Commit Graph

125 Commits

Author SHA1 Message Date
Wez Furlong
ca3a259bdc allow loading unlinked inodes
Summary:
This implements a TODO/FATAL that is important for
graceful restarts to be useful in my "acid test" scenario,
which is to perform a graceful restart while buck build is
running.

Reviewed By: simpkins

Differential Revision: D6700189

fbshipit-source-id: dec1b818ebc9e907841bc127ee08c953b59d6487
2018-01-12 12:35:35 -08:00
Wez Furlong
6ff492d11c remove dep on libfuse
Summary:
This serves a few purposes:

1. We can avoid some conditional code inside eden if we know that
   we have a specific fuse_kernel.h header implementation.
2. We don't have to figure out a way to propagate the kernel
   capabilities through the graceful restart process.
3. libfuse3 removed the channel/session hooks that we've been
   using thus far to interject ourselves for mounting and
   graceful restarting, so we were already effectively the
   walking dead here.
4. We're now able to take advtange of the latest aspects of
   the fuse kernel interface without being tied to the implementation
   of libfuse2 or libfuse3.  We're interested in the readdirplus
   functionality and will look at enabling that in a future diff.

This may make some things slightly harder for the more immediate
macOS port but I belive that we're in a much better place overall.

This diff is relatively mechanical and sadly is (unavoidably) large.

The main aspects of this diff are:

1. The `fuse_ino_t` type was provided by libfuse so we needed to
   replace it with our own definition.  This has decent penetration
   throughout the codebase.
2. The confusing `fuse_file_info` type that was multi-purpose and
   had fields that were sometimes *in* parameters and sometimes *out*
   parameters has been removed and replaced with a simpler *flags*
   parameter that corresponds to the `open(2)` flags parameter.
   The *out* portions are subsumed by existing file handle metadata
   methods.
3. The fuse parameters returned from variations of the `LOOKUP` opcode
   now return the fuse kernel type for this directly.  I suspect
   that we may need to introduce a compatibility type when we revisit
   the macOS port, but this at least makes this diff slightly simpler.
   You'll notice that some field and symbol name prefixes vary as
   a result of this.
4. Similarly for `setattr`, libfuse separated the kernel data into
   two parameters that were a little awkward to use; we're now just
   passing the kernel data through and this, IMO, makes the interface
   slightly more understandable.
5. The bulk of the code from `Dispatcher.cpp` that shimmed the
   libfuse callbacks into the C++ virtual methods has been removed
   and replaced by a `switch` statement based dispatcher in
   `FuseChannel`.   I'm not married to this being `switch` based
   and may revise this to be driven by an `unordered_map` of
   opcode -> dispatcher method defined in `FuseChannel`.  Regardless,
   `Dispatcher.cpp` is now much slimmer and should be easier to
   replace by rolling it together into `EdenDispatcher.cpp` in
   the future should we desire to do so.
6. This diff disables dispatching `poll` and `ioctl` calls.  We
   didn't make use of them and their interfaces are a bit fiddly.
7. `INTERRUPT` is also disabled here.  I will re-enable it in
   a follow-up diff where I can also revise how we track outstanding
   requests for graceful shutdown.
8. I've imported `fuse_kernel.h` from libfuse.  This is included
   under the permissive 2-clause BSD license that it allows for
   exactly this integration purpose.

Reviewed By: simpkins

Differential Revision: D6576472

fbshipit-source-id: 7cb088af5e06fe27bf22a1bed295c18c17d8006c
2018-01-02 16:36:16 -08:00
Adam Simpkins
e9567ba6d4 improve short-circuiting logic on dry-run checkouts
Summary:
Update the logic for dry-run checkouts to exit early whenever we hit a
directory that is unmodified from the original source control state.  In this
case we can skip this entire subdirectory since we know there cannot be any
conflicts.

This should make dry-run checkout operations much faster in cases where there
are lots of changes between the source and destination source control trees,
but the working directory state has relatively few modified files.

Reviewed By: bolinfest

Differential Revision: D6605282

fbshipit-source-id: b5423749f3d47b10ed8d599ffaa0667c72fbaec2
2017-12-19 20:54:32 -08:00
Sergey Zhupanov
b6394ac357 Added user and general system level gitignore
Summary:
Added to Eden capability to incorporate default user and general system level gitignore files.
NOTE: Work in progress, sending the review out to calibrate/ensure I am on right track.

Reviewed By: simpkins

Differential Revision: D6482863

fbshipit-source-id: 9834ca1a577a9599a1f8cb2243dca4e714866be8
2017-12-08 12:52:51 -08:00
Chad Austin
d112d63870 remove all direct calls to clock_gettime and system_clock::now
Summary:
Follow-up to comments in D6466209.  All access to the clock goes
through the Clock interface, making time deterministic in unit tests.

Reviewed By: simpkins

Differential Revision: D6477973

fbshipit-source-id: 24e51bdb52d0d079b34d91598d2e787d361f2525
2017-12-05 10:06:50 -08:00
Chad Austin
7389babe42 update comments regarding O_EXCL behavior
Summary:
Per a discussion with wez, let's make it explicit in the comments that the kernel handles
O_EXCL for us.

Reviewed By: simpkins

Differential Revision: D6365157

fbshipit-source-id: 638f67cd89a9450ff084e0ef77c731ef738bf518
2017-11-21 09:21:29 -08:00
Chad Austin
8b9261f2a1 run clang-format across all C++ files
Summary:
Per discussion with bolinfest, this brings Eden in line with clang-format.

This diff was generated with `find . \( -iname '*.cpp' -o -iname '*.h' \) -exec bash -c "yes | arc lint {}" \;`

Reviewed By: bolinfest

Differential Revision: D6232695

fbshipit-source-id: d54942bf1c69b5b0dcd4df629f1f2d5538c9e28c
2017-11-03 16:02:03 -07:00
Adam Simpkins
2e6ed25612 flush kernel caches properly for empty directories removed by checkout
Summary:
When performing an source control checkout operation, we attempt to remove
directories that are empty after the checkout.  However, this code path was
missing a call to flush the kernel cache for these directories.

As a result, even though eden thought the directory not longer existed, and
would not report it in `readdir()` results, the kernel would return stale
information from its cache when explicitly accessing this path.

Reviewed By: bolinfest

Differential Revision: D6151543

fbshipit-source-id: 6031feb268ff6f980c885efb26c3d43243dec3f4
2017-10-25 16:51:56 -07:00
Wez Furlong
364398cf94 ObjectStore now returns shared_ptr<const>
Summary:
Originally I thought this would help move towards removing a
`future.get()` call from FileInode, but it turned out to not make a difference
to that code.

It does make it a bit less of a chore to deal with the Journal related diff
callbacks added in D5896494 though, and is a move towards a future where we
could potentially return cached and shared instances of these objects.

This diff is a mechanical change to alter the return type so that we can share
instances returned from the object store interface.  It doesn't change any
functionality.

Reviewed By: simpkins

Differential Revision: D5919268

fbshipit-source-id: efe4b3af74e80cf1df20e81b4386450b72fa2c94
2017-09-29 16:54:05 -07:00
Chad Austin
24c0fe9e8f prefetch inode contents when they're looked up
Reviewed By: wez

Differential Revision: D5817915

fbshipit-source-id: 3820f635cc6251ae5e13a4e214ba66df25ab6687
2017-09-19 11:10:11 -07:00
Wez Furlong
3da68e5adc dumb merge of MountPoint into EdenMount
Summary:
This is a mechanical and dumb move of the code from MountPoint
and into the EdenMount class.

Of note, it doesn't merge together the two different state/status fields
into a unified thing; that will be tackled in a follow on diff.

Reviewed By: bolinfest

Differential Revision: D5778212

fbshipit-source-id: 6e91a90a5cc760429d87a475ec12f81b93f87be0
2017-09-08 19:25:34 -07:00
Jyothsna Konisa
72b61a5ddc Changes to return unloaded inode count for TreeInode::unloadChildrenNow
Summary:
1.Modified `TreeInode::unloadChildrenNow()` to return number of inodes that have been unloaded.
2.Modified `EdenServiceHandler::unloadInodeForPath()` to return number of inodes that are unloaded.

Reviewed By: simpkins

Differential Revision: D5627539

fbshipit-source-id: 4cdb0433dced6bf101158b9e6f8c35de67d9abbe
2017-08-22 19:50:00 -07:00
Jyothsna Konisa
43f27195b6 Modification of unloadChildrenNow
Summary: Modified `TreeInode::unloadChildrenNow` such that inodes are unloaded whose age is greater than a specific age.

Reviewed By: simpkins

Differential Revision: D5526137

fbshipit-source-id: 91e2364d55e31befedcf43d98c26467e1a472ef9
2017-08-18 14:20:43 -07:00
Jyothsna Konisa
916c129655 setting TimeStamps for TreeInode
Summary:
Updated time stamps of TreeInode accurately on mkdir,rmdir,mknode,symlink,create,unlink and readdir.
updated the `TreeInode::getattr` function to return in-memory timestamps.

Reviewed By: simpkins

Differential Revision: D5568183

fbshipit-source-id: c36f7fb767cd4342aab5cc983eea56e37cd2077e
2017-08-14 23:23:23 -07:00
Jyothsna Konisa
00bce5b020 implementing TreeInode::setInodeAttr
Summary:
Added `TreeInode::setInodeAttr` a helper function used in `InodeBase::setattr`. Also,added `InodeBase::setAtime` ,`InodeBase::setMtime`  and implemented them in `FileInode` and `TreeInode`.
Moved updating timestamp logic to `InodeBase::setattr` from `FileInode::setInodeAttr` and `TreeInode::setInodeAttr`.

Reviewed By: simpkins

Differential Revision: D5545422

fbshipit-source-id: 597cfabb3062166a058cf32776acb50a1bc0c61c
2017-08-14 13:36:37 -07:00
Jyothsna Konisa
3f046593a8 Wrapper for TimeStamps & helper function to set timestamps in setattr.
Summary:
1. Added a new structure `InodeBase::InodeTimestamps` to wrap atime,ctime,mtime together. This new structure helps in avoiding usage of `struct stat` for timestamps.
2. Modified function `Overlay::openFile` ,`Overlay::updateTimestampToHeader`, `Overlay::deserializeOverlayDir`, `Overlay::parseHeader` to use this new structure for timestamps instead of `struct stat`. Also, modified code in places where this change is being affected.
3. Added new helper methods `FileInode::setattrTimes`  and `TreeInode::setattrTimes` to set timestamps in FileInode and TreeInode during setattr. Implementation of setattr for FileInode and TreeInode is in the diffs stacked above this diff.
4. Replaced atime, ctime, mtime in `FileInode::State`, `TreeInode::Dir` to `FileInode::State::timeStamps` and `TreeInode::State::timeStamps`. Made other necessary changes to support this change.

Reviewed By: simpkins

Differential Revision: D5596854

fbshipit-source-id: 2786b7b695508a62fdf8f7829f1ce76054b61c52
2017-08-11 11:36:07 -07:00
Jyothsna Konisa
6aa6e547d6 Reading and writing timestamps in to overlay files
Summary:
Added a new function `InodeBase::updateOverlayHeader` and implemented `FileInode::updateOverlayHeader` and `TreeInode::updateOverlayHeader` to update inmemory timestamps to overlay header when an inode is unreferenced.

Added helper functions in `Overlay` class to read and update timestamps in to the overlay file. Also,modified `Overlay::loadOverlayDir` to read and populate timestamps from overlay header in to treeinode.

Modified constructor of `FileInode::state` to read timestamps from overlay file and to populate inode timestamps.

Added test case to check if time stamps are updated and read correctly on remount.

Fixed a lint warning in TARGETS file

Reviewed By: simpkins

Differential Revision: D5535429

fbshipit-source-id: f6b758f70101c65d316a35101aacc9a3363f7aed
2017-08-04 20:19:20 -07:00
Jyothsna Konisa
e4fefa3e69 Adding Timestamps to TreeInode class and intializing timestamps to lastcheckout time
Summary: Added atime,ctime,mtime for tracking timestamps for directories inmemory and initialized them to the last checkout time during the creation of TreeInode.

Reviewed By: bolinfest

Differential Revision: D5440950

fbshipit-source-id: 639cf1ce6722f80dde35d33849aa712aa30301a8
2017-07-27 18:25:01 -07:00
Adam Simpkins
6f60e9318e fix crashes triggered by the new TreeInode::Entry checks
Summary:
D5483953 added a check to ensure that getMode() can only be called on entries
that do not have a loaded inode.  However, a few places in the code were still
calling getMode() on tree entries without checking if the inode was loaded or
not.

These crashes were caught in the integration tests run by `buck test eden/...`,
but were not caught by sandcastle tests on the original diff since sandcastle
only runs the eden unit tests, and not the integration tests.

All of these locations only needed to check the file type, which is safe to do
even if the inode is loaded, since the file type portion of the mode can never
change on an existing inode.  Only the permissions bits are unsafe to access
once an inode has been loaded (since we need to ask the inode itself for the
latest permissions bits).

I updated these call sites to stop using getMode() and instead use functions
that explicitly check only the file type bits.

Reviewed By: bolinfest

Differential Revision: D5501256

fbshipit-source-id: c989dab2fdacb5b9cdecb6f5101795298f57e78b
2017-07-26 13:21:13 -07:00
Saurabh Singh
55f92fe95d Making public fields of the TreeInode::Entry private
Summary:
Before this commit, TreeInode::Entry was a struct which had two
private members: mode and inode. In this commit,

  1. TreeInode::Entry was changed from struct to class.
  2. Appropriate getters and setters were introduced for the public members to
     make them private.
  3. Existing code accessing the public members directly was modified to use
     the getters instead.
  4. A couple of TODOs were added to address Overlay::saveOverlayDir()'s access
     of child inode information.

Reviewed By: simpkins

Differential Revision: D5483953

fbshipit-source-id: 50d526731e193a3a4a32742bd4d49deb9ee6b432
2017-07-25 20:12:59 -07:00
Jyothsna Konisa
981d1d660a overlay header file related changes
Summary: Added header to the files that are materialized .

Reviewed By: simpkins

Differential Revision: D5387990

fbshipit-source-id: 1d551d674a39e01d6314d8bb3308e7bea3e669fc
2017-07-13 17:25:18 -07:00
Adam Simpkins
8be3b57eed fix issues updating TreeInode materialization status during checkout
Summary:
This updates the TreeInode code to remove the redundant materialized flag.
A TreeInode should have a Tree Hash if and only if it is dematerialized, so
there is no need for an extra `materialized` boolean.

This diff also fixes an issue in TreeInode::saveOverlayPostCheckout() where it
was not correctly informing it's parent TreeInode of the change if it moved
from one dematerialized state to another (with a different TreeInode hash).
This fixes the code to correctly call `parent->childDematerialized()` when it
needs to inform the parent that it now refers to a different source control
hash.

Reviewed By: wez

Differential Revision: D5336629

fbshipit-source-id: b4d86ecdef2f5faefbc243a09d869c02384ae95c
2017-07-07 18:45:02 -07:00
Eric Niebler
801fce3a91 Replace FOLLY_WARN_UNUSED_RESULT with FOLLY_NODISCARD everywhere
Summary: `[[nodiscard]]` is the future. Let's start now.

Reviewed By: yfeldblum

Differential Revision: D5108297

fbshipit-source-id: c98f44af9e282616af92f9171516b6ea18e68c6d
2017-05-24 20:40:38 -07:00
Victor Gao
f5c853a552 apply clang-tidy modernize-use-override
Summary:
This is generated by applying clang-tidy `-checks=modernize-use-override` to all the c++ code in project eden.
It enforces the use of the keywords `virtual`, `verride` and `final` in a way compliant to the style guide.

Reviewed By: igorsugak

Differential Revision: D5108807

fbshipit-source-id: 596f2d73f1137de350114416edb1c37da5423ed5
2017-05-23 16:10:26 -07:00
Eric Niebler
27c4156b1f Add FOLLY_NODISCARD for [[nodiscard]] attribute when it exists, FOLLY_WARN_UNUSED_RESULT uses FOLLY_NODISCARD.
Summary: The `nodiscard` attribute was added to standard C++ in C++17. Prefer the standard formulation when it is available; otherwise, use `__attribute__((__warn_unused_result__))` on compilers that support the GNU extensions, and `_Check_return_` on MSVC. The old `FOLLY_WARN_UNUSED_RESULT` is now expands to `FOLLY_NODISCARD`.

Reviewed By: yfeldblum

Differential Revision: D5105137

fbshipit-source-id: 9aa22e81cd9f0b89f9343433aeae3ba365227ccb
2017-05-23 09:05:33 -07:00
Adam Simpkins
eb1a2b671c minor clean up to GitIgnoreStack handling
Summary:
Make sure we use pointers to const GitIgnoreStack objects when possible.

Also change the code to store the root GitIgnoreStack object for a diff()
operation in the DiffContext object, instead of having EdenMount::diff()
allocate it separately on the heap.  This will make it easier to consolidate a
bit more logic in the DiffContext class in the future.  In particular, I
suspect we will want a version of diff() that only works on one portion of the
tree.  Putting more of the functionality in DiffContext will make it slightly
easier to share code between the full-mount diff and the subtree diff
functions.  This also happens to save a memory allocation for now.

Reviewed By: wez

Differential Revision: D4968833

fbshipit-source-id: 1dc33b3d44cdf00e93b22d810c3a736d27c13638
2017-04-28 19:21:34 -07:00
Adam Simpkins
a6ae3edab9 move eden/utils and eden/fuse into eden/fs
Summary:
This change makes it so that all of the C++ code related to the edenfs daemon
is now contained in the eden/fs subdirectory.

Reviewed By: bolinfest, wez

Differential Revision: D4889053

fbshipit-source-id: d0bd4774cc0bdb5d1d6b6f47d716ecae52391f37
2017-04-14 11:39:02 -07:00
Adam Simpkins
4bb5948640 fix an invalid memory access in the checkout code
Summary:
Fix a subtle crash during checkout when handling newly added entries that
already exist in the working directory: CheckoutAction passed the entry name to
checkoutUpdateEntry() as a PathComponentPiece.  However, this
PathComponentPiece could refer to the entry name owned by newScmEntry_, and it
also passed newScmEntry_ into checkoutUpdateEntry() as an rvalue reference.
As a result, if the string data was stored invalidated by the move the name
would no longer be valid when checkoutUpdateEntry() tried to use it.

This bug is triggered by doing an "hg update --clean", where a file added in
the destination commit already exists on disk, and has an entry name of 23
characters or less.  (The 23 character limit is fbstring's upper bound on
small string optimizations, where it will store the string data inline in the
object, causing it to be invalidated on move.)

This also fixes a crash in a VLOG() statement when the verbose log level for
TreeInode.cpp was set to 4 or greater.

Reviewed By: bolinfest

Differential Revision: D4882544

fbshipit-source-id: 917ede6eeae2224aaa0724b8b30324f3c3a5c924
2017-04-13 17:34:38 -07:00
Adam Simpkins
6d4d187deb an "eden debug" CLI command and thrift APIs to support it
Summary:
This diff adds a new "eden debug" command, with a few subcommands:

- "eden debug inode": Report information about currently loaded inodes
- "eden debug tree": Report data about source control Tree objects
- "eden debug blobmeta": Report metadata about source control Blob objects
- "eden debug blob": Report the contents of source control Blob objects

This diff also includes the thrift APIs in edenfs to support these commands.

Reviewed By: bolinfest

Differential Revision: D4760528

fbshipit-source-id: 7dc2bd6e0e952ba6fb61702c672fb9417d603ffa
2017-04-03 15:50:32 -07:00
Wez Furlong
7c6f9608c2 add basic mknod support
Summary:
this is the bare minimum to support creating unix domain sockets.

We only support using mknod to create a unix socket; other uses will yield an error.

I've added an rdev field as a sibling of the existing mode field that we track,
as that is the additional parameter that we need to track as part of the
special file node.

Special file nodes are tracked in the overlay as empty files.

Reviewed By: bolinfest

Differential Revision: D4774099

fbshipit-source-id: 0824b7e509063faa8bede7aff82a7c51930c4f83
2017-03-30 23:53:05 -07:00
Wez Furlong
4235784907 add .eden "magic" dir
Summary:
It's not really magic because we don't have a virtual directory
inode base any more.  Instead, we mkdir and populate it at mount time.

What is slightly magical about it is that we give it some special powers:

* We know the inode number of the eden dir and prevent unlink operations
  on it or inside it.
* The .eden dir is present in the contents of the root inode and will
  show up when that directory is `readdir`'d
* When resolving a child of a TreeInode by name, we know to return the
  magic `.eden` inode number.  This means that it is possible to `stat`
  and consume the `.eden` directory from any directory inside the eden
  mount, even though it won't show up in `readdir` for those child dirs.

The contents of the `.eden` dir are:

* `socket` - a symlink back to the unix domain socket that our thrift
  server is listening on.  This means that it is a simple
  `readlink(".eden/socket")` operation to discover both whether a directory
  is part of an eden mount and how to talk to the server.

* `root` - a symlink back to the root of this eden mount.  This allows
  using `readlink(".eden/root")` as a simple 1-step operation to find
  the root of an eden mount, and avoids needing to walk up directory
  by directory as is the common pattern for locating `.hg` or `.git`
  dirs.

Reviewed By: simpkins

Differential Revision: D4637285

fbshipit-source-id: 0eabf98b29144acccef5c83bd367493399dc55bb
2017-03-24 23:07:42 -07:00
Adam Simpkins
b6fe1a5111 update EdenMount::diff() to process .gitignore files
Summary:
This updates the diff() logic to process gitignore rules.

The bulk of the existing TreeInode::diff() was moved into a
TreeInode::computeDiff() function.  TreeInode::diff() now loads the gitignore
rules for this directory before calling computeDiff().  The argument list for
computeDiff() was now getting slightly unwieldy, so I created a new DiffContext
class to hold some of the arguments that are the same for the duration of the
entire diff operation.  This resulted in some rather mechanical changes through
the computeDiff() and DeferredDiffEntry code to update the argument lists.

Reviewed By: wez

Differential Revision: D4744690

fbshipit-source-id: c4981d9f49878b522e0b3faf35de837739066f3c
2017-03-24 13:50:09 -07:00
Adam Simpkins
d101f404dc add an EdenMount::diff() method
Summary:
This begins adding an EdenMount::diff() method, which walks through the inode
tree and reports differences from the current source control tree state.

My intent is to eventually update the Dirstate code to use this diff()
function, and to remove the existing getModifiedDirectories() logic.  The
getModifiedDirectories() code is currently incorrect, as it reports
materialized directories, which is not the same as directories that are
modified from the current source control state.

The ignore processing logic is not currently implemented in EdenMount::diff(),
but it should be relatively straightforward to add in a subsequent diff.

Reviewed By: bolinfest

Differential Revision: D4726048

fbshipit-source-id: ad0bb3b5d72bb3830f60fc2b2e56a81217c35353
2017-03-21 12:06:44 -07:00
Adam Simpkins
c8ea0d5ba6 implement removing directories during checkout
Summary:
Update the TreeInode and CheckoutAction to correctly be able to remove
directories during checkout operations.  This handles both removing directories
that are newly empty as a result of the checkout, and directories that are
replaced with a file or symlink.

This also refactors the rmdir/unlink code a bit so we can share some of its
logic for doing directory removal during the checkout operation.

Reviewed By: bolinfest

Differential Revision: D4708607

fbshipit-source-id: 3b9dd9cc3536845dad0d9278e3c5d3ac1ed04570
2017-03-17 17:13:20 -07:00
Adam Simpkins
d1e1e4c621 refactor FileInode to avoid using its parent's TreeInode::Entry
Summary:
Refactor FileInode and FileData so that they no longer store the
TreeInode::Entry that refers to this file.  The TreeInode::Entry is owned by
the parent TreeInode and is not safe to access without holding the TreeInode
contents_ lock, which the FileInode code never did.  Additionally, once a
FileInode is unlocked the TreeInode::Entry is destroyed.  Previously the
FileInode code would retain its pointer to this now invalid data, and could
still dereference it.

In the future I think it might be worth refactoring the FileInode/FileData
split a bit more, but this at least addresses the issues around invalid
accesses to entry_.

Reviewed By: bolinfest

Differential Revision: D4688058

fbshipit-source-id: 17d5d0c4e756afc6e3c4bb279cb1bb5231f3134f
2017-03-10 18:29:29 -08:00
Adam Simpkins
90b44c1ec2 remove TreeInode::entry_
Summary:
Remove the TreeInode::entry_ member variable.  This was a pointer to the
TreeInode::Entry object representing this inode in the parent TreeInode.

However, it isn't safe for a child Inode to access the TreeInode::Entry owned
by its parent.  This Entry object is supposed to be protected by the parent
TreeInode's contents_ lock, and the child inode never held this when accessing
the Entry.

This updates the TreeInode code to never use entry_ any more.  I will work on
removing FileInode::entry_ in a subsequent diff.

This did require changing the overlay materialization code some.  Previously
the checkout code directly modified entry_ to inform the parent TreeInode if
the child was materialized or not.  Now we have to more explicitly tell the
parent TreeInode about changes to each child's materialization state.  With
this change we now keep the overlay data on disk more consistent during the
checkout process.  We should now always have overlay data for children inodes
on disk whenever the parent thinks they are materialized.  We may end up
writing out TreeInode overlay data frequently during the checkout process,
however.  We might be able to improve this in the future.  For now it seemed
simpler and safer to just update the data frequently to make sure it stays
consistent.

Reviewed By: bolinfest

Differential Revision: D4688055

fbshipit-source-id: d08a14b9304ac49826f0897a0b53281177d9d9f4
2017-03-10 18:29:29 -08:00
Adam Simpkins
2369f6f810 address some issues with materializing inodes
Summary:
This changes a couple aspects of the materialization process:

- Write out child files in the overlay before their parent.  If we throw an
  exception or crash partway through this process, it is better to have the
  child not marked materialized in its parent, rather than to have the parent
  indicate that the child is materialized but to not actually have any overlay
  data for the child.  In the former case we will still load the correct child
  data the next time we need to, but in the latter case we would fail to load
  the child correctly.

- Hold the rename lock while materializing our parent directories, to ensure
  that we materialize the correct parent, and it cannot change while we are
  trying to perform the materialization.

- Make the parent responsible for modifying the child's TreeInode::Entry.  This
  data is owned by the parent and is protected by the parent's contents_ lock.
  The child really shouldn't ever be directly accessing this data without
  holding the parent's contents_ lock.

Reviewed By: bolinfest

Differential Revision: D4688057

fbshipit-source-id: 2662f79cb7d7febb086f4e0888a3d96a580c4bfa
2017-03-10 18:29:29 -08:00
Adam Simpkins
aec52ad41d update unlink() to load the child inode before removing it
Summary:
Loading the child inode is necessary to avoid race conditions with other
threads that may be currently trying to load the child inode in question.

This updates the code so that rmdir() and unlink() now share most of their
implementation.

Reviewed By: bolinfest

Differential Revision: D4664110

fbshipit-source-id: 871ca7b3c22819b24bc2639d9550bb45f6541f50
2017-03-08 17:09:36 -08:00
Wez Furlong
c543f89404 add symlink support to the overlay
Summary:
Previously, we would only allow you to consume a symlink that was
checked into a revision, but not allow you to create a new one.

This diff adds support for making new symlinks.

It turns out that the code that we had for readlink had an unused code path for
reading an actual symlink out of the overlay.  My first pass at this diff tried
to make the materialization code generate such a symlink, but it was breakin
some other assumptions in the rest of the code.

This version of the code just stores the symlink target in the file contents.
This means that we can simplify readlink to just calling `readAll` on the
underlying file data, and that will load the contents out of the storage layer
if the file wasn't materialized.  This helps simplify things a bit more.

Reviewed By: bolinfest, simpkins

Differential Revision: D4604016

fbshipit-source-id: 3138d0f9880639d2bbeaf4bb03bef3f021c3ecb3
2017-03-02 08:18:45 -08:00
Adam Simpkins
82d8d57ea7 handle forced checkout of newly added files with conflicts
Summary:
This updates CheckoutAction to make the old TreeEntry object optional.
This is necessary to support situations where the entry did not exist in the
old source control tree, but does exist in the new tree and also exists locally
on the file system.  This situation is always a conflict, so it only applies
when a force checkout is being done.

This diff also refactors the TreeInode::computeCheckoutActions() logic to
combine the processNewEntry/processRemovedEntry/processEntry lambdas into a
single function, as suggested in the code review for D4538516.

Reviewed By: wez

Differential Revision: D4577924

fbshipit-source-id: 9435205b541a12c75a8b9bd2b2b599a339a2f6c8
2017-02-22 12:21:48 -08:00
Adam Simpkins
0687431924 implement EdenMount::checkout()
Summary:
This is the initial code for implementing checkout.

This isn't quite 100% implemented yet, but I think it's worth checking in this
code as-is, and getting the remaining functionality done in separate diffs.
In particular, a few operations aren't implemented:
- Removing a directory that was deleted in the new revision
- Replacing a directory that was replaced with a file or symlink in the new
  revision
- When doing a forced update, replacing a file or directory that did not exist
  in the old revision, but that was created locally in the working directory,
  and also exists in the new revision.

Reviewed By: wez

Differential Revision: D4538516

fbshipit-source-id: 5bb4889b02f23ab2048fcae2c8b7614340181aa6
2017-02-15 20:33:31 -08:00
Adam Simpkins
fed342da30 store overlay files using inode numbers instead of paths
Summary:
Refactor the Overlay code to store data using inode numbers rather than the
affected file's path in the repository.  This simplifies the TreeInode code a
bit, as we no longer have to rename overlay files to stay in sync with the file
paths.  This also eliminates some crashes when trying to update overlay files
for inodes that have been unlinked (and hence no longer have a path).  This
also includes a few fixes to avoid writing journal entries for unlinked files
too.  Additionally this contains a few fixes to how mode bits are stored in the
overlay, and fixes a bug where create() was ignoring the mode argument.

Reviewed By: wez

Differential Revision: D4517578

fbshipit-source-id: c1e31497dcf62c322b0deff72b0a02675b0509ab
2017-02-10 14:17:52 -08:00
Adam Simpkins
6920577f4a remove TreeInode::getInode()
Summary:
InodeBase::getNodeId() already returns the inode number, so there is no need
for the TreeInode subclass to provide an alternatively-named method that does
the same thing.

Reviewed By: bolinfest

Differential Revision: D4500215

fbshipit-source-id: fbc595cf9e8f43efe44ed352a97e3a4974b5aed0
2017-02-10 13:36:52 -08:00
Adam Simpkins
8b4c984b28 always load affected inodes in rename(), and update lock ordering
Summary:
This updates the TreeInode::rename() code to handle concurrency better.
In particular:

- The code now ensures that both the source inode being renamed and destination
  inode (if it exists) are loaded.  This simplifies issues when an inode is
  being loaded at the same time a rename is in progress.  This ensures that any
  pending load is processed before the rename takes place.  (All promises for
  the load might not be fulfilled before the rename completes, but the relevant
  TreeInode and InodeMap data structures are updated before the rename occurs.)

  This does mean that the rename code potentially might have to retry several
  times if the inode it began loading is no longer the affected source or
  destination or child once the load completes.  However, this seems like a
  reasonable trade-off, compared to dealing with the complications that would
  arise with the load code having to handle renames occuring before load
  completion.

- The code now implements proper lock ordering, to avoid acquiring locks in
  conflicting orders that might cause deadlock with other threads also trying
  to acquire the same locks.  The InodeLocks.md document has been updated to
  clarify the TreeInode lock ordering requirements.

Reviewed By: wez

Differential Revision: D4493526

fbshipit-source-id: 627393fafad90eb551aea62be7762d59ed043abe
2017-02-03 18:35:03 -08:00
Adam Simpkins
4a6aaa5de4 load all materialized inodes when starting a mount point
Summary:
As part of the mount process, make sure we load InodeBase objects for all files
in the mount that are already materialized.

Other parts of the code assume that InodeBase objects are always loaded for
materialized files.  We never unload materialized inodes, but if the mount
point was unmounted then remounted we previously did not ensure to load the
materialized InodeBase objects.  This diff makes sure we load all materialized
inodes before starting the mount.

Reviewed By: bolinfest

Differential Revision: D4461193

fbshipit-source-id: 70d06fd01e2df333ce2816d5d7a392b0a5d6e1e6
2017-01-25 16:56:12 -08:00
Adam Simpkins
f8042c24d4 clean up some subtle issues with inode loading completion
Summary:
Fix two issues with inode load completion:

1) Make sure we release the parent's TreeInode lock before fulfilling promises
waiting on the inode load to complete.  Otherwise this can result in deadlock
if the promises have callbacks that then try to acquire the TreeInode lock.

2) Use unique_ptr<InodeBase> in the load completion code before we have
inserted the Inode into the InodeMap, rather than using InodePtr.  The new
InodePtr class relies on the InodeMap to handle ownership, and it cannot
destroy Inode objects unless they are in the InodeMap.  Using a unique_ptr
instead ensures that the InodeBase will be destroyed properly if an error
occurs between when we construct the InodeBase and when we insert it into the
map.

Reviewed By: bolinfest

Differential Revision: D4427889

fbshipit-source-id: 2627a4956735f4acebe5c259abd8de0430ff6177
2017-01-25 16:56:12 -08:00
Adam Simpkins
d1556c3601 implement Future-based recursive Inode lookup
Summary:
Rename the current EdenMount::getInodeBase() function to
EdenMount::getInodeBaseBlocking() and add a new getInodeBase() function that
performs the lookup asynchronously and returns a Future<InodePtr>.

This is implemented with a TreeInode::getChildRecursive() function that allows
asynchronous recursive lookups at any point in the tree.

Reviewed By: bolinfest

Differential Revision: D4427855

fbshipit-source-id: aca55e681a48c848b085b7fc6a13efe6cf0a4e3a
2017-01-25 16:56:12 -08:00
Adam Simpkins
20aaa1e2b8 Add InodeBase::getParent()
Summary:
Add methods to InodeBase to get the parent of the current Inode, and remove the
existing TreeInode::getParent() function.  The old TreeInode parent_ member was
never updated properly after rename or unlink operations, so it could return
incorrect information.

Reviewed By: bolinfest

Differential Revision: D4427103

fbshipit-source-id: cb66a014f745b4af31033e0a3c5405e29791b869
2017-01-25 15:06:05 -08:00
Adam Simpkins
251da81f36 update all copyright statements to "2016-present"
Summary:
Update copyright statements to "2016-present".  This makes our updated lint
rules happy and complies with the recommended license header statement.

Reviewed By: wez, bolinfest

Differential Revision: D4433594

fbshipit-source-id: e9ecb1c1fc66e4ec49c1f046c6a98d425b13bc27
2017-01-20 22:03:02 -08:00
Adam Simpkins
09e9aa0819 add a mountpoint-wide rename lock
Summary:
This lock protects all operations that change the location of existing inodes
(rename(), unlink(), and rmdir()).  This is needed to avoid race conditions
during rename operations.

I also included some FIXME comments about properly updating location
information for unloaded inodes.  These should be taken care of in a subsequent
diff.

Reviewed By: wez

Differential Revision: D4361197

fbshipit-source-id: 5aaa1b8250f196b23207be8f3c0fd7f2603e6ae8
2017-01-17 15:03:20 -08:00
Adam Simpkins
a598e8c334 implement Inode unloading
Summary:
This updates the InodePtr and InodeBase code to actually implement Inode
unloading and destruction.

At the moment we keep Inode objects as long as possible, and only unload them
during shutdown, or when the last reference to an unlinked inode goes away.
However, it should be straightforward to add on-demand unloading in the future
for Inodes that have not been accessed in a while.  The
TreeInode::unloadChildrenNow() function provides a template for what this would
look like (it would simply need to be changed to check an access time when
doing on-demand unloading).

Reviewed By: wez

Differential Revision: D4360765

fbshipit-source-id: a46b355f0ac0c25f873a156e62af5184317de735
2017-01-17 15:03:20 -08:00
Adam Simpkins
3a73253057 add new InodePtr classes
Summary:
This defines our own custom smart pointer type for Inode objects.  This will
provide us with more control over Inode lifetime, allowing us to decide if we
want to unload them immediately when they become unreferenced, or keep them
around for a while.

This will also allow us to fix some memory management issues around EdenMount
destruction.  Currently we destroy the EdenMount immediately when it is
unmounted.  This can cause issues if other parts of the code are still holding
references to Inode objects from this EdenMount.  Our custom InodePtr class
will also allow us to delay destroying the EdenMount until all of its Inodes
have been destroyed.

This diff adds the new pointer types and updates the code to use them, but does
not actually implement destroying unreferenced inodes yet.  The logic for that
has proven to be slightly subtle; I will split it out into its own separate
diff.

Reviewed By: wez

Differential Revision: D4351072

fbshipit-source-id: 7a9d81cbd226c9662a79a2f2ceda82fe2651f312
2017-01-17 15:03:20 -08:00
Adam Simpkins
0156f01d51 Update InodeBase to contain a pointer to its EdenMount
Summary:
Add an EdenMount* member variable to InodeBase.  Previously each TreeInode kept
a pointer to its EdenMount, and this moves that into the InodeBase class.

This is needed to support upcoming diffs that will change InodeBase memory
management.  InodeBase objects will be responsible for notifying the InodeMap
when they become unreferenced.

Reviewed By: bolinfest

Differential Revision: D4348079

fbshipit-source-id: 6bf7ea908c6096aa2bca5b21290c09cbd58d5af7
2016-12-22 15:36:29 -08:00
Adam Simpkins
5b346bbff2 update code to use InodeMap
Summary:
This updates all of the eden code to use the new InodeMap class.  This replaces
the InodeNameManager class and the unordered_map previously stored in the
EdenDispatcher.

Reviewed By: bolinfest

Differential Revision: D4325750

fbshipit-source-id: d80ae7581ba79ca2b63155e184995a3e83e85dc1
2016-12-22 15:36:29 -08:00
Adam Simpkins
435a0ca2a1 introduce a new InodeMap class
Summary:
This diff starts adding a new InodeMap class.  This class will eventually
consolidate the functionality of InodeNameMap plus the inode map stored in
EdenDispatcher.

This new class will bring several new benefits:

- All inode mapping logic consolidated into a single class, with a single lock
  protecting the maps.
- A well-defined model for loaded vs unloaded inodes.  InodeMap explicitly
  tracks inodes that have InodeBase objects created for them vs inodes that
  have an inode number allocated (for FUSE) but do not have an InodeBase object
  in memory.  This will make it possible to unload Inode objects on demand to
  reduce memory usage.
- Tracking of pending loads, and de-duplicating load requests.  This ensures
  that only one Inode object ever exists for a given inode number / path.  If a
  second request to load an Inode arrives when a previous load request is still
  in progress, InodeMap deals with this situation properly.
- Better support for using Inode objects without FUSE.  With the old code,
  attempts to interact with Inode objects without going through the FUSE
  dispatch (say, when processing a thrift call) could result in inconsistent
  state.  New inodes created would not be put into the EdenDispatcher map,
  which could result in problems.
- More convenient child inode access from TreeInode.  With this change, the
  TreeInode class can easily tell which of its children are loaded.  This makes
  it easier to do tasks which only need to operate on existing loaded inode
  state (for instance, dirstate computation).
- Support for saving and loading state, to implement graceful restart..
  InodeMap provides a central place to write out inode state on shutdown and
  restoring it on startup.  Saved inodes can easily be restored to an
  "unloaded" state on startup.  This code is not implemented yet as part of
  this diff, but it should be straightforward to add in future diffs.

Reviewed By: bolinfest

Differential Revision: D4318060

fbshipit-source-id: d9b16430fc8367e3516e788d1e991e5163aa6997
2016-12-22 15:36:29 -08:00
Adam Simpkins
f8930c5325 fix Dispatcher::symlink() API
Summary:
Fix Dispatcher::symlink() to accept the symlink contents as a StringPiece
rather than a PathComponentPiece.  symlink contents can be any arbitrary
string, and are not required to be a valid, normalized path name.

Reviewed By: wez

Differential Revision: D4325380

fbshipit-source-id: 88448bee50ea192c06442dc70042c7d17d49a12f
2016-12-14 15:36:11 -08:00
Adam Simpkins
007726931b add a new InodeError class
Summary:
InodeError is a subclass of std::system_error that accepts an InodePtr to the
inode that it refers to.  This makes it easier to construct error objects that
retain information about the inode they refer to.

InodeError also avoids computing the inode path until the error message is
actually needed.  This should make it less expensive in cases where errors are
thrown and handled internally without ever using the human-readable error
message.  It is possible that the file may have been renamed or unlinked by the
time the error message is computed.  However, this race condition might still
exist even if we computed the path at the time when the error is constructed.
getLogPath() will construct a usable human-readable string even if the file has
been unlinked.

Reviewed By: wez

Differential Revision: D4325043

fbshipit-source-id: c9683a80b022f281ca4583a9b7f73b15277335bb
2016-12-14 15:36:11 -08:00
Adam Simpkins
89fb0f811b add InodePtr, TreeInodePtr, and FileInodePtr type names
Summary:
Define InodePtr, TreeInodePtr, and FileInodePtr as aliases for std::shared_ptr
of the underlying inode type.  This also updates all of the code to use these
new type names.

This will make it easier swap out std::shared_ptr with a custom pointer type in
the future.  (I believe we will need a custom type in the future so that we
can have more precise control of the reference counting so we can load and
unload Inode objects on demand.  std::shared_ptr::unique() doesn't quite
provide the flexibility we need, and is also being deprecated in C++17.)

Reviewed By: bolinfest

Differential Revision: D4297791

fbshipit-source-id: 1080945649290e676f62689592159f1166159b20
2016-12-12 17:50:35 -08:00
Adam Simpkins
e7b2e8bd52 update InodeBase to track its path
Summary:
This updates the InodeBase code to track its location in the filesystem.
Since we do not support hard links, each inode has a single path where it
exists.

Tracking this data allows us to implement getPath() as a method of InodeBase.

This code is not really complete yet, but it seems worth getting the current
code in as-is.  The location data is not updated properly on unlinks or
renames, but it looks like the existing InodeNameManager code does not get
updated either.  I am working on some additional refactoring of inode object
management, and it will be easier to come back and fix the unlink and rename
handling after this refactoring is further along.

Reviewed By: bolinfest

Differential Revision: D4297591

fbshipit-source-id: 82ceb326e4f9c376f627b1d8f49bb7db3cfc2b0b
2016-12-12 17:50:35 -08:00
Adam Simpkins
da04640287 move InodeBase from eden/fuse to eden/fs/inodes
Summary:
Move the InodeBase class from the lower-level fusell code up to the
eden/fs/inodes layer, now that everything else that uses it is in
eden/fs/inodes.

I plan to start changing the ownership model of inode objects a bit, and this
will allow the InodeBase class to interact with EdenDispatcher and other
classes in eden/fs/inodes.

Reviewed By: bolinfest

Differential Revision: D4283392

fbshipit-source-id: 9e1d6fb81dc223f905847cbe8d165a40ad0aca4d
2016-12-07 20:05:20 -08:00
Adam Simpkins
f9a99e0ba1 remove fusell::DirInode and fusell::FileInode
Summary:
Now that the EdenDispatcher class has been moved into eden/fs, we no longer
need the distinction between TreeInode and fusell::DirInode, and FileInode and
fusell::FileInode.

This diff deletes the fusell versions of these classes, and updates all of the
code to always directly use TreeInode and FileInode.  This allows us to get rid
of the remaining dynamic_casts between these pairs of classes.

Reviewed By: bolinfest

Differential Revision: D4257165

fbshipit-source-id: e2b6f328b9605ca0e2882f5cf7a3983fb4470cdf
2016-12-01 17:52:31 -08:00
Wez Furlong
e54df2e422 add getMaterializedEntries thrift call
Summary:
Adds a thrift call that returns the list of materialized entries from the whole tree.

This is intended to be plugged into the mercurial dirstate extension.

Reviewed By: simpkins

Differential Revision: D3851805

fbshipit-source-id: 8429fdb4eeccc32928e8abc154d4e6fd49343556
2016-09-26 13:52:24 -07:00
Wez Furlong
9c79b74456 eden: re-do overlay serialization
Summary:
we now serialize the overlay data for each directory independently.

When we mount, we try to load the root overlay data.  The children are lazy
loaded as the inodes are instantiated.

Structural changes cause the overlay data for the impacted dirs to get saved out.

I need to make a pass over this to fixup comments and so on, I just wanted to get this diff out first.

I moved the overlay stuff from `eden/fs/overlay` -> `eden/fs/inodes` since most
of the overlay-ness is handled in `TreeInode` now; the `Overlay` class is
really just for carrying around the paths and providing the serialization
helpers.

Reviewed By: simpkins

Differential Revision: D3787108

fbshipit-source-id: f0e089a829defd953535b9d0a96b102ac729261b
2016-09-09 16:57:58 -07:00
Wez Furlong
e6239f63c4 eden: merge overlay into the inode objects
Summary:
It was starting to get pretty complex to manage locking across the
inodes, filedata, overlay and soon the journal, so as a simplifying step, this
folds data that was tracked by the overlay into the TreeInode itself.

This is the first diff in a short series for this.  This one:

1. Breaks the persistent overlay information, so shutting down eden and
   bringing it back up will lose your changes (to be restored in the
   following diff)
2. Allows deferring materialization of file data in more cases
3. Allows renaming dirs.

The approach here is now to keep just one source of information about the
directory contents; when we construct a TreeInode we import this data from the
Tree and then apply mutations to it locally.

Each inode can be mutated indepdently from others; we only need to lock the 1,
2 or 3 participating inodes in the various mutation operations.

I'll tackle persistence of the mutations in the following diff, but the high
level plan for that (to help understand this diff) is to always keep the
directory inodes for mutations alive as inode objects.  We make use of the
canForget functionality introduced by D3774269 to ensure that these don't
get evicted early.   On startup we'll load this information from the overlay
area.

This model simplifies some of the processing around reading dirs and looking up
children.

Since the overlay data now tracks the appropriate tree or content hash
we can be much more lazy at materializing data, especially in the rename
case.  For example, renaming "fbcode" to "fbcod" doesn't require us to
recursively materialize the "fbcode" tree.

Depends on D3653706

Reviewed By: simpkins

Differential Revision: D3657894

fbshipit-source-id: d4561639845ca93b93487dc84bf11ad795927b1f
2016-09-09 16:57:58 -07:00
Wez Furlong
174d0b9b0a eden: assign our own file handle numbers and track all file handles
Summary:
Previously we would simply report the raw pointer address to the kernel and
rely on it to return that same number to us as the file handle, and make sure
that it told us to shut down the handle when it was closed.

This meant that we had no real idea about which files were still open.

For our future live upgrade plans we need to be able to know this so that we
can transfer the appropriate information to our replacement process.

To facilitate this this diff implements a FileHandleMap class that will assign
file handle numbers and keep track of the instances.  The number assignment
strategy is the same as it used to be in the common case: we take the address
of the newly created instance and use that 64-bit number as the file handle
number.  However, in the future when we transfer the mapping to a new process,
we may experience a collision when subsequently opening a file handle.  To deal
with that, we have a bounded number of attempts to assign a random file handle
number.

We don't yet offer a means to iterate the map, but it would be trivial to
expose such an accessor when we're ready to use it.

Since we now keep track of these things via shared_ptr this changes the
appropriate portions of the fuse interface from unique_ptr to shared_ptr.

Reviewed By: simpkins

Differential Revision: D3602364

fbshipit-source-id: dd996339c2838225a2caeee9da16ef99a06c1e2b
2016-07-26 10:00:11 -07:00
Wez Furlong
c5540e446a eden: implement rename for files, add test for sed -i
Summary:
Implements basic rename(2) support.  We only do this for files at this
time as directory renames require that we recursively materialize a tree and
are a bit more complex.  I'll look at that in a follow-on diff; there's
potential for optimizing it to avoid eager materialization, but that depends on
the trie work that I'm tackling concurrently with this.

rename for files is the last piece needed to allow `sed -i` to operate correctly.

Reviewed By: bolinfest

Differential Revision: D3515361

fbshipit-source-id: 9c8cc5f9b8db6b5a9372ca9286336647f50490f8
2016-07-05 19:54:21 -07:00
Wez Furlong
59892c395f eden: implement unlink and rmdir
Summary:
Despite being handy things for filesystems in general, these are
needed to support the `sed -i` integration test.

Reviewed By: bolinfest

Differential Revision: D3513754

fbshipit-source-id: 505b4bd58b254141e2ef996f01e3347fc1a77584
2016-07-05 19:54:21 -07:00
Adam Simpkins
781936eba5 fix uninitialized inode numbers and other data in stat() responses
Summary:
This fixes inode number handling problems in TreeInode and TreeEntryFileInode.
Previosly these classes each had an ino_ member variable, despite deriving from
InodeBase which has its own (private) ino_ member.

TreeEntryFileInode never actually initialized its own local ino_ variable.
This was causing problems for many applications which use inode numbers to
cache file data.  TreeEntryFileInode returned garbage data in the inode field,
resulting in incorrect cache collisions.

This fixes the inode handling, and also fixes the stat data returned by
FileData.  It now sets the uid, gid, and inode fields correctly.  It 0s out
several other fields rather than leaving them uninitialized.

Reviewed By: bolinfest

Differential Revision: D3455126

fbshipit-source-id: 631276b01676733f96035bc153219ef84406dcc9
2016-06-20 13:40:02 -07:00
Adam Simpkins
1eed0364e3 always show tree contents for (non-opaque) directories in the overlay
Summary:
If a directory is present in the overlay, we still need to check if a TreeEntry
exists from the source control data structures.  Previously this was causing us
to incorrectly report directories as empty if they exist in the local overlay,
even when they had contents from the main Tree.

Reviewed By: wez

Differential Revision: D3434219

fbshipit-source-id: f872f90075602dfdc7b217f50eefcd7c248512e7
2016-06-15 14:24:12 -07:00
Adam Simpkins
32f4c458fe begin adding a new ObjectStore class
Summary:
Add a new ObjectStore class, which will eventually contain both a LocalStore
and a BackingStore.  The LocalStore will be a cache of data loaded from the
authoritative BackingStore.  The ObjectStore API will hide the work of querying
the BackingStore and updating the LocalStore when data is not already available
in the LocalStore.

For now ObjectStore only contains the LocalStore, but I will add BackingStore
functionality in subsequent diffs.  This diff simply updates all call sites to
use the ObjectStore instead of directly accessing the LocalStore.

Reviewed By: bolinfest

Differential Revision: D3403898

fbshipit-source-id: 47b8c51a7717a4c7c29911a7085b382521a8c0db
2016-06-08 19:01:13 -07:00
Wez Furlong
ff4bc88da6 eden: remove InodeNamgeManager singleton
Summary:
We look this up via the mount point or eden mount object instead.

I've also removed the mercurial library stuff that was added to support the now defunct lamehg fuse we had in the earlier days.
simpkins' new importer doesn't use these and it resolves our CI mismatch issue.

Reviewed By: bolinfest

Differential Revision: D3349698

fbshipit-source-id: 5f4ec16b76042959cd1e3184f46bb3526fbaf74c
2016-05-25 19:34:16 -07:00
Adam Simpkins
53e821eb23 add an EdenMount class
Summary:
Add a new class to serve as a single location where we can store all
information about a single eden mount point.  Currently this contains the
MountPoint, LocalStore, and Overlay objects.  This allows the TreeInode class
to just store a single pointer to the EdenMount, rather than having to track
these three objects separately.

In the future we could consider also keeping a copy of the ClientConfig in the
EdenMount object, but I haven't done that for now.

Reviewed By: bolinfest

Differential Revision: D3321355

fbshipit-source-id: 8a39bb49822ca8e90c88b2a834b59230d2f91435
2016-05-20 10:34:07 -07:00
Wez Furlong
498a3b8aba eden: add mkdir support
Summary:
Enables mkdir in the overlay area.

I had to add some `lstat` calls in to the overlay dir reader because we depend
on knowing at least whether a node is a dir or not at the next level up.

When I run the test suite, the mounts are on my `/tmp` filesystem.  When I run
eden manually, they are on my `/data` filesystem.  The latter (xfs) does not
populate the type bits.  This meant that the test suite passed but manual
testing did not.

Adding the `lstat` calls is a little unfortunate.  On OS X there is a bulk
operation that combines `readdir` and `lstat` so that there are fewer syscalls.
We don't have an equivalent for Linux.

Reviewed By: bolinfest

Differential Revision: D3301532

fbshipit-source-id: e228f4a392f90aa491fec62e8b98471a8acecff2
2016-05-18 12:24:00 -07:00
Wez Furlong
103224b5df eden: remove naked pointers from FileInode::open and DirInode::opendir
Summary:
We still have naked pointers at the handoff to the kernel, but now
have a cleaner implementation at the level that we're going to be working at
day to day.

I also renamed `FileHandle::release` to `FileHandle::releasefile` so that it
isn't visually ambiguous with `std::unique_ptr::release` in the
`Dispatcher.cpp` code: `fh.release()` vs `fh->release()` look similar but are
dramatically different in behavior.

Reviewed By: bolinfest

Differential Revision: D3309455

fbshipit-source-id: f8cf055bcd51121048a20f0202988cf0aef1f085
2016-05-17 18:17:11 -07:00
Facebook Github Bot 5
2eeea32117 Initial commit
fbshipit-source-id: 2bcefbd0cd127cc5ea982e074ea6819d7aac3d7a
2016-05-12 14:09:13 -07:00