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5676618bad
Fixes #8645 by recognizing `~` prefix to constructor names.
315 lines
15 KiB
Markdown
315 lines
15 KiB
Markdown
---
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layout: developer-doc
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title: High-Level Runtime Roadmap
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category: summary
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tags: [contributing]
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order: 6
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---
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# High-Level Runtime Roadmap
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This roadmap consists of longer, open-ended tasks that are required to make Enso
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better in the long term. The tasks here are not in any order that indicates
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priority, but the dependencies between tasks are described.
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## Technology Choices
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Enso interpreter is written in a mixture of Scala and Java. Scala was originally
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used due to the capabilities of its type system in comparison to Java's. Modern
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Java (as provided by JDK 21 or [Frgaal compiler](http://frgaal.org)) meets most
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of the needs too. The ultimate goal is to write everything in Java and also keep
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up with most recent long term supported JDK/GraalVM releases.
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## Static Analysis
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Enso is a fairly dynamic language, but this doesn't mean that it doesn't admit
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static analysis. There are a number of areas that can be made better (read: more
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intuitive, more performant, and so on). These, again, are not in order of
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priority, but where there are dependencies these are indicated.
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### Purpose-Built IR
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The current compiler IR is a bit of a mess. Due to time constraints, we ended up
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moving on with it though it was firmly unsuited to the direction we wanted to
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evolve the compiler. While many of the features listed below are _possible_ in
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the current IR, they are difficult and inelegant compared to doing them on an IR
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suited to the task.
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Currently, the IR is:
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- Very verbose and difficult to add a new node to. Adding a new node requires
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adding ~100 lines of code that could likely be automated away. Lots of
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boilerplate.
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- Of poor performance as witnessed by
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[static compiler benchmarks](https://github.com/enso-org/enso/pull/9158)
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- Partially mutable, making it confusing as to which things are shared.
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A new IR for Enso would have to:
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- Be able to be serialized to disk (the current one can).
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- Remove the verbosity and repetition when adding new nodes.
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- Be built with performance and easy traversal in mind.
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While it is a daunting task to wholesale move the entire compiler to a new IR,
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it can instead be done in an incremental fashion. First, it makes sense to
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design and build the new IR, and then write a translation from the current IR to
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the new IR. With that done, the boundary between the two in the compiler can be
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gradually shuffled, starting with codegen (`IrToTruffle`), until no usages of
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the old IR remain.
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If it were up to us, we'd _consider_ basing the new IR on a mutable graph as
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this easily admits many common compiler operations, and also is likely to reduce
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memory usage of the compiler overall. Care should be taken with introducing
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mutability, however. While the current IR is mutable in limited ways (primarily
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the metadata on nodes), a fully mutable IR will have to have comprehensive
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utilities for deep copying and dealing with cycles. That said, Marcin thinks
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that it _may_ be worthwhile to stick to an immutable structure.
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These two approaches offer a trade-off in terms of what they make easy. While
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it's very easy to reason about tree-like structures (within a module), it makes
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certain operations (e.g. Alias Analysis) more painful than they would otherwise
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be (we had to make a graph on top of the tree to get this working).
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_Unreliably_, we can guestimate at:
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- A tree with less verbosity and fixing some niggles would be approximately a
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month to implement the new IR and migrate the compiler and passes.
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- A more novel graph-based IR would be more complex to implement (a couple of
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months perhaps), but also to migrate the passes due to the change in
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underlying principles. While it would make certain passes (e.g. dataflow
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analysis, alias analysis) easier to maintain and understand, the underlying
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principle still changes.
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### Improving Static Analysis Capabilities
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Though we're not suggesting moving to a fully-type-checked language any time
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soon, the current system doesn't make use of most of the information contained
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in the type signatures. This should involve:
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- Processing and resolving the existing type signatures for use in the compiler.
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We want to use them to provide accurate and helpful suggestions in the IDE.
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The type signatures are currently ignored by the compiler. They are only kept
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in their original almost-AST form. They are currently used primarily for
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documentation, though can also be used to indicate lazy arguments, and perform
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some role in automated parallelism analysis.
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- Performing forward-only type propagation. This is a big win for comparatively
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low effort: if we have the standard library liberally type-hinted,
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forward-only propagation for workflows in the IDE means that you can have type
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information for a majority of the program without having to implement
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backwards inference rules for Enso (which are very complex). This win is for
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user programs, and _requires_ type hinting of libraries to work well.
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- Using that information to perform certain optimisations (see
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[below](#static-optimization-passes)).
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While you do not need to [update the IR](#purpose-built-ir) to do this analysis
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and subsequent optimisation, it would certainly make many of them easier. If you
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are writing more passes on top of the old IR, it's just piling on technical
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debt. Please be aware of this.
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### Static Optimization Passes
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With improved
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[static analysis capabilities](#improving-static-analysis-capabilities), we gain
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the ability to do lots more optimisations statically.
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#### Scope Flattening
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There are multiple points in the language where we create new scopes where this
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isn't strictly necessary. Eliminating these extra scopes eliminates the need for
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allocations and dynamic calls.
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- Many types of pattern matches can, instead of treating each branch as a
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lambda, flatten these into an almost JS-style `if-then-else`. Rather than
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inserting a function call for each branch, we can hoist (with renaming)
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variables into the same scope. This means we don't need to perform a function
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call or allocate a new scope.
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- With type inference, there are many cases where a lazy argument doesn't need
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to be made lazy (currently they are evaluated in a separate scope). This would
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improve performance significantly. In our opinion, this is the biggest
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performance pitfall of the language implementation.
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For simple programs, GraalVM can usually optimise these additional scopes away.
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However, doing this flattening process removes the need to optimise these things
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and may actually admit more optimisations (claim unverified). This means that we
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think Graal will spend more time optimising the parts of the programs that
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matter.
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#### Pattern Match Optimisation
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Currently we don't perform any optimisation when desugaring nested pattern
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matches. This means that the IR (and resultant generated truffle code) is far
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larger than it needs to be.
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- Deduplicating and flattening case expressions will bring a large win in terms
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of memory usage.
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- This will likely also improve performance as less `if` branches need to occur
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to resolve the actual target function of the pattern match.
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- It may be useful to look at dotty's implementation of pattern match desugaring
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and optimisation as Ara finds it very readable.
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#### Liveness Analysis
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Currently Enso keeps every variable alive for as long as it's in scope. This
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means that we have two major pitfalls:
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1. We retain large data for far longer than is necessary (until the end of the
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enclosing scope, rather than until the last usage), ballooning the language's
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memory usage.
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2. We accidentally capture these bloated scopes when creating closures, further
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retaining unnecessary data for the lifetime of the closure.
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While we originally proposed to perform scope pruning when capturing variables
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in closures, a far more sensible approach is to perform liveness analysis:
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- Use the information to free variables as soon as they are no longer used. Look
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into the Truffle APIs
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([`Frame#clear`](https://www.graalvm.org/truffle/javadoc/com/oracle/truffle/api/frame/Frame.html#clear-com.oracle.truffle.api.frame.FrameSlot-))
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for informing GraalVM about this for increased performance in compiled code.
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- This will allow them to be garbage collected when not needed.
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- Furthermore, this will also mean that extraneous values are not captured in
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closures and further kept alive.
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- This process needs to account for the fact that `Debug.breakpoint`,
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`Debug.eval` may be used in this code. Under such circumstances, all in-scope
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variables should be retained for the duration of the call.
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Note that scope pruning could still be a win in rarer circumstances, but is not
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needed for the majority of improvement here.
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#### Devirtualisation
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There are multiple features in Enso that generate dynamic calls that do not
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always need to (e.g. when the concrete type of an atom is known at compile time,
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its accessors can be inlined, or when the types of `a` is known in `a + b` are
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known, we can devirtualise the `+` implementation that specializes based on the
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type of `b`. If we know the type of `b` we can do even better and compile the
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specific add implementation). In conjunction with the
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[better static analysis](#improving-static-analysis-capabilities) it should
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become possible to devirtualise multiple types of calls statically, and allow
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you to inline the generated code instead.
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- The cheapest way to do this is to retain the call, but make the call static
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with pre-sorted arguments. This behaves nicely in the IDE.
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- The more expensive way to do this is with deep analysis in the compiler and
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direct inlining of method bodies wherever they match a heuristic. This would
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have to only occur _outside_ introspected scopes, as it does not behave well
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with the IDE (without specific handling, at least).
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We recommend a combination of the two, using the latter for non-introspected
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scopes, and the former for scopes being observed by the IDE. That said, if the
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first brings enough of a win, there may be little point to the second.
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## Language Semantics
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While Enso is fairly semantically complete, there are still a number of things
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that have proven awkward to work with.
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### Shadow Definitions
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Enso has a concept of _extension methods_. These are methods that are _not_
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defined "alongside" the type (in the same compilation unit). Currently, we have
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no way to define methods that are _not_ extensions on builtin types without
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defining them in Java. This is awkward, and leads to a poor experience for both
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developers of Enso, and the users (where there is a special case rule for
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certain types, and also a hacky form of documentation for these same types).
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For types defined in Java, their methods defined in Enso are extensions and are
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hence not available without importing `Base`. Currently if I have a `Text` and
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don't have `Base` imported, I can't call `split` on it as it's an extension.
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This is particularly important for polyglot, as polyglot calls are not handed
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extension methods. Polyglot calls only have access to the methods defined on the
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type.
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To rectify this situation, we recommend implementing a system we have termed
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"shadow definitions":
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- Instead of creating builtins into their own module, provide an
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annotation-based system for linking definitions in Enso source code to
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built-in implementations and types in the compiler.
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- For builtin types, the compiler should be informed that the type for a builtin
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is actually _defined_ in a source file, despite being implemented elsewhere.
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- You can see the existing design for this annotation-based system in
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[`Builtins.enso`](https://github.com/enso-org/enso/tree/develop/engine/runtime/src/main/resources/Builtins.enso).
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- Implementing this has a knock-on effect on what can be done later. For
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example, `Vector` and `Time` are currently defined in `Base`, and are
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therefore not (Truffle) interop friendly. With this system, we could implement
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these types in such a way that they can be handled properly in interop, making
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it much more seamless to use them with other truffle languages.
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- Doing this will also improve the situation around the Builtins IR. Currently
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it is not really a library as it exists purely for documentation purposes.
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This means that it doesn't have a library location into which we can
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precompile the builtins before distribution (so right now it gets compiled on
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user machines in the first run).
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With this done, it may still be necessary to create a Java DSL for implementing
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built-in methods and types, but that is unclear at this point.
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## Runtime Performance
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While Enso is performant when it gets JITted by GraalVM, the performance when
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running in purely interpreted mode is poor. That said, there are still
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performance improvements that can be made that will benefit compiled code as
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well.
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### Interpreter Performance
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This can be greatly improved.
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- Start by measuring the performance with compilation disabled (no graal, only
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Java code running).
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- Analyse the performance for bottlenecks in the interpreted code and fix the
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problems. See the brief guide to Graal document.
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- Keeping methods in `HashMap` and similar implementation decisions can easily
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be improved.
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- Many of the above-listed static optimisations will greatly help here.
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## IDE
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As Enso's primary mode of use is in the IDE, there are a number of important
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improvements to the runtime and compiler that will greatly improve the user
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experience there.
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### Caching and User-Defined Types
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Currently it is virtually impossible to define types for users in the IDE. This
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is due to a semantic issue with the IDE's value cache. When defining a type and
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creating an instance of it, the value of that instance is cached. When later
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defining a method on it, the cached value is retained with the _old_ scope.
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- Improve the heuristics for cache eviction in the IDE.
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- Where no other strategy is possible, fall back to evicting the entire cache.
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See [#1662](https://github.com/enso-org/enso/issues/1662) for more details and
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options.
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### Dynamic Caches
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Currently, the IDE cache is fairly _dumb_, maintaining soft references to as
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many in-scope values as possible. When memory runs out, the _entire_ cache gets
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evicted, which is costly.
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- Implement more sophisticated profiling information that can track allocations,
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LRU, and so on.
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- Improve the cache eviction behaviour based on this.
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- Ensure that, no matter what, the runtime should not go out of memory due to
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the cache.
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- These eviction strategies should account for changes such as those described
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[above](#caching-and-user-defined-types)
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### Lazy Visualization Support
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Currently, IDE visualizations are evaluated eagerly on their candidate data.
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This is a nightmare when working with huge amounts of data (e.g. tables with
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millions of rows), and can easily lock up both the runtime and IDE. The current
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solution artificially limits the amount of data sent to the IDE.
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In the future, we want to support the ability to cache inside visualization code
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such that the preprocessor doesn't have to be recomputed every time the IDE
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changes the parameters. This will enable the ability to view the full data in
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the IDE without having to send it all at once, or recompute potentially costly
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preprocessors.
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- Implement caching support for the visualization expression processing.
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- This cache should, much like the IDE's introspection cache, track and save the
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values of all top-level bindings in the visualization preprocessor.
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