/enso/assets/1047859/c5ac61f0-e3c5-43ca-8ee7-e1e04e84d35e)
# Important Notes
Style changes:
- Use the Enso Font for code in Rust, replacing the DejaVu fonts.
- Use the Enso Font in HTML: code in documentation, and error visualizations.
- Change SpanWidgets from Bold to Extra Bold, to match the design.
Implementation improvements:
- The new font download is cached (and Github-authenticated); this should eliminate a "rate limit" build failure I've
encountered in the past.
- Clean up DocSection HTML rendering a bit.
- Remove a CSS file that seems to have been superseded.
* Support arguments list in the doc parser
* Support new doc sections in documentation panel
* Remove headers
* Remove outer dom and place breadcrumbs
* Fix methods icon
* Use unordered list class in css
* Improve tags styles
* Remove virtual component groups docs
* Cleanup top-level css styles
* Small adjustments to headers
* Add styles for emphasized text
* Add bold font for arguments
* Self-review
* Remove redundant placeholder struct.
* Update outdated doc.
* Avoid allocation when comparing strings.
* Avoid empty paragraph.
* Reduce allocations.
* Update test to remove empty paragraph.
* Fix rebase issues.
* Improve padding and size handling in UI themes
Added padding_x and padding_y to hardcoded theme's breadcrumb settings to ensure consistent padding. Also, these padding settings and breadcrumb_height are now used directly in the Style structure, eliminating hardcoded values in the view documentation.
* Adjusted breadcrumb background dimensions calculation.
* Add support for improper arguments formatting in documenation comments
* Do not include Icon tag into the docs
* Fix documentation panel resizing
* enso-formatter
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Co-authored-by: Michael Mauderer <michael.mauderer@enso.org>
Fixes#7423
Refactored widget matching algorithm to allow creating wrapper widgets even in cases where the widget config override is present. That allowed the widgets to be reordered, such that the argument name ends up being inside the dropdown widget. That way clicking it opens the dropdown.
Added explicit manual layout for the dropdown arrow position. Now it is positioned on the center of a selected appropriate child widget. For prefix chains, the leftmost part of the prefix application (the method or constructor) is selected.
https://github.com/enso-org/enso/assets/919491/86678b9d-c04e-4545-8d11-2d1e85b9b951
Fixes#7411
So far, this branch removes window control buttons and go-to dashboard (hamburger icon), and adds option for dashboard to set offset of the rest of top bar panels.
Fixes#7405Fixes#7445
The "hidden entry" bug was caused by wrong component browser position and size set when all displayed entries fit the viewport.
The scrolling issue was due to change various "hover rectangles" order - some were above the scroll bars.
Closes#7244
- Section navigator removed
- Added a button panel on top of the documentation
- Show/hide documentation panel button is functional, documentation panel has animation.
- All other buttons are read-only (unclickable).
- "Hovered item preview" caption was removed from the documentation panel
- Breadcrumbs are flying in the temporary position. They should be functional but will be moved to the documentation panel in a separate task.
- Sizes and layouts of the CB panels match the design.
- The color of the application background changed. Also fixed a bug because of which the stylesheet setting of the background was not taken into account.
Known issues:
- ~~The buttons panel partially hides the topmost entry in the list. To fix that, we would need API changes to the grid view, I decided not to do that as part of the PR. We need to add padding on top of the scroll area content.~~
- Scrollbar is not rendered correctly at the bottom – the scroll area mask should crop it.
- Component list entries are not exactly as in design – I didn't touch this part of the code.
- Breadcrumbs are in the wrong position.
https://github.com/enso-org/enso/assets/6566674/409bebb5-572a-4760-852d-f666124689a2
Fixes#6552Fixes#6910Fixes#6872
Implementation of new node design. Includes many changes related to stylesheet update handling and per-style FRP construction, as well as refactoring of scene layers used by graph editor. Some additional components were migrated to use `Rectangle` shape and new mouse handling events. Fixed text rendering, where random thin lines appeared at the borders of glyph sprites. Refined edge layout to match new node sizes and not leave any visible gaps between line segments.
The node colors are currently randomly selected from predefined list. Later this will be improved to use group information from the suggestion database, once that is fully migrated to use the documentation tags, thus removing the dependency on the execution context.
https://github.com/enso-org/enso/assets/919491/aa687e53-a2fa-4e95-a15f-132c05e6337a
<img width="653" alt="image" src="https://github.com/enso-org/enso/assets/919491/30f3e897-62fc-40ea-b57b-124ac923bafd">
Introduce new APIs for managing focus and using focus to inform delivery of keyboard events.
Use new APIs to implement the following behavior:
Focus:
- If the component browser is opened, its initial state is *focused*.
- If the node input area's text component is clicked, the component browser's state becomes *blurred*.
- If a click occurs anywhere in the component browser, the component browser's state becomes *focused*.
Event dispatch:
- When the component browser is in the *focused* state, it handles certain keyboard events (chiefly, arrow keys).
- If the component browser handles an event, the event is not received by other components.
- If an event occurs that the component browser doesn't handle, the node input area's text component receives the event.
[vokoscreenNG-2023-06-29_10-55-00.webm](https://github.com/enso-org/enso/assets/1047859/f1d9d07c-8c32-4482-ba32-15b6e4e20ae7)
# Important Notes
Changes to display object interface:
- **`display::Object` can now be derived.**
- Introduce display object *focus receiver* concept. Many components, when receiving focus, should actually be focused indirectly by focusing a descendant.
- For example, when the CB Panel receives focus, its descendant at `self.model().grid.model().grid` should be focused, because that's the underlying Grid View, which has its own event handlers. By allowing each level of the hierarchy to define a `focus_receiver`, focus can reach the right object without the CB panel having to know structural details of its descendants.
- When delegating to a field's `display::Object` implementation, the derived implementation uses the child's `focus_receiver`, which will normally be the correct behavior.
**Changes to `shortcut` API**:
- New `View::focused_shortcuts()` is a focus-aware alternative to `View::default_shortcuts()` (which should now only be used for global shortcuts, i.e. shortcuts that don't depend on whether the component is focused). It's based on the *Keyboard Event* API (see below), so events propagate up the focus hierarchy until a shortcut is executed and `stop_propagation()` is called; this allows sensible resolution of event targets when more than one component is capable of handling the same keypress.
Keypress dataflow overview:
DOM -> KeyboardManager -> FrpKeyboard -> KeyboardEvents -> Shortcut.
Low-level keyboard changes to support Focus:
- New `KeyboardManager`: Attaches DOM event handlers the same way as `MouseManager`.
- New *Keyboard Event* API: `on_event::<KeyDown>()`. Events propagate up the focus hierarchy. This API is used for low-level keyboard listeners such a `Text`, which may need complex logic to determine whether a key is handled (rather than having a closed set of bindings, which can be handled by `shortcut`).
- FRP keyboard: Now attaches to the `KeyboardManager` API. It now serves primarily to produce Keyboard Events (it still performs the role of making `KeyUp` events saner in a couple different ways). The FRP keyboard can also be used directly as a global keyboard, for such things as reacting to modifier state.
Misc:
- Updated the workspace `syn` to version 2. Crates still depending on legacy `syn` now do so through the workspace-level `syn_1` alias.
Closes#7200
Updating the looks of the project's top bar to the new design.
- Project name moved from breadcrumbs to the left of the execution environment selector.
- All components use auto-layout in most places, except for breadcrumbs (changing them means basically rewriting them from scratch, but we will use CB's breadcrumbs instead)
- Components no longer rely on individual positioning but rather work as parts of the "project view top bar" abstraction (with the use of auto-layout)
- We have a new debug scene for the project view top bar, replacing the debug scene for execution environment selector.
- Most style parameters were moved to the stylesheet, except breadcrumbs.
- Top bar is now fully managed by the Project View, not Graph Editor
- Project name is no longer editable. There is no way to rename a project inside the IDE (the corresponding code is removed). It can react on mouse hovers, but the color will not change for now.
- Current execution environment has extra bold font and is no longer capitalized.
- **Breadcrumbs can be considered broken** from the design point of view. I have no intention of making them look as in the design because we want to reuse CB's breadcrumbs component instead. The functionality should be fully preserved, though.
- The Play Icon on the execution environment selector is not updated to the newest design, I suggest creating a separate task for that (I think it is the first case of a rounded triangle in the application, and implementation would some time).
https://github.com/enso-org/enso/assets/6566674/16747c02-15b2-4806-ace3-6f03c98040f1
This PR contains minimal changes to have a visual part of #7198. It updates the view of _component list only_ to the newest design. The CB panel was shrunk in process, and breadcrumbs are a bit obscured, but they will be moved around in the next few PRs.
![image](https://github.com/enso-org/enso/assets/3919101/a562e365-d512-4320-ae19-10701edaa9ac)
### Important Notes
* This does not touch proper entry ordering yet.
* The component browser background is not (yet) updated; as some colors have alphas in the design, this may affect them.
Closes#7047
Adds an ability to resize visualizations by dragging a special (invisible) shape along the bottom and right borders of visualizations.
- Visualizations are aligned to the left border of the node now.
- Default visualization width now equals to the node's width (default height is the same)
- Changing the width of the node also changes visualization width, but only if no manual drag-resizing was applied
- Visualization size is preserved when reopening visualization (but it is not saved in project metadata)
- No visual indication that resizing is possible exist, it will be implemented in #7049https://github.com/enso-org/enso/assets/6566674/2f2525e8-cf10-4c92-953a-b69eb97a954a
* Special noncapturable-nonbubbleable events
* A prototype of hover handling
* Revert "Special noncapturable-nonbubbleable events"
This reverts commit abdc0cf7eff9aba44656d959f6736250c69bf206.
* Make it consistent with docs
* Update app/gui/view/graph-editor/src/component/node/output/port.rs
Co-authored-by: Kaz Wesley <kaz@lambdaverse.org>
* Optimize a bit
* Extends docs
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Co-authored-by: Kaz Wesley <kaz@lambdaverse.org>
Remove a leak detector added in #7038, that has a large (~10s) impact on startup performance. I missed the performance impact during QA, but noticed it after merge.
Fixes#6772
When detaching an existing edge by grabbing by a source port, the node's code is no longer immediately modified. It is only changed once the edge has been either connected or destroyed. When grabbing on the source side, the existing behavior is preserved. That way, we always have guaranteed place to keep the edge connected to.
https://github.com/enso-org/enso/assets/919491/49e560cb-0a29-4c6a-97ec-4370185b8c89
In general, the detached edges are now more stable, resilient to all kinds of expression modifications during the drag.
https://github.com/enso-org/enso/assets/919491/e62450ff-46b2-466f-ac33-f4f19e66ee1d
In case there is a situation where the currently dragged edge's port is destroyed (e.g. by Undo/Redo), instead of showing glitched port position it is simply dropped.
https://github.com/enso-org/enso/assets/919491/8fb089aa-a4a5-4a8c-92eb-23aeff9867b8
# Important Notes
The whole edge connection and view handling at the graph-editor view level has been completely rewritten. The edge endpoints are now identified using new `PortId` structure, that is not dependant on the span-tree. This prepares us for eventual removal of the span-tree in favour of manipulating AST directly. Right now those `PortId`s are still stored within the span-tree nodes, but it will be easy to eventually generate them on the fly from the AST itself. The widget tree has also already been switched to that representation where appropriate.
Additionally, I have started splitting the graph editor FRP network into smaller methods. Due to its absolutely enormous size and complexity of it, I haven't finished the split completely, and mostly edge-related part is refactored. I don't want to block this PR on this any longer though, as the merge conflicts are getting a bit unwieldy to deal with.
1. Fixed leaks of Scene. We were making several cycles of Rc references.
2. Fix removing event listeners: the remove listener option should take same options as those passed in addEventListener.
This should finally fix#6505
Fixes performance problems observed when creating/resolving errors (#6674):
|before|after|
|---|---|
|![vokoscreenNG-2023-06-09_08-49-46.webm](https://github.com/enso-org/enso/assets/1047859/a0048b32-4906-41cd-8899-6e2543ef6942)|![vokoscreenNG-2023-06-09_08-50-54.webm](https://github.com/enso-org/enso/assets/1047859/fef81512-ad89-4418-ae10-d54de94d96ea)|
This also helps with #6637, although I haven't been able to reproduce the degree of slowness shown there so I can't confirm that this resolves that issue.
# Important Notes
- Disable visualizations until shown. [Faster startup, and all graph changes.]
- 6x faster message deserialization. [Saves 400ms when making a change with many visualizations open.]
- Fast edge recoloring. [Saves 100-150ms when disconnecting an edge in Orders.]
- Add a checked implementation of a `profiler` data structure, used instead of the fast `unsafe` version when `debug-assertions` are enabled.
Several small changes:
- Dropdowns: Populate `GridView` lazily (fixes#6865).
- Clear disconnected edges when editing node (fixes case 1 in #7018).
- Fix regression in node selection rendering (2nd bug in #6975).
- Update profiler docs. The hotkey to *prOfile without exiting* is now `Ctrl+Alt+O` (`Ctrl+Alt+P` has been requisitioned by the CB).
Node selection:
| Pre-`Rectangle` | This PR |
| --- | --- |
| ![image](https://github.com/enso-org/enso/assets/1047859/bec341c1-dbf8-404d-9f2a-5d070c80ff15) | ![image](https://github.com/enso-org/enso/assets/1047859/8161390c-f64b-4bb3-8b7a-b87b2f9b4cd3) |
# Important Notes
- `Rectangle`: When `inset > border`, the extra space is now between the body and the border, not outside the border.
- More robust node layering logic. Now an inconsistent layer order cannot occur, even if something strange happens (like editing an expression and an edge at the same time).
- The dynamic drop down in the `drop_down` example scene doesn't show any entries before (or after) this, so I can't test the dynamic case.
This PR adds facilities for controllers to be aware of what shortcut command is currently being processed. This allows grouping consequences of single user action into a single transaction without hard-coding it separately for all the separate paths case-by-case, which turned out to be challenging and error-prone.
Additionally, a number of minor fixes were carried over from #6877:
* workaround for #6718;
* avoiding creating spurious transactions when dealing with node positions;
* dropping any non-user user-triggered transactions that occur during the IDE project initialization.
Before, we prevented default on every keyboard event, making usage of HTML inputs impossible (both on the dashboard and inside visualizations).
# Important Notes
The list of shortcuts was based on comments in #6364 (where the `preventDefault` was introduced).
Implements #6544 (eliminates 10/42 of the constantly-displayed draw calls).
Fixes#6717. Improves startup CPU time by 5% (250ms, loading Orders on my dev box).
# Important Notes
- Edges: New implementation uses only Rectangle under most conditions.
- Node and action area: Replace some shapes with Rectangle.
- List view: Replace some shapes with Rectangle.
- Display object hierarchy: The lowest-level shape instance types no longer have their own display objects.
- Includes initial support for using `Rectangle` to display triangles.