mirror of
https://github.com/graninas/Hydra.git
synced 2024-11-27 17:25:21 +03:00
Merge remote-tracking branch 'origin/labyrinth_map' into labyrinth_map
This commit is contained in:
commit
41fc2eebc3
@ -228,3 +228,21 @@ For engines:
|
||||
|
||||
interpretor and language are from the original monad
|
||||
importing into different syntax: https://ghc.gitlab.haskell.org/ghc/doc/users_guide/exts/package_qualified_imports.html
|
||||
|
||||
|
||||
Bugs & fixes:
|
||||
|
||||
- When the 'map' command is called on the start of the game, a rendering error is occurred:
|
||||
> map
|
||||
!Player:(0,0)
|
||||
|
||||
- Probably, another bug: on the start of the game we don't have a map flag set on True, but the 'map' command tries to do something.
|
||||
|
||||
- Thread blocking when hitting a wormhole:
|
||||
labyrinth: InvalidOperation "Wormhole not found: 0"
|
||||
labyrinth: thread blocked indifinitely in an STM transaction
|
||||
|
||||
- Trailpoint: points are being added successfully but the trail number is not being enumerated (or maybe is not being rendered correctly):
|
||||
|
||||
1) Print "You don't have a map" when the map flag is not set (but the trailpoint should be calculated under the hood anyway)
|
||||
2)
|
||||
|
Loading…
Reference in New Issue
Block a user