- Fixes issue with `to_display_text` on `Date_Time`. Now a reversible format.
- Adjusted the auto width code on table so it works.
- Manually sized columns should remain fixed size.
- Enable Excel range style selection in table.
- Removed page support as not implemented yet.
# Important Notes
Will need to apply to Vue based viz at some point as well.
- Closes https://github.com/enso-org/cloud-v2/issues/722
- Completely disables remote logging
# Important Notes
This is a temporary fix - GUI2 should have remote logging, but it may need a reimplemented entrypoint anyway.
A recent PR introduced issues with circular imports in `categorySwitcher.ts` - the reason why this wasn't found before merge is because bundlers work fine with circular imports - it's just GUI2's dev mode that doesn't do well with them
# Important Notes
None
- Closes https://github.com/enso-org/cloud-v2/issues/676
- Adds labels to the dashboard:
- Filtering assets by label
- Creating new labels
- Displaying labels in "Labels" column
- Adding a new label to an existing asset (multi-select)
# Important Notes
WIP: Use a color picker with pre-defined colors, instead of randomly generated colors
- Change imports from `'./'` relative imports to `@/` or `shared/` whenever possible
- Imports in `shared/` and `ydoc-server` have been avoided for now in case they don't work with `@/` imports.
- Deduplicate `events.ts`, remove `useDocumentEvent` in favor of `useEvent(document,` (and same for `useDocumentEventConditional`
- Replace incorrect doc comments (`//*` and `///`) with correct doc comments (`/**`)
# Important Notes
None
- Closes#8041
- Integrates parser with CodeMirror
- Adds extensions builtin to CodeMirror
- Highlight text matching the selection
- Adds PoC CodeMirror extensions
- Basic syntax highlighting
- Code folding
- Hover tooltips
# Important Notes
As there is currently no way to get the corresponding node based on a position, the hover tooltip currently iterates through every node in `graphSotre.nodes`. This is potentially VERY SLOW and should be changed eventually, or disabled completely until an efficient implementation is possible.
SuggestionDb refactoring to facilitate documentation panel development and other features.
Now SuggestionDb uses `ReactiveDb` + `ReactiveIndex`es under the hood. There are no visual changes to the IDE. Everything still works the same.
You can now use two reactive indexes built on top of the SuggestionDb:
1. `db.nameToId` is a `QualifiedName→SuggestionId` relation. Reverse lookup allows you to get the qualified name by ID.
2. `db.parent` is a `SuggestionId→SuggestionId` relation, representing parent-children relations between entries. The rules are the following:
- If the `memberOf` field is present, it is used as a parent.
- Otherwise, a parent’s qualified name is used (through the `qnParent` function)
You can use reverse lookup to get the children of the entry.
You can easily add your own indexes if needed.
- Closes https://github.com/enso-org/cloud-v2/issues/697
- Adds infrastructure to support drag-and-drop
- Implements drag-and-drop for deleting and undeleting assets
- Implements drag-and-drop for moving assets to a new directory (or the root directory)
- Also implements "cut" and "paste" context menu actions (and keyboard shortcuts) using the new endpoint for moving files
- "Copy" and "duplicate" actions are *not* implemented, as I don't think there are backend endpoints for those yet.
- Fades items out when cutting (Cmd+X), fades them back in when cancelling (Esc)
- Fixes bug where keyboard shortcut handlers were not registered for table-wide shortcuts (delete all, restore all, cut all)
# Important Notes
Drag-and-drop for more situations are planned but intentionally not yet implemented:
- Labels (backend is WIP, and blocked on the corresponding frontend PR)
- Moving assets between folders (backend functionality does not yet exist)
- Closes#8015
- Note that the (few) fallback icons are still present, as most CB entries are still missing icons. *However*, now the `iconName` from the libraries take priority over the fallback icon names.
- Also fixes a minor regression, where nodes pending execution were no longer faded out. This was introduced in #7988 because the wrong CSS variable was set.
# Important Notes
None
Fixes#7784
Instead of some heuristic, we now parse the CB's input and get the pattern and qualified name. Also we keep the "context" structure which may be used to apply suggestions properly.
# Important Notes
I created several helpers for AST. One of them is very hacky: we traverse AST tree by reading all getters in JS. Instead, we could generate it basing on schema.
- Removed `Cursor` and moved all accessors to standalone functions, reducing the generated code size significantly (especially after minification).
- Removed unnecessary `seek`s from everywhere. Now the offseting is part of each `read` implementation.
- Removed unnecessary differences between `read`s on abstract and concrete types. Now abstract types do the pointer access internally in their `read`.
- Closes#7925
# Important Notes
The type -> matching visualization lookup is populated using a `Promise`, so there is a race condition where the selector will incorrectly show the full list of visualizations if it is opened before the `Promise` resolves.
Generate TS bindings and lazy deserialization for the parser types.
# Important Notes
- The new API is imported into `ffi.ts`, but not yet used.
- I have tested the generated code in isolation, but cannot commit tests as we are not currently able to load WASM modules when running in `vitest`.
- Implements https://github.com/enso-org/cloud-v2/issues/631
- Tests for dashboard (`app/ide-desktop/lib/dashboard/`):
- End-to-end tests
- Unit tests
- Component tests
The purpose of this PR is to introduce the testing framework - more tests can be added later in separate PRs.
# Important Notes
To test, run `npm run test` in `app/ide-desktop`, or `app/ide-desktop/lib/dashboard/`. All tests should pass.
Individual test types can be run using `npm run test-unit`, `npm run test-component` and `npm run test-e2e` in `app/ide-desktop/lib/dashboard/`.
Individual end-to-end tests can be run using `npx playwright test -c playwright-e2e.config.ts test-e2e/<file name>.spec.ts` in `app/ide-desktop/lib/dashboard/`.
End-to-end tests require internet access to pass (for things like fonts).
This PR *does* check in screenshots to guard against visual regessions (and/or to make visual changes obvious)
- Implements frontend component of https://github.com/enso-org/cloud-v2/issues/702
- Ensures that the new name is not already present in a sibling in the directory
- Only compares between directories when renaming a directory
- Only compares between files/projects/connectors when renaming one of those
# Important Notes
- This has not been implemented for connectors and files as currently there is no backend endpoint to rename those.
- Secrets are also not implemented yet, AFAIK, so there is no behavior related to secrets.
Fixes this issue:
- #7917
This is caused by the dashboard expecting `engineVersion` to be present, whereas it is actually optional.
# Important Notes
This may have been fixed on the Project Manager side, so the bug may not be reproducible. To properly test that this fix works, an older `project-manager` (e.g `2023.2.1-nightly.2023.9.30`) should be used.
- Depends on #7773.
- Implements binary WebSocket protocol (data protocol)
- Performs some editor initialization (the bare minimum so that visualizations work)
- Adds event handlers to receive visualization data updates
# Important Notes
None
Closes#6417
Creating and editing nodes with a component browser does not edit the node in place but creates a temporary AST node with the execution context switch. When the node is committed, the original AST is replaced by the new one, and the temporary node is removed.
This solves several issues:
1. Previewing suggestions or editing nodes should no longer produce unwanted side effects, as the edited node expression is always evaluated with the output context being disabled.
2. Errors no longer propagate down the graph when you edit the node. The edited node has no outputs connected. Inputs behave normally, though.
3. Undo-redo and editing abort is much simpler. To abort editing, remove the temporary node.
https://github.com/enso-org/enso/assets/6566674/8d38e6bc-a4de-4e69-8d48-52d9b45b6554
# Important Notes
The code is a bit awkward in a few places. This is the consequence of previous architecture.
Fixes#7474
Again, a quite complicated issue. The code editor was broken by https://github.com/enso-org/enso/pull/7167 for a few reasons:
1. The text component's shortcuts depend on the `focused` FRP endpoint, which is controlled by `deprecated_(de)focus` inputs. `focused` output was not changed by the code editor `model.focus()` call. (we still use `deprecated_focus` for all other components)
2. `focus()` FRP input was added to the text component but never triggered. It's too easy to confuse it with the `focus()` method of the `object::Instance` (Deref is evil!)
3. The graph editor handles clicks on the background by `blur_tree()`, effectively blurring any focused element in the application. But clicking on code editor (to focus it) also causes a click on the background! So we focus the code editor, and then handle the background click, defocusing it from the graph editor's point of view. It allows graph editor to open CB on <kbd>Enter</kbd> while the code editor is still active.
I solved (3) by disallowing CB opening while code editor is visible. Not ideal, but I guess it solves the issue.
Do you think the other solution is possible – to add some overlay for the code editor and avoid triggering `blur_tree` when clicking on it? That won't work because you still can't defocus the code editor using the new API, so it will always be focused.
So we have a situation when half of the app uses the new focus system, another half uses the old one, and none works properly.
https://github.com/enso-org/enso/assets/6566674/3a0d36ed-4d50-4606-9486-272fbd5d9cb7
Closes#7823
We set fallback color for components without an assigned group, use a color defined in the group, or otherwise derive the color from the group name.
All group colors are available in the graph editor as CSS variables so that they can be dynamically edited and debugged via dev tools.
For deriving the color, we use [murmurhash](https://www.npmjs.com/package/murmurhash), which quickly produces sufficiently uniformly distributed 32-bit values and [oklch](https://evilmartians.com/chronicles/oklch-in-css-why-quit-rgb-hsl) colorspace. We will still have *some* hash collisions between different groups, but it shouldn't matter that much. I have also tried a few other hashes (namely `cybr53` and Java's string hashing), and the results were more or less similar.
`oklch` is rather a new thing in CSS, but it is available starting with Chrome 111, which is exactly the version we're using in Electron.
https://github.com/enso-org/enso/assets/6566674/7177f041-93e9-4536-b19f-6b67a2da8b7e
This PR adds support for the new Vue-based GUI (aka `gui2`).
The user-facing changes are primarily:
* support for `./run gui2` and `./run ide2` commands (that build just the new GUI and the whole IDE package with new GUI embedded — respectively);
* the top-level `test` and `lint` commands will now invoke the relevant commands on the new GUI
---------
Co-authored-by: Paweł Grabarz <frizi09@gmail.com>
PR adds initialization of suggestion db from the language sever (instead of fetching some mock). Also support for applying updates.
---------
Co-authored-by: Paweł Grabarz <frizi09@gmail.com>
Added bidirectional synchronization of module edits with language server. All document edits made by any of the Yjs peers are sent to language server to apply to the file. Any local file changes cause reload, which is synchronized back to Yjs by finding a diff.
- Closes#7874
- Chosen solution: Use the dashboard's shortcut manager to register keybinds and match mouse shortcuts
- Switch existing shortcuts to shortcut manager as well
- Switch visualizations to use the shortcut manager too
- Closes#7865
- Implements all shortcuts for node selection, *except* the arrow key shortcut
- Adds circle cursor selection brush
- The fade out from inactivity (which is present in the Rust source code) is currently missing
Other changes:
- Change everything to use `pointerdown` as appropriate, to ensure the event handlers are called in the right order
# Important Notes
The arrow key shortcut to navigate to the nearest node in that direction *has not* been implemented.
This may need discussion on how it should work
The implementation in general is pretty inefficient - this is intentional, performance can be optimized in the future
- Fixes display of the assets table in Firefox. Before this fix, the table header grows instead of the table footer.
It seems like the correct behavior for tables is to [not be valid flex children](https://stackoverflow.com/a/41421700/3323231), so the correct fix is to add a `flex` wrapper div.
- Fixes missing error toast notification when `startup.project` is invalid
- Fixes#7589
- Enter (incorrectly) causes projects to be opened when the name is being edited
- Gracefully fail when `projectState` is missing from an asset
- Avoid opening editor for previously opened project, when `startup.project` is provided
- Fixes https://github.com/enso-org/cloud-v2/issues/688
- Fixes CSS for search bar
- Fixes https://github.com/enso-org/cloud-v2/issues/689
- Adds "New <X>" entries back to context menus for regular assets
- Fixes https://github.com/enso-org/cloud-v2/issues/692
- Fix `z-index` of top left (page switcher) icons
- Fixes https://github.com/enso-org/cloud-v2/issues/693
- Fix restoring local projects after closing and reopening
- Adds blur to top right menu bars for extra visibility
# Important Notes
Testing should test Firefox and Chrome (testing on Safari is optional) to make sure the following is working correctly:
- The table looks normal
- The context menu still triggers below the table (both with and without items being selected)
- There is no scrollbar if the table is shorter than the viewport
close#7750close#7834
Changelog:
- update: project manager uses the packaged language server to open projects
- fix: remove stack traces from connection errors on initial ping handler request (when the language server is booting)
- update: add engine and edition versions to the `initProtocolConnection` response for easier debug
- update: do not resolve project ensoVersion in the `project/list` to eliminate unnecessary network calls
Because several tasks require execution context, this is a fast PR making one.
# Important Notes
* Changes in languageServer.ts and languageServerTypes.ts were directly ported from #7873
* We display warning about missing namespace, because the dashboard does not provide us any. Needs to be fixed at some point.
- Closes https://github.com/enso-org/cloud-v2/issues/617
- Trash category
- Do not open "confirm delete" modal when on remote (cloud) backend
- Permanent deletion has been superseded by the trash category
- Save current category to `localStorage`
- Also implements "Recent" category. Differences to Home category:
- Hides sort indicators
- Disables sorting
Other fixes:
- Allow overriding cloud environment through environment variable
- Prevent triggering rename on click when multiple items are selected
- Remove "move to trash" context menu option when user is not owner
# Important Notes
- This registers the "Ctrl + R" (Cmd + R) shortcut for restoring an item from trash. This is the same shortcut used for renaming, however I think it is fine because items in trash cannot be renamed.
(As usual though, this is very simple to remove/change so it's not a big deal to remove/change it.)
- The "Recent" category lacks backend support - so it falls back to the default category, as the deserialization of unknown values falls back to the default category.
- Fixes https://github.com/enso-org/cloud-v2/issues/690
- Fixes password validation never becoming successful after failing once
Other changes:
- Add autocomplete attributes (Chrome said I should so 🤷)
# Important Notes
None
My first attempts to work with the `gui2` codebase. When looking at the IDE, I noticed that the top bar seems slightly off. I checked and confirmed that the sizes (heights) of some elements were not matching Figma.
Also, I tried using the `M PLUS 1` font, and it has a _completely_ different baseline than our previous one, effectively shifting all text down. I think we need to start using it as soon as possible, or else we will fix CSS rules everywhere.
I understand that the way I added the font is not the correct one, but I guess we can live with that until we properly include the files to the package.
Please forgive me, gods of Vue.js, @Frizi and @somebody1234, for this murder.
Before:
<img width="405" alt="Screenshot 2023-09-13 at 12 19 18 AM" src="https://github.com/enso-org/enso/assets/6566674/8ca81db8-1719-4761-97a1-741c2f76b45d">
After:
<img width="480" alt="Screenshot 2023-09-19 at 8 01 18 PM" src="https://github.com/enso-org/enso/assets/6566674/eb9783d3-0a34-4f1e-8afd-2f06a1b6db4f">
Dropdown animation:
https://github.com/enso-org/enso/assets/6566674/bab6baa9-23e3-4c2d-8494-1d464ba6902b
- Closes#7733
- Add infrastructure for defining custom visualizations
- Add all visualizations
# Important Notes
⚠️ Changes made:
- "Fit all" has been changed to always animate - this is because behavior was previously inconsistent:
- the scatterplot would always animate on "Fit all", but
- the histogram would never animate on "Fit all"
# Important Notes
- Binary LS endpoint is not yet handled.
- The parsing of provided source is not entirely correct, as each line (including imports) is treated as node. The usage of actual enso AST for nodes is not yet implemented.
- Modifications to the graph state are not yet synchronized back to the language server.
Fixes#7737
Added structures representing Suggestion Database entries. Currently, the db is loaded from a snapshot from the old GUI.
Added an input to CB and use it to filter components. The interpretation is simple: the input is split by the last dot, and the left part is considered a qualified name, and the right part is a function name written by the user so far. I rewrote the filtering algorithm designed by @jdunkerley, changing it a bit, so we support qualified names instead of just a type name.
https://github.com/enso-org/enso/assets/3919101/76a957f6-e53f-49ad-996c-398cd7112fc6
# Important Notes
* The component list is now sorted from "first to select" to "least interesting". The panel itself cares about putting the first on the bottom.
* The suggestion db snapshot is very big, so it's instead loaded from external server.
- Fixes#7799
The PR that introduced this bug stopped event propagation in certain cases, in order to fix another issue.
This PR introduces a way to run an event handler, but indicate failure so further handlers (if any) are run, otherwise the event will be propagated all the way to the document root.
# Important Notes
None
Add support for recovering from GL context loss. When the context is restored, the loading spinner is shown until shaders finish recompiling.
[vokoscreenNG-2023-08-25_09-39-11.webm](https://github.com/enso-org/enso/assets/1047859/cfa90ec5-72a1-41e6-bafa-177fa5e85fb2)
*While the context is missing, the loading spinner is rendered in the 0% state. (This condition will not normally be observed, except momentarily, as the browser should restore the context immediately if it is lost while the page is visible.) When we receive a new context, the spinner switches to the 90% state until restoration completes. Restoration is fast, as we don't need to do much work except recompiling shaders.*
# Important Notes
- A new debug hotkey, Ctrl+Alt+Shift+X, causes context loss for testing. Pressing it a second time causes context restoration.
- `Texture` is still a CPU-bound texture. It now uses the "immutable" `texStorage/texSubImage` API, which is a ["preferred alternative"](https://registry.khronos.org/webgl/specs/latest/2.0/#3.7.6) to the `texImage` API because it can be more efficient.
- The type for texture uniforms is now `Uniform<Option<Texture>>`. Texture uniforms are decoupled from the context.
- A new `ContextLost` error type can be returned by functions that cannot complete if the context is lost.
- Fix some crashes that could occur when context was lost.
- Clarify ownership of some rendering-related types: Externalize, and where possible eliminate, `Rc/RefCell`s.
Adds widgets:
- Checkbox (with sorting)
- Numeric slider
- Dropdown (accepting a list of strings)
- Closes#7731
- Placeholder (underscore - has no actions)
# Important Notes
The widgets are currently added to every node, but are not synced with the yjs representation. This is intentional, as (afaict) the format for the AST representation is not yet finalized.
There are a number of design differences, for practical reasons:
- The dropdown now has a scrollbar.
- As a side effect, the sort button needed to be moved left, to avoid overlapping with the scrollbar.
- Note that it is *not* centered in the 8px horizontal padding. It is 4px wide, and has 1px left and 3px right padding: `.||||...`. (Note that the 8px horizontal padding from the design is retained.
- 4px of vertical padding has been inserted, so that there is *some* padding between the bubble for the selected item, and the outer dropdown container, when the first item is selected. Note that this is different to the 8px
- 16px of right margin has been inserted after every item. This is the same amount of padding that is added by the bubble. This means that the dropdown does not change in width when a long item is selected.
Design issues:
- The sort button for the dropdown overlaps the text
Updated the Component Browser stub from @Frizi's branch. Filled with some mocked data and implemented highlight and navigation.
https://github.com/enso-org/enso/assets/3919101/6af57413-bcb6-4402-9a4a-a992d58504ba
# Important Notes
Still missing the input panel, and obviously, the integration with anything will be a part of another task.
- Closes#7730. Adds top bar containing:
- Project title
- Execution mode selector (design/live)
- Navbar containing:
- Navigation previous/next button
- Breadcrumbs
# Important Notes
Icons are currently all separate files. This may need to be changed to a single svg containing individual icons in `defs` if(/when) that is merged into `develop`.
- Renames "Move To Trash" to "Delete" on local backend
- This is because the local backend does not have a trash category (or categories at all)
- Fix search bar autofocus
- The "delete" hotkey was focusing the search bar - this was because the shortcuts handler, and the autofocus handler, were both registered on the same `EventTarget`. The fix is to do `stopImmediatePropagation()` to stop running any other event handler, even ones on the same `EventTarget`.
# Important Notes
None
- Fixes https://github.com/enso-org/cloud-v2/issues/659
`getProjectDetails` was calling `listVersions` to get a fallback IDE version, creating a lot of unnecessary requests to the backend, *especially* because `getProjectDetails` is called periodically when a project is opening.
In this PR, the implementation has been changed to cache the fallback version for one day, meaning the extra `listVersions` calls should now only ever happen once per client per day.
# Important Notes
None
- Closes https://github.com/enso-org/cloud-v2/issues/619
- Async execution controls
# Important Notes
There is no design for this, as such, implementation details use placeholder designs.
- The context menu uses a play icon. An icon similar in style to the "copy" icon *may* work to represent "run in background", but it may be difficult to visually represent that it is being run in the background, without obstructing it with a foreground window
- The icon for projects being run in the background have a green tint, to distinguish them from projects that will be (or are currently) opened in the editor.
- this will ***almost certainly*** need to be replaced with a proper design
- This *may* also make sense for the local backend, *however* as I don't know whether there is a way to access the completion progress of execution from the PM API, local backend support is currently *not* implemented in this PR.
- On a related note: as far as I am aware, there is also no such endpoint for the cloud backend. However, support for async execution was recently added, so I am adding the basic functionality corresponding to the `executeAsync` project state.
- Whether a project is being run in the background is currently lost on refresh. This is because the async execution state is currently not sent by the backend.
- Placeholder shortcuts have been added (Shift+Enter - Cmd+Enter is already taken by the "share" action, and shift+double click). These are totally optional, and can easily be removed.
Closes: #7309
The changed origin of the visualization container caused the issue. Now, the origin is at the top left corner of the visualization, and bounding box abstraction expects the origin at the bottom left. Despite the comments in the code, the bounding box is designed to work with bottom-left origin only.
https://github.com/enso-org/enso/assets/6566674/273abfaa-45b6-4374-8d4c-3b8c4e2c1fc2
Again I hit the problem with shader compilation failing with no apparent reason, and again bumping electron version helped me.
# Important Notes
I bumped to latest `25.x` version as I haven't dared to change major version expecting breaking changes.
Fixes#7468
The fix is pretty simple: we reuse the existing functionality for importing stuff and generating expressions. It fixes issues with `Nothing` or `Report_Unmatched` types.
https://github.com/enso-org/enso/assets/6566674/4e7addf9-2175-4f2a-a571-4ef823de5cb0
While debugging, I found it easier to work with a suggestion database when exported to some external format. Hence, I implemented serde serialization support for database entries and also a new debug shortcut <kbd>ctrl</kbd>+<kbd>shift</kbd>+<kbd>u</kbd> to dump all entries to the console.
- Closes https://github.com/enso-org/cloud-v2/issues/580
- Adds home screen
Other changes:
- Typing in the search bar from the home page, switches to the drive page. This is easy to change/remove, of course
# Important Notes
There are minor differences from the design:
- The Enso logo has opacity 0.6 to match the text color, rather than 0.665
- The list of samples is different
- The border-radius on the "create empty project" tile was changed from 18px to 16px, to match every other border-radius (especially the ones on the tiles for the other samples)
Implementation notes:
- The "new project" circled plus icon has a different color to the primary text color as well, but that has been left as-is
- The sample descriptions have a backdrop-blur, but the background image no longer extends underneath it
- There are currently no inset shadows for the home screen, but it will be easy to copy them from the old implementation from the old templates list
- "Read what's new in Enso 3.0 Beta" currently links to https://enso.org/, rather than a blog post (which does not yet exist)
- The new template backgrounds have been replaced with SVGs. The Excel one uses the Excel logo from Wikipedia; the new geospatial analysis one was converted to SVG via auto-tracing.
There are also several placeholders:
- Sample author icon
- Sample author
- Sample open count
- Sample like ount
Closes#6261
- Adds support for copy-pasting nodes with `cmd + C` and `cmd + V` shortcuts.
- Only a single, currently selected node will be copied. Adding support for multiple node copies seems easy, though (but was out of the scope of the task).
- We use a custom data format for clipboard content. Node's metadata is also copied, so opened visualizations are preserved. However, the visualization's size is not preserved, as we do not store this info in metadata.
- For custom format to work, we use a pretty new feature called [Clipboard pickling](https://github.com/w3c/editing/blob/gh-pages/docs/clipboard-pickling/explainer.md), but it is available in Electron and in most browsers already.
- Pasting plain text from other applications (or from Enso, if the code is copied in edit mode) is supported and is currently enabled. There are some security concerns related to this, though. I will create a separate issue/discussion for that.
- Undo/redo works as you expect.
- New node is pasted at the cursor position.
https://github.com/enso-org/enso/assets/6566674/7a04d941-19f7-4a39-9bce-0e554af50ba3
If the user does not have sufficient permissions to open the project, the project no longer shows the play button. However, this does not work on the local backend because the local backend lacks permissions completely.
# Important Notes
None
Fixes context menu options incorrectly being hidden due to incorrect logic when determining whether someone else is opening a project
# Important Notes
None
Fixes the project icon for new projects being disabled, because `opened_by` is missing, making the frontend think the current user was not the one that opened the project.
# Important Notes
None
- Closes#7463
- Makes table header sticky
- Clips table body so it does not overlap table header
Other changes:
- Clip table header row so it does not overlap extra columns selector
- Hide extra columns selector on local backend (PM backend)
- Focus search bar if the keypress will type regular text
- Change row height from 40px to 32px
- Add "Share" button when the editor is open
- Make entire area of backend selector (Cloud <-> Local) clickable (previously, the padding was not clickable)
- Remove the up-arrow icon to open a project. Projects are now opened by switching to the project tab using the tab selector on the top left (or by double clicking the row).
- Fix opening newly created folder (previously its entries were appended to the end, rather than under the folder)
- Indent background of "name" column (the first column)
- Minor code style changes
- Add background back to "change password" modal (oops)
- Hide "open" context menu entry and show "stop" entry, when a project is currently running
- ℹ️ It might be a good idea to support the "open" action on directories as well, however it is difficult without the assets table refactor in #7540. As such, this functionality will not be added in this PR.
- Fix horizontal padding on "sign in" user menu entry
- Hide email/password validation when using oauth logins
More fixes for assets list:
- Project is inserted at start of list when there are no existing projects
- Project is inserted at start of children when there are no existing children
- Deleting a folder collapses it (hides its descendants)
- Adding children to a newly created folder puts them at the correct depth, rather than depth 1
# Important Notes
None
- Closes https://github.com/enso-org/cloud-v2/issues/568
- Disable project with an `openedBy` that is not the current user
Fixes other issues:
- Fixes freshly restored saved projects not being unset when clicking stop before the editor first opens
- Changes "unable to" in errors to "could not", for consistency
- Users with insufficient permissions now see a network (node graph) icon instead of a play button:
![image](https://github.com/enso-org/enso/assets/4046547/0464ae66-4da7-4374-a4aa-80dd74fa1dc0)
# Important Notes
None
Extracted from #7660.
Fixes the bug that happens when you do:
- Open the app with a saved "last opened project"
- The app will immediately restore the project
- Close the project
- Reopen/reload the app
- The same project will start opening again.
- Expected behavior: The project does not start, because it was previously manually closed.
# Important Notes
None
- Closes https://github.com/enso-org/cloud-v2/issues/647
- Add handling for `Provisioned` project state to frontend
- Also fixes bug causing cloud project loading message to not disappear (oops...)
# Important Notes
- sometimes the editor opens fine, but the websocket times out
- when checking requests, I don't see a request that returns `Provisioned`, so I can't be 100% sure that the handling for the `Provisioned` state actually works
Fix issues restoring cloud projects that have been closed.
On current develop, the frontend assumes cloud projects are still open from the last time they were open. If this is not the case, it tries to open WebSocket endpoints that no longer exist
# Important Notes
For a relatively easy way to test:
- Run `Enso.dmg` or `./ide run watch`
- Open a cloud project
- Refresh Electron to make sure restoration is working
- Go to `localhost:8080`
- Close the project
- Refresh Electron to make sure startup + restoration is working
Should also test restoring local projects to make sure that didn't break.
I was unable to properly test cloud projects (the one I tested with opened, but was blank with just the IDE background and no cursor and no nodes, for some reason)
- Closes#6730
- Changes config to allow environment variables to override server host and port
- Adds port scanning to Electron app to ensure the PM is started at a free port
# Important Notes
- `SERVER_PORT=abcd enso.AppImage` does NOT work. It would not be difficult to implement, but it probably needs discussion on how exactly it should be implemented - for example, `SERVER_PORT` is quite a generic name, should the Electron app pass though something like `ENSO_PM_SERVER_PORT` to the PM as `SERVER_PORT` instead?
⚠️ Port scanning is *only* implemented in the JS frontend. It is not implemented:
- In Scala, because the JS/Rust code calling it needs to know the port as well. There shouldn't be any problems with adding port scanning though, if that's desired
- In Rust, because I'm not sure parsing the host and port from a string is a good idea.
- (This also applies to JS, but it *must* work in JS, and port scanning is already a dependency there so it's quite a bit easier)
- QA *will* need a new PM (`sbt buildProjectManagerDistribution` or `./run backend sbt` -> `buildProjectManagerDistribution`), and the path must be supplied as: `-engine.project-manager-path=path/to/new/pm/here`
- Fixes#7603
- "Move All To Trash" option sometimes appears even when the list is empty
# Important Notes
This appears to be caused by multiple things:
- deleting a single item does not remove it from the set of selected keys
- waiting for `project/close` to make sure a project can be `project/delete`d, takes a while.
Both issues have been fixed, by adding a new `AssetListEvent` to let the assets table to immediately remove the asset's key (its id or placeholder id) from the set of selected keys
This commit introduces a new cursor shape, a double arrow, to be displayed during the hover over the resize grip in the graph editor's visualization component. The rotation of the double arrow depends on whether the cursor is to the left or right of the dividing line from the top left to bottom-right corner of the grip. This gives a more intuitive visual cue to users about the direction of resizing.
![Peek 2023-08-23 13-57](https://github.com/enso-org/enso/assets/1428930/d0f19205-85f3-4046-b3ef-7540030c9ab5)
close#7604
After moving the rename action to the dashboard, IDE is unaware of the new project name. PR implements a new `refactoring/projectRenamed` notification that is sent from the server to clients and informs them about the changed project name.
# Important Notes
https://github.com/enso-org/enso/assets/357683/7c62726d-217e-4e69-8e48-568e0b7b8c34
- Closes https://github.com/enso-org/cloud-v2/issues/610
- New user menu
- Remove "go to profile" action that does not currently have an action, and does not exist in new design
- Add placeholder icons for existing actions
- Re-style "change password" modal to fit in with the design
# Important Notes
There are many differences from the design - none are visual differences though:
- The list of actions is completely different - there are no menu entries in common between the design and the current
- This also means that *all* current icons are placeholders. There are no appropriate icons in the "icons" Figma tab either.
- The user icon is still a placeholder, as there is no backend support for user icons yet.
- The user menu entries are highlighted on hover (not specified in the design), but to make this look nice, some of the padding has been moved from the outer container to the individual menu entries.
- The menu entries use the same component as the context menu, so they *do* support shortcuts, and adding shortcuts to them will be very easy, *however* no shortcuts have been set for the new actions, because they are different from the actions in the Figma design (and so they don't have an official default shortcut)
- Closes https://github.com/enso-org/cloud-v2/issues/511
- Adds sorting. Currently supported columns: "Name" and "Last Modified"
# Important Notes
The sort arrows have a slightly thicker border (changed from 2px to 2.14px), to remove the (very small) internal hole in the Figma design. It is possible to make the shape more accurate to the original design by using a polygon (or a path) that traces around the original outline instead, but I figured it's not worth spending the extra time on a fix that may not be correct.
ℹ️ The comparison function for sorting is quite complicated. I think this is the least intrusive change for now, but it is worth considering changing `AssetsTable` to store items internally as a tree instead, and do a preorder traversal to flatten it into an array when needed.
- Closes https://github.com/enso-org/cloud-v2/issues/615
- Add category switcher
# Important Notes
None of the buttons currently do anything. This is intentional, as the corresponding backend functionality does not yet exist.
- Closes#7576
- Stop using icons for non-macOS platforms, because it is non-standard to use icons
- Increase width otherwise entries will line wrap
# Important Notes
None
- Closes#7536
- Top bar is now below fullscreen visualizations
Other changes:
- Fully hides mouse cursor in editor view
# Important Notes
There should be basically no logic changes - check the code to be extra sure.
The main things that should be tested are:
- cursor should be hidden on top bar in the editor, and visible when not in the editor
- cursor should be visible in the "change password" modal
Use the new Enso Font; also change the anti-aliasing logic to be based on device pixel ratio, rather than platform. This will improve the clarity of font rendering on Windows/Linux machines with high pixel densities.
Design reference:
![image](https://github.com/enso-org/enso/assets/1047859/934ec9ac-52c3-4a81-a9f9-143378ecb658)
Tested on various combinations of DPR/platform:
OS X, `devicePixelRatio` = 2 (should look similar to how we were already rendering *mplus1* on OS X):
<img width="1440" alt="Screenshot 2023-08-07 at 5 46 11 PM" src="https://github.com/enso-org/enso/assets/1047859/2fdf251a-ba5e-426f-b6c4-194347a9cee4">
Windows, `devicePixelRatio` = 1.25 (should look similar to how we were already rendering *mplus1* on this platform/DPR):
![image](https://github.com/enso-org/enso/assets/1047859/55c4a129-4fff-4a9b-8e55-51a5d206e659)
Linux, `devicePixelRatio` = 1 (should look similar to how we were already rendering *mplus1* on this platform/DPR):
![image](https://github.com/enso-org/enso/assets/1047859/c5ac61f0-e3c5-43ca-8ee7-e1e04e84d35e)
# Important Notes
Style changes:
- Use the Enso Font for code in Rust, replacing the DejaVu fonts.
- Use the Enso Font in HTML: code in documentation, and error visualizations.
- Change SpanWidgets from Bold to Extra Bold, to match the design.
Implementation improvements:
- The new font download is cached (and Github-authenticated); this should eliminate a "rate limit" build failure I've
encountered in the past.
- Clean up DocSection HTML rendering a bit.
- Remove a CSS file that seems to have been superseded.