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https://github.com/hasura/graphql-engine.git
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3136ffad1b
> ### Description Update `go.mod` to allow other packages to import [v2.0.0 versions](https://blog.golang.org/v2-go-modules). ### Changelog - [x] `CHANGELOG.md` is updated with user-facing content relevant to this PR. If no changelog is required, then add the `no-changelog-required` label. ### Affected components - [x] CLI https://github.com/hasura/graphql-engine-mono/pull/1584 GitOrigin-RevId: a5d17ad20289d1cd7217763f56ef3ba6552d69c4
150 lines
4.5 KiB
Go
150 lines
4.5 KiB
Go
package console
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import (
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"embed"
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"fmt"
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"html/template"
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"regexp"
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"github.com/pkg/errors"
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"github.com/gin-gonic/contrib/renders/multitemplate"
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"github.com/hasura/graphql-engine/cli/v2/version"
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)
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const (
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preReleaseVersion = "v1.0-alpha"
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unversioned = "unversioned"
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versioned = "versioned"
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)
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type TemplateProvider interface {
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// BasePath will return the basepath for the tempalate directory
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BasePath() string
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// This is the template filename eg: console.html, console2.html
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TemplateFilename() string
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// DoTemplateExist returns true if an asset exists at pathk
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DoTemplateExist(path string) bool
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LoadTemplates(path string, templateNames ...string) (multitemplate.Render, error)
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// GetTemplateVersion returns the template version tv required to render
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// the console html.
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GetTemplateVersion(v *version.Version) string
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// GetAssetsVersion returns the assets version av to be used in the
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// console template. This function is supposed to return the following:
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// > input -> output
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// > dev-build -> versioned/dev-build
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// > v1.0.0-beta.01 -> beta/v1.0
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// > v1.0.0-alpha.01 -> alpha/v1.0
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// > v1.2.1-rc.03 -> rc/v1.2
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// > v1.1.0 -> stable/v1.1
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GetAssetsVersion(v *version.Version) string
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GetAssetsCDN() string
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}
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// DefaultTemplateProvider implements the github.com/hasura/graphl-engine/cli/pkg/templates.DefaultTemplateProvider interface
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type DefaultTemplateProvider struct {
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basePath string
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templateFileName string
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consoleFS embed.FS
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}
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func NewDefaultTemplateProvider(basePath, templateFilename string, consoleFS embed.FS) *DefaultTemplateProvider {
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return &DefaultTemplateProvider{
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basePath: basePath,
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templateFileName: templateFilename,
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consoleFS: consoleFS,
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}
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}
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func (p *DefaultTemplateProvider) BasePath() string {
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return p.basePath
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}
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func (p *DefaultTemplateProvider) TemplateFilename() string {
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return p.templateFileName
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}
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// DoTemplateExist returns true if an asset exists at pathk
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func (p *DefaultTemplateProvider) DoTemplateExist(path string) bool {
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_, err := p.consoleFS.ReadFile(path)
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return err == nil
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}
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func (p *DefaultTemplateProvider) LoadTemplates(path string, templateNames ...string) (multitemplate.Render, error) {
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r := multitemplate.New()
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for _, templateName := range templateNames {
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templatePath := path + templateName
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templateBytes, err := p.consoleFS.ReadFile(templatePath)
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if err != nil {
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return nil, errors.Wrap(err, "error reading from file "+templatePath)
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}
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theTemplate, err := template.New(templateName).Parse(string(templateBytes))
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if err != nil {
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return nil, errors.Wrap(err, "error creating template"+path+templateName)
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}
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r.Add(templateName, theTemplate)
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}
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return r, nil
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}
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// GetTemplateVersion returns the template version tv required to render
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// the console html.
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func (p *DefaultTemplateProvider) GetTemplateVersion(v *version.Version) string {
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// pre-release builds
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if v.Server == "" {
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return preReleaseVersion
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}
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// tagged build
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if v.Server != "" {
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if v.ServerSemver != nil {
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return fmt.Sprintf("v%d.%d", v.ServerSemver.Major(), v.ServerSemver.Minor())
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}
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}
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// untagged version
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return unversioned
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}
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// GetAssetsVersion returns the assets version av to be used in the
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// console template. This function is supposed to return the following:
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// > input -> output
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// > dev-build -> versioned/dev-build
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// > v1.0.0-beta.01 -> beta/v1.0
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// > v1.0.0-alpha.01 -> alpha/v1.0
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// > v1.2.1-rc.03 -> rc/v1.2
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// > v1.1.0 -> stable/v1.1
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func (p *DefaultTemplateProvider) GetAssetsVersion(v *version.Version) string {
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// server has a version
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if v.Server != "" {
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// version is semver
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if v.ServerSemver != nil {
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// check for release channels
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preRelease := v.ServerSemver.Prerelease()
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channel := "stable"
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if preRelease != "" {
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var re = regexp.MustCompile(`^[a-z]+`)
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tag := re.FindString(preRelease)
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// cloud and pro will be tagged like v2.0.0-cloud.9
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// so, tag will be set as cloud/pro
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// then assets should be loaded from stable channel
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if tag != "" && tag != "cloud" && tag != "pro" {
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channel = tag
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}
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}
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return fmt.Sprintf("channel/%s/v%d.%d", channel, v.ServerSemver.Major(), v.ServerSemver.Minor())
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}
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// version is not semver
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return fmt.Sprintf("%s/%s", versioned, v.Server)
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}
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// server doesn't have a version - very old server :(
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return preReleaseVersion
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}
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func (p *DefaultTemplateProvider) GetAssetsCDN() string {
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return "https://graphql-engine-cdn.hasura.io/console/assets"
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}
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