oh-my-git/card.gd

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2.1 KiB
GDScript3
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extends Node2D
var hovered = false
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var dragged = false
var drag_offset
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export var arg_number = 0
export var command = "" setget set_command
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export var description = "" setget set_description
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var _first_argument = null
var _home_position = null
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func _ready():
set_process_unhandled_input(true)
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position = get_viewport_rect().size
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func _process(delta):
if dragged:
var mousepos = get_viewport().get_mouse_position()
position = mousepos - drag_offset
func _unhandled_input(event):
if event is InputEventMouseButton:
if event.button_index == BUTTON_LEFT and event.pressed and hovered:
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dragged = true
game.dragged_object = self
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drag_offset = get_viewport().get_mouse_position() - global_position
get_tree().set_input_as_handled()
modulate.a = 0.5
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elif event.button_index == BUTTON_LEFT and !event.pressed and dragged:
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dragged = false
game.dragged_object = null
modulate.a = 1
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if get_viewport().get_mouse_position().y < get_viewport().size.y/2:
if arg_number == 0 :
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$"../..".terminal.send_command($Label.text)
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buuurn()
else:
move_back()
else:
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move_back()
func _mouse_entered():
hovered = true
func _mouse_exited():
hovered = false
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func set_command(new_command):
command = new_command
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$Label.text = command
func set_description(new_description):
description = new_description
$Description.text = description
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func move_back():
position = _home_position
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func buuurn():
queue_free()
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#$"..".draw_rand_card()
$"..".arrange_cards()
func dropped_on(other):
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var full_command = ""
match arg_number:
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1:
var argument = other.id
if ($Label.text.begins_with("git checkout") or $Label.text.begins_with("git rebase")) and other.id.begins_with("refs/heads"):
argument = Array(other.id.split("/")).pop_back()
full_command = $Label.text + " " + argument
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$"../..".terminal.send_command(full_command)
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buuurn()
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# 2:
# if _first_argument:
# full_command = $Label.text + " " + _first_argument + " " + other.id
# $"../Terminal".send_command(full_command)
# buuurn()
# else:
# _first_argument = other.id
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