Commit Graph

127 Commits

Author SHA1 Message Date
Wojciech Daniło
cd92d90f9f
Proper handling of multiple list views. (#6461) 2023-05-01 18:11:05 +02:00
Michael Mauderer
233bf86d2f
Execution environment integration fixes. (#6434)
Follow up to  https://github.com/enso-org/enso/pull/6341#issuecomment-1522341055 . Contains some refactoring and solves some left over to-dos in the code.
2023-04-27 17:30:26 +00:00
Wojciech Daniło
ae94a9f40d
Passing events to sub-widgets in List Editor and refactoring of the slider component. (#6433) 2023-04-27 04:42:42 +02:00
Paweł Grabarz
a00efb28f3
Widgets integrated with graph nodes (#6347)
Rewrites node input component. Now the input is composed of multiple widget components arranged in a tree of views with automatic layout. That allows creating complex UI elements on top of the node itself, and further widget positions will be automatically adapted to that. The tree roughly follow the span tree, as it is built by consuming its nodes and eagerly creating widgets from them. The tree is rebuilt every time the expression changes, but that rebuild process reuses as much previously created widgets as possible, and only updates their configuration as needed. Each widget type can have its own configuration options that can be passed to it from the parent, or assigned based on configuration received from the language server.

<img width="773" alt="image" src="https://user-images.githubusercontent.com/919491/233439310-9c39ea88-19bc-43da-9baf-1bb176e2724e.png">

# Important Notes
For now, all span-tree updates are sent over to the shared Frp endpoint of the whole tree, so there is no mechanism for intercepting them by the parent widgets. One idea would be to use existing bubbling/capturing events on widget display objects for that purpose, but I think existing implementation is simpler and more convenient, and we can always easily change that if we have a use for it.

There are some issues with performance due to much more display objects being created on the graph. Expect it to be a little worse, especially at initialization time.
2023-04-26 19:37:54 +00:00
Michael Mauderer
0d84a601dd
Ability to change the execution environment between design and live. (#6341)
Integrate the UI for electing the Execution Environment with the Language Server and unify existing uses. Implements  #5930 + actual integration instead of just mocking it.

https://user-images.githubusercontent.com/1428930/232919438-6e1e295a-34fe-4756-86a4-5f5d8f718fa0.mp4

# Important Notes
The console output is only emitted as part of the `INFO` level. A better check would be to look at the messages sent to the backend in the developer console.
2023-04-25 20:28:15 +00:00
Wojciech Daniło
115e9b4ffd
Implementation of elements adding to List Editor and a lot of internal API (#6390) 2023-04-25 18:06:11 +02:00
Adam Obuchowicz
8b62deba7d
Vector Editor with List Editor and adding elements. (#6363)
Vector Editor widget is improved: replaced old simple widget with List Editor, and added integration for adding elements.

# Important Notes
The widget is still under feature flag: `--feature-preview.vector-editor`.
2023-04-24 09:17:25 +00:00
Ilya Bogdanov
719bd8cfa1
Forbid edits in read-only mode (#6342)
Closes #6182 

Implements read-only mode for relevant components of the IDE.

- [x]  Project Name renaming
- [x]  Nodes editing
- [x]  Editing code in the code editor
- [x]  Creating nodes
- [x]  Removing nodes
- [x]  Entering and leaving nodes
- [x]  Creating, dropping, and changing connections between nodes
- [x]  Buttons on nodes (except for visualization toggle button)
- [x]  Widgets on nodes


https://user-images.githubusercontent.com/6566674/232824737-bdd6f676-b20d-4218-af7d-4373e00cbe3e.mp4
2023-04-24 10:01:30 +02:00
Kaz Wesley
bc4ed96d71
Layer/Rectangle improvements (#6247)
* Use Rectangle for breadcrumbs background.

* Use Rectangle for status bar bg.

* Use Rectangle for dropdown bg.

* Dirty global_element_depth_order invalidates sublayers

* Setting new parent may invalidate depth order

* Support per-instance pointer_events_enabled

* Remove workaround for #6241
2023-04-19 09:06:20 -07:00
Wojciech Daniło
fa995dd765
Vector Editor first visual implementation (#6245) 2023-04-19 04:26:01 +02:00
Michael Mauderer
64043323e8
A drop-down that allows changing the execution mode. (#6130)
Implements https://github.com/enso-org/enso/issues/5931.

https://user-images.githubusercontent.com/1428930/228532453-2032b376-1aa5-4140-8331-be37e4e675d4.mp4

# Important Notes
Not functional yet, as it needs integration with the engine.
2023-04-18 10:26:17 +00:00
Kaz Wesley
7ad09f4e40
Fix #6011. Don't use debug-assertion; fix sanity check that wasn't being run. (#6187)
Fix an assertion that wasn't being run. Debug assertions are only enabled in `--wasm-profile=dev` builds, better to use `error!`.
2023-04-10 06:41:37 +00:00
Paweł Grabarz
08f28998ab
remove content_origin property from layout (#6155)
Simplified layout algorithm by removing `content_origin`, and instead treating `(0.0, 0.0)` as origin point in every layout object. This change allows overflowing containers that are within auto-layout. The parent element will no longer be moved within the grid cell when its children overflow it.

![image](https://user-images.githubusercontent.com/919491/228926310-b0117570-9f83-4687-8f8c-3fc778ff7d3c.png)

# Important Notes
When implementing this change, I have found that when object's size was modified without ever touching its position, that change was not being picked up in the "modified children" list, and `on_updated` was never triggered. Because some sprites now are bottom-left aligned, that is now a common case and was reproducible on the auto-layout example scene. I ended up fixing it by introducing another dirty flag for `computed_size` changes. Right now that flag is applied very broadly (on each layout update), but in the future we might make it more precise by actually checking if the size was changed in the process.

I believe that this might also be a fix for #5095, as I cannot reproduce it anymore with those changes.
2023-04-01 11:48:01 +00:00
Stijn ("stain") Seghers
ef45b6eb0d
Make tooltips more visually pleasing (#6097)
Closes #6059: visually centering text and adding a longer delay before showing tooltips. See the commit messages for details.

![Recording 2023-03-28 at 09 43 17](https://user-images.githubusercontent.com/607786/228164744-5a3ae878-11ab-4cdd-8fdf-93bdf4fe84fe.gif)
2023-03-30 08:51:31 +00:00
Paweł Grabarz
99a6f8f2f9
Decouple node edit mode from ports (#5983)
Implements #5919

Apart from some fixed glitches, no visual differences are present. This is mostly a refactor.

- Decoupled node edit mode code from existing port implementation, so ports can easily be replaced in the near future without affecting edit functionality.
- Connected ports and widgets are now always hidden in edit mode. Previously in some situations the colored shapes were incorrectly displayed at wrong positions during editing.
- When entering edit mode, the text cursor is placed at the correct location corresponding to clicked code, compensating for shift introduced by argument placeholders.

# Important Notes
There is a remaining known issue with incoming edges being placed at incorrect places during edit mode, sometimes even outside of the node. This issue is also present in develop. It doesn't make sense to resolve it now, as we are planning to rewrite the ports tree very soon. It will be fixed with that rewrite.
2023-03-29 11:16:31 +00:00
Wojciech Daniło
3f7c4a47da
Refactoring mouse events. (#6078) 2023-03-28 04:41:25 +02:00
Stijn ("stain") Seghers
b977b5ac01
Add tooltips to the action bar (#6035)
Implements #5933: adding tooltips to the buttons next to nodes.

To make the UI consistent, I've added tooltips to the `ToggleButton` class directly, since whenever you have an icon button, it seems helpful to have a tooltip.

`ToggleButton` is only used for the profiling button in the top-right corner and the buttons next to nodes. The output context switch button [isn't implemented yet](https://github.com/enso-org/enso/issues/5929), but once it is, adding a tooltip should be one-liner.

![Recording 2023-03-22 at 17 21 58](https://user-images.githubusercontent.com/607786/226972920-81033b37-001f-49eb-9fc6-453120f01760.gif)
2023-03-27 17:02:06 +00:00
Ilya Bogdanov
1b30a5275f
Cursor aware Component Browser (#5770)
Closes #5220

This PR implements the cursor-aware behavior of the CB, as described in [pivotal issue](https://www.pivotaltracker.com/n/projects/2539304/stories/183521918)


https://user-images.githubusercontent.com/6566674/221807206-39f93cb4-8253-421d-a33a-33ac0aa56e54.mp4


https://user-images.githubusercontent.com/6566674/223124947-259153ca-e656-4349-87b5-47c06fd21af2.mp4

# Important Notes
- The `intended_method` of the node's metadata is marked as deprecated, and all usages are removed.
- It seems *all usages of Scala parser are removed from IDE*. We no longer use it to parse documentation for snippets.

This is how the snippets docs look now:

<img width="410" alt="Screenshot 2023-02-28 at 13 18 11" src="https://user-images.githubusercontent.com/6566674/221808028-d69c54e4-2842-4f1c-aa16-781d3f7765a1.png">
2023-03-22 17:10:37 +00:00
Wojciech Daniło
abb0b447d5
Improving Performance Monitor (#5895) 2023-03-21 09:17:54 +01:00
Ilya Bogdanov
c7da4df742
Apply enso-formatter (#6006)
Somebody forgot to apply `./run fmt` before committing to develop, so now we have a lot of whitespace changes in files.

# Important Notes
See https://github.com/enso-org/enso/issues/5166
2023-03-20 21:45:28 +00:00
Michael Mauderer
7a40ccc3ea
Fix wrong placement of nodes created from dropped files. (#5906)
Right now, we use the cursor position to determine the target position for dropped items. However, it seems that during dragging of files, we do not always receive mouse events, thus cannot update the cursor position. To avoid this, this PR refactors the functionality to use the location of the drop event, instead of the last known cursor position.

Fixes #5237.

https://user-images.githubusercontent.com/1428930/224735951-9cd6ff62-a749-4ff3-8437-c0bee3c0dd05.mp4
2023-03-17 20:52:13 +00:00
Paweł Grabarz
9234d742cb
support custom widget entry labels (#5705)
Implements #5640 and #5650

It made sense for me to implement those two together, as I wanted to make sure that the necessary widget API changes will support custom entry values for both dynamic and static data.

- Added support for custom dropdown labels defined on the method annotations
- Added shortening of static dropdown values, which resolves

| dynamic dropdown - custom labels | static dropdown - automatic shortening |
|-|-|
|![image](https://user-images.githubusercontent.com/919491/220117241-8682736e-d750-4eeb-b9bb-cd6cfce42356.png)|![image](https://user-images.githubusercontent.com/919491/220117412-05ad7f4a-3ccf-468b-a976-c52395a497e2.png)|

# Important Notes
During implementation I had multiple data update order issues caused by FRP network forming a diamond shape. Two inputs that are often updated together were combined with `all` combinator, and that was further fed into the dropdown. This caused two updates to propagate through the whole network, and one of them was immediately outdated. To fix this and similar future scenarios, I've added an `next_tick` FRP node. It buffers the incoming events until the next browser microtask, preserving only the last received event. Currently if it is called inside a `requestAnimationFrame` callback, the effects of that processing will only be rendered in the next frame. Later this can be mitigated by delaying the rendering logic until the microtask queue is empty.
2023-03-17 10:06:32 +00:00
Kaz Wesley
e171fba301
New documentation parser (#5917)
Implement new Enso documentation parser; remove old Scala Enso parser.

Performance: Total time parsing documentation is now ~2ms.

# Important Notes
- Doc parsing is now done only in the frontend.
- Some engine tests had never been switched to the new parser. We should investigate tests that don't pass after the switch: #5894.
- The option to run the old searcher has been removed, as it is obsolete and was already broken before this (see #5909).
- Some interfaces used only by the old searcher have been removed.
2023-03-15 15:43:51 +00:00
Michael Mauderer
8201c1c845
Change order of objects to avoid scrollbar over visualisation chooser (#5843)
Fixes the scrollbar of the text visualization overlaying the visualization chooser.  Fixes #5089
Also fixes the scrollbar not overlaying the visualization action bar.

https://user-images.githubusercontent.com/1428930/223997913-3a9c84ae-6675-4f8e-b2e2-99c9e9c98565.mp4
2023-03-14 13:27:37 +00:00
Kaz Wesley
023d8ac239
Precompute MSDFs (#5811)
Precompute MSDFs for all ASCII glyphs; after this, we no longer spend any time on MSDF computations when loading or interacting with the example projects.

Also shader precompilation (during build) is now parallel; if you have many cores and an SSD, it's now practically instant.

Closes #5722.

# Important Notes
- The *dynamic-assets* mechanism now used for MSDF data and shaders is versatile, and could be used to pre-seed any other computation-intensive runtime caches.
2023-03-10 12:59:56 +00:00
Paweł Grabarz
73487adce9
Named arguments support in IDE (#5774)
Added support for named arguments in IDE.

https://user-images.githubusercontent.com/919491/223681303-4c716639-d06e-4e33-aa22-6ebca2801b01.mp4


Named arguments are now recognized in node expressions. The function argument placeholders are rendered around series of named arguments. Insertion and deletion of arguments either by connection dragging or by widget selection will cause arguments around to be rewritten into appropriate form, such that the meaning of the expression doesn't change. We no longer need to introduce any wildcards (`_`) in argument positions when editing an argument list of a resolved method.
![image](https://user-images.githubusercontent.com/919491/223682460-143eb6d7-5ac9-4732-9520-71216cbbe58f.png)

For unresolved function calls, the old behaviour remains, as we don't have data about argument names or their desired order.
2023-03-09 21:23:25 +00:00
Kaz Wesley
b74debb151
Remove glyph FRP (#5725)
Implements #5724. Cuts `new_glyph` time in half. I'm looking in to the remainder of the time...
2023-03-06 23:16:52 +00:00
Adam Obuchowicz
625172a6d2
Cached Shape Parameter (#5685)
Fixes #5023

This PR adds the ability to add a parameter to shapes defined, with `shape!` macro being a reference to a cached shape.

The API and results may be read [in the example scene](33b6f5937e/lib/rust/ensogl/example/cached-shape/src/lib.rs)

It also contains many other changes, required to have it working:
* We render cached shapes to texture in a different mode than normal shapes: the alpha channel is replaced with information about signed distance. That allows us using cached shapes as normal shapes, i.e. translate them, add to other shapes etc.
* We initialize and arrange shapes as a part of Word initialization, not in pass.
* We keep and blend colors in RGBA instead of LCHA - this is preparation for replacing colors in the next task, and also speeds up our shaders a bit.

The code was refactored in the process: the cached-shape related things were moved to a single module.
2023-02-23 11:18:48 +00:00
Ilya Bogdanov
19beb01cf3
Open Project Dialog (#5607)
Closes #5022

This is basically a reimplementation of the Open Project Dialog that was present in the IDE a while ago. Now it uses the modern shiny `grid-view` instead of the old rusty `list-view`.

https://user-images.githubusercontent.com/6566674/219052041-ff99aa37-249c-4a63-93a5-5acd6b221dc8.mp4
2023-02-20 14:47:48 +00:00
Kaz Wesley
2acc61d0b1
Optimize opening dropdown (#5688)
* Profiling

* Defer rendering hidden Text
2023-02-18 11:31:57 -08:00
Paweł Grabarz
6b14ec5a63
Dynamic dropdown support (#4072)
Implementation of https://www.pivotaltracker.com/story/show/184012743

https://user-images.githubusercontent.com/919491/214082311-cf49e43c-1d1f-4654-903c-a4224cd954d8.mp4

This is also a step towards more general widget support. The widget metadata is queried using `Meta.get_annotation` method through a dedicated visualization. For now only `Single_Choice` case is handled, and always all suggestions are is returned.

# Important Notes
There are limitations as to which node segments receive a widget. Only chain method calls are supported now (`thing.method` syntax), and only outside of lambda scope. Widgets in lambdas will require support for visualisations of lambda subexpressions, which is currently missing in the engine. The IDE technically tries to place the widgets there, but the data never arrives. It should work once the engine support is added.

This PR includes a mock for `Meta.get_annotation` call that only supports `Table.at` method. Real implementation is a separate task that is already in progress.
2023-02-04 00:50:24 +00:00
Michael Mauderer
349cc210e0
Bump rustc to nightly-2023-01-12 (#4053)
Bump rustc nightly-2022-08-30 and fix new errors and lints.
https://www.pivotaltracker.com/story/show/184229094
2023-02-02 23:05:25 +00:00
Wojciech Daniło
ce5b078130
Dependency cleaning (#4092) 2023-01-27 23:39:37 +01:00
Wojciech Daniło
da84e34b9a
Shaders precompilation (#4003) 2023-01-27 01:09:09 +01:00
Kaz Wesley
662992eb37
Replace tracing (#4017)
Logging: Replace tracing with an efficient logging implementation, with 0-runtime cost for disabled log levels. (https://www.pivotaltracker.com/story/show/183755412)

Profiling: Support submitting `profiler` events to the User Timing Web API, so that measurements can be viewed directly in the browser. (https://www.pivotaltracker.com/story/show/184003550)

# Important Notes
Logging interface:
- The macros (`warn!`, etc.) now take standard `format_args!` arguments (the tracing implementations accepted a broader syntax).
- Compile-time log levels can now be set through the CLI, like so:
`./run ide start --log-level=trace --uncollapsed-log-level=info`

Profiling:
- The hotkey Ctrl+Alt+Shift+P submits all `profiler` events logged since the application was loaded to the Web API, so that they can then be viewed with the browser's developer tools. Note that standard tools are not able to represent async task lifetimes or metadata; this is a convenient interface to a subset of `profiler` data.
- As an alternative interface, a runtime flag enables continuous measurement submission. In the browser it can be set through a URL parameter, like http://localhost:8080/?emit_user_timing_measurements=true. Note that this mode significantly impacts performance.
2023-01-16 20:31:01 +00:00
Paweł Grabarz
fe1cf9a9ce
Basic dropdown widget integration (#4013)
Implements https://www.pivotaltracker.com/n/projects/2539304/stories/184023445

Added a dropdown widget to graph node for all span tree nodes that have tag values present. When an option is selected, the controller receives a partial expression update, which targets specific crumbs of the expression (similar to how edge endpoint updates work).


https://user-images.githubusercontent.com/919491/210219931-8ae418fd-3ac4-44a5-abea-9e670f15cdf9.mp4

# Important Notes
Right now the dropdown widget is recreated every time the node is edited, including a dropdown option being selected. This causes it to close every time. I wanted to get around that by diffing span trees, but I wasn't able to do it in useful way. Additionally, current implementation of node input expression view heavily relies on being reinitialized from scratch every time. This led to more necessary changes than I was comfortable with for this task. I believe it will be easier to implement it as part of more complete widget support, especially after dynamic data support, as we will have proper widget type information.
2023-01-11 14:32:25 +00:00
Paweł Grabarz
4042b5b237
Grid-view based dropdown component (#3985)
Implements https://www.pivotaltracker.com/n/projects/2539304/stories/184023380

Dropdown component. Planned to be used in nodes as a single and multiple selection widget, both for static and dynamically loaded values. Initial support is focused on static data, with limited support for dynamic sources. Notably, loading states are not supported yet. Full support for that is planned to be added later with widget lazy-loading.

- Supports single and multiple selections.
- Dedicated API for providing a static list of all entries.
- Range-based query API for dynamically loading data as it is scrolled (only basic support - will need more work for proper async lazy-loading).
- Internal entry cache and query batching to avoid querying data one by one (the batching for now is very basic, will have to be improved for proper lazy-loading).
- Automatic dropdown width adjustment based on the entry label lengths, up to a set max allowed value.
- Open and close animation.
- Keyboard support for focusing and selecting entries.

![image](https://user-images.githubusercontent.com/919491/207866293-de2e3fef-c93b-48cc-8253-11c186d223fd.png)

# Important Notes
Implementing the dropdown on top of grid-view have uncovered some assumptions around grid-view layers. It was assumed to always be a part of the component browser. Removing that assumption required a mechanism for propagating camera update information through layer tree. This is now implemented using a `camera_parent` layer field. Ideally each layer should simply have at most a single parent, and camera inheritance would follow that. That refactor turned out to be quite involved, so right now the simpler temporary solution is introduced in order to not delay this PR further.
2022-12-22 18:19:40 +00:00
Wojciech Daniło
be17f31dbf
Fixing set_size regression. (#3995) 2022-12-20 12:42:31 +01:00
Wojciech Daniło
06cfafca09
Auto Layouts (#3937) 2022-12-19 02:16:54 +01:00
Michał Wawrzyniec Urbańczyk
965d1ff28b
Bump wasm-bindgen (#3971)
This PR brings wasm-bindgen (and related crates) to the latest version. I've also removed patching code, so future updates should be much easier.
2022-12-13 22:20:25 +01:00
Galin Bajlekov
b2b60612d7
Numeric slider component enhancement (#3885)
This is an enhancement of the `Slider` component implemented in #3852. It adds the following features:
* Tooltips and precision change hints
* Selectable slider limit behaviors
* Textual slider value editing
* Vertical slider layout

#### Tooltips

An information tooltip can now be added to a slider, it is shown when the mouse hovers over the component. Additionally, a pop-up indicating the slider's precision appears when the slider's precision has been adjusted.

https://user-images.githubusercontent.com/117099775/206148098-3b4dc059-18aa-4200-9ee0-5d4382363810.mp4

#### Slider limits

The previous slider implementation clamped the adjusted value to the slider's minimum/maximum limits. Now the following behaviors are available:
* Hard limits: Clamp the value to a range within the slider's limits.
* Soft limits: The value can extend beyond the slider's limits. When this occurs, an overflow indicator will be displayed on the side of the limit that is exceeded.
* Adaptive limits: The value can extend beyond the slider's limits. When this occurs, the exceeded limit will temporarily be adjusted to double the slider's range. This will be performed iteratively until the value falls within the extended limits. When a limit is extended and the value is adjusted to fit a smaller range, the extended limit will be iteratively halved until only the necessary range is covered. The slider's extended limits will never shrink to a range smaller than the original range.

These behaviors can be set to the lower and upper limits of a slider independently.

https://user-images.githubusercontent.com/117099775/206148139-6149c91d-ef49-4e2d-97f6-71084f52591c.mp4

#### Textual editing

The slider's value can now be entered through a text input field. Double-click to edit the slider's current value. To confirm the edit press `enter`, or press `escape` to cancel the edit. If an invalid value is entered on confirmation the slider will revert to its value before the edit. The slider's precision will be adjusted based on the number of decimal places of the value entered.

https://user-images.githubusercontent.com/117099775/206148170-d3fa4c82-6e73-4b1c-9be9-cb99979f7b70.mp4

#### Vertical layout

The slider component now supports a vertical layout. In this case value adjustment is performed by a vertical mouse movement, and a horizontal movement adjusts the slider's precision. The slider's track now fills the component in a vertical direction, and the slider's label is displayed near the top end of the component.

https://user-images.githubusercontent.com/117099775/206148211-0f176aaf-bc1b-45e2-afd7-0d28391aafcb.mp4

#### Scroll bar mode

The slider component supports two indicator modes:
* `Track`: The component is filled with a colored bar from the lower limit (empty) to the upper limit (full) dependent on the slider's value.
* `Thumb`: The component contains a rounded indicator that moves along the slider from one end to the other, indicating the slider's value proportionally to the slider's limits. The width of the indicator is configurable.
In addition, the value text, text entry, and precision adjustment can be turned off to provide a scroll bar appearance when used with the `Thumb` indicator.

https://user-images.githubusercontent.com/117099775/206148261-ae291073-85e9-4082-9f91-39b65fecdc0f.mp4

#### Example scene shortcuts

The example scene contains two shortcuts in order to evaluate the dynamic addition and removal of the slider components:
* `CTRL+D` drops all the slider components that are added to the scene.
* `CTRL+A` adds a new set of example slider components to the scene.
2022-12-12 08:53:19 +00:00
Paweł Grabarz
054e9c4694
Fix disappearing text labels when entering edit mode (#3945)
Fixes regression https://www.pivotaltracker.com/n/projects/2539304/stories/183895961

# Important Notes
The root cause of the issue was a missing deref before `flavor()` call. The autoderef doesn't work there, because the `ShapeSystemFlavorProvider` trait is implemented for all types, including `Ref`. We should reconsider if blanket default impl is a good idea, as this is a very scary footgun.

Apart from that, the cleanup of layer elements was not handling systems with same ID but different flavors correctly. That could cause text to disappear when given layer had text of multiple fonts, and all shapes of one of them got removed. Now the element is removed from layer only when all systems sharing given system ID have no more instances to render.
2022-12-08 13:35:29 +00:00
Ilya Bogdanov
410204a3d9
Update component browser design (#3935)
A continuation and replacement for #3832

This PR updates the design of the component browser to match the latest Figma design file.


<img width="588" alt="Screenshot 2022-12-02 at 16 52 51" src="https://user-images.githubusercontent.com/6566674/205297344-d8d46e68-8c46-4e5a-b7f5-5e23014df23f.png">


https://user-images.githubusercontent.com/6566674/205297307-659c633c-a977-4c9f-9903-db72958895b7.mp4

# Important Notes
- Invalid color of the section navigator highlight is caused by a regression [#183915546](https://www.pivotaltracker.com/story/show/183915546)
2022-12-05 17:43:27 +00:00
Kaz Wesley
b58470145c
Widgets: improve scalability in some cases (#3920)
Fix issues noted here: https://github.com/enso-org/enso/pull/3678#issuecomment-1273623924
- Time complexity of an operation during line-redrawing scaled quadratically with number of lines in a change; now linear.
- Time complexity of adding `n` selections to a group was `O(n^2)`. Now it is `O(n log n)`, even if the selections are added one by one.

Also fix a subtle bug I found in `Group::newest_mut`: It returned a mutable reference that allowed breaking the *sorted* invariant of the selection group. The new implementation moves the element to invalidated space before returning a reference (internally to `LazyInvariantVec`), so that if it is mutated it will be moved to its correct location.

### Important Notes

New APIs:
- `NonEmptyVec::extend_at` supports inserting a sequence of elements at a location, with asymptotically-better performance than a series of `insert`s. (This is a subset of the functionality of `Vec::splice`, a function which we can't safely offer for `NonEmptyVec`).
- `LazyInvariantVec` supports lazily-restoring an invariant on a vector. For an invariant such as *sorted* (or in this case, *sorted and merged*), this allows asymptotically-better performance than maintaining the invariant with each mutation.
2022-11-30 13:36:28 +01:00
Michael Mauderer
c7c555314a
Bump rustc nightly-2022-11-22 (#3911) 2022-11-30 03:16:25 +01:00
Wojciech Danilo
e8ac7e7048 fixes 2022-11-25 08:01:08 +01:00
Wojciech Daniło
d60e3835f2
Display object refactoring (#3877) 2022-11-25 07:49:52 +01:00
Galin Bajlekov
4ae2cb1e2a
Numeric slider component with variable precision (#3852)
This `Slider` component allows adjusting a numeric value with the mouse. The value is increased or decreased by clicking on the component and dragging it to the left or right.

The `Slider` has a configurable default value. `Ctrl`+clicking on the component resets its value to that default. When the value is moved away from the default, the value is printed in **bold**.

The `Slider` precision is increased or decreased by clicking the component and dragging upward or downward. This precision influences how quickly the value changes when the mouse moves horizontally, the steps in which the value is incremented or decremented, and the number of digits used to display the value. There is a margin around the component within which the precision is not changed. Beyond this margin, the precision is increased or decreased in powers of 10 (e.g. `0.1` -> `0.01` -> `0.001` when moving the mouse downwards, or `0.1` -> `1.0` -> `10.0` when moving the mouse upwards). The margin and distance between consecutive steps along the vertical axis are configurable.

The value of the `Slider` is limited to a configurable range, and cannot be adjusted beyond that range. A colored bar fills the component to indicate the current value within the range.

#### Video demonstration

https://user-images.githubusercontent.com/117099775/202244982-2f6f419d-7281-41f6-8607-7e492ad25b46.mp4

#### Future additions
This is the first iteration of the `Slider` component. Additional features are planned for the future:
* Textual editing of the value.
* Improved visual feedback on precision changes.
* Additional out-of-range behaviors.
2022-11-24 15:37:03 +00:00
Michael Mauderer
9361cfe3ff
Implement TextGridView (#3819)
Implements [#83453449](https://www.pivotaltracker.com/story/show/183453449).

https://user-images.githubusercontent.com/1428930/197791213-f2e0ec69-5fe0-4482-aaaa-673ca5fcacc9.mp4

# Important Notes
* refactors some part of the visualization API to allow integration of EnsoGL UI components that require access to an `Applciation` struct (instead of just a `Scene` which was available before)
* extends the JS API mock library
2022-11-18 18:52:28 +00:00
Paweł Grabarz
88e40479d1
Rust compile time optimizations (#3873) 2022-11-15 14:09:39 +01:00