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ReStructuredText
293 lines
9.3 KiB
ReStructuredText
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.. _sect-interp:
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***********************************
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Example: The Well-Typed Interpreter
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***********************************
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In this section, we’ll use the features we’ve seen so far to write a
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larger example, an interpreter for a simple functional programming
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language, with variables, function application, binary operators and
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an ``if...then...else`` construct. We will use the dependent type
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system to ensure that any programs which can be represented are
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well-typed.
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Representing Languages
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======================
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First, let us define the types in the language. We have integers,
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booleans, and functions, represented by ``Ty``:
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.. code-block:: idris
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data Ty = TyInt | TyBool | TyFun Ty Ty
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We can write a function to translate these representations to a concrete
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Idris type — remember that types are first class, so can be
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calculated just like any other value:
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.. code-block:: idris
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interpTy : Ty -> Type
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interpTy TyInt = Integer
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interpTy TyBool = Bool
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interpTy (TyFun a t) = interpTy a -> interpTy t
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We're going to define a representation of our language in such a way
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that only well-typed programs can be represented. We'll index the
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representations of expressions by their type, **and** the types of
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local variables (the context). The context can be represented using
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the ``Vect`` data type, so we'll need to import ``Data.Vect`` at the top of our
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source file:
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.. code-block:: idris
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import Data.Vect
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Expressions are indexed by the types of the local
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variables, and the type of the expression itself:
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.. code-block:: idris
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data Expr : Vect n Ty -> Ty -> Type
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The full representation of expressions is:
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.. code-block:: idris
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data HasType : (i : Fin n) -> Vect n Ty -> Ty -> Type where
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Stop : HasType FZ (t :: ctxt) t
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Pop : HasType k ctxt t -> HasType (FS k) (u :: ctxt) t
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data Expr : Vect n Ty -> Ty -> Type where
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Var : HasType i ctxt t -> Expr ctxt t
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Val : (x : Integer) -> Expr ctxt TyInt
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Lam : Expr (a :: ctxt) t -> Expr ctxt (TyFun a t)
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App : Expr ctxt (TyFun a t) -> Expr ctxt a -> Expr ctxt t
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Op : (interpTy a -> interpTy b -> interpTy c) ->
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Expr ctxt a -> Expr ctxt b -> Expr ctxt c
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If : Expr ctxt TyBool ->
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Lazy (Expr ctxt a) ->
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Lazy (Expr ctxt a) -> Expr ctxt a
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The code above makes use of the ``Vect`` and ``Fin`` types from the
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base libraries. ``Fin`` is available as part of ``Data.Vect``. Throughout,
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``ctxt`` refers to the local variable context.
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Since expressions are indexed by their type, we can read the typing
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rules of the language from the definitions of the constructors. Let us
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look at each constructor in turn.
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We use a nameless representation for variables — they are *de Bruijn
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indexed*. Variables are represented by a proof of their membership in
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the context, ``HasType i ctxt T``, which is a proof that variable ``i``
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in context ``ctxt`` has type ``T``. This is defined as follows:
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.. code-block:: idris
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data HasType : (i : Fin n) -> Vect n Ty -> Ty -> Type where
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Stop : HasType FZ (t :: ctxt) t
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Pop : HasType k ctxt t -> HasType (FS k) (u :: ctxt) t
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We can treat *Stop* as a proof that the most recently defined variable
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is well-typed, and *Pop n* as a proof that, if the ``n``\ th most
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recently defined variable is well-typed, so is the ``n+1``\ th. In
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practice, this means we use ``Stop`` to refer to the most recently
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defined variable, ``Pop Stop`` to refer to the next, and so on, via
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the ``Var`` constructor:
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.. code-block:: idris
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Var : HasType i ctxt t -> Expr ctxt t
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So, in an expression ``\x. \y. x y``, the variable ``x`` would have a
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de Bruijn index of 1, represented as ``Pop Stop``, and ``y 0``,
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represented as ``Stop``. We find these by counting the number of
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lambdas between the definition and the use.
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A value carries a concrete representation of an integer:
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.. code-block:: idris
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Val : (x : Integer) -> Expr ctxt TyInt
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A lambda creates a function. In the scope of a function of type ``a ->
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t``, there is a new local variable of type ``a``, which is expressed
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by the context index:
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.. code-block:: idris
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Lam : Expr (a :: ctxt) t -> Expr ctxt (TyFun a t)
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Function application produces a value of type ``t`` given a function
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from ``a`` to ``t`` and a value of type ``a``:
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.. code-block:: idris
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App : Expr ctxt (TyFun a t) -> Expr ctxt a -> Expr ctxt t
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We allow arbitrary binary operators, where the type of the operator
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informs what the types of the arguments must be:
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.. code-block:: idris
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Op : (interpTy a -> interpTy b -> interpTy c) ->
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Expr ctxt a -> Expr ctxt b -> Expr ctxt c
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Finally, ``If`` expressions make a choice given a boolean. Each branch
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must have the same type, and we will evaluate the branches lazily so
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that only the branch which is taken need be evaluated:
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.. code-block:: idris
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If : Expr ctxt TyBool ->
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Lazy (Expr ctxt a) ->
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Lazy (Expr ctxt a) ->
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Expr ctxt a
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Writing the Interpreter
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=======================
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When we evaluate an ``Expr``, we'll need to know the values in scope,
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as well as their types. ``Env`` is an environment, indexed over the
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types in scope. Since an environment is just another form of list,
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albeit with a strongly specified connection to the vector of local
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variable types, we use the usual ``::`` and ``Nil`` constructors so
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that we can use the usual list syntax. Given a proof that a variable
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is defined in the context, we can then produce a value from the
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environment:
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.. code-block:: idris
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data Env : Vect n Ty -> Type where
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Nil : Env Nil
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(::) : interpTy a -> Env ctxt -> Env (a :: ctxt)
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lookup : HasType i ctxt t -> Env ctxt -> interpTy t
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lookup Stop (x :: xs) = x
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lookup (Pop k) (x :: xs) = lookup k xs
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Given this, an interpreter is a function which
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translates an ``Expr`` into a concrete Idris value with respect to a
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specific environment:
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.. code-block:: idris
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interp : Env ctxt -> Expr ctxt t -> interpTy t
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The complete interpreter is defined as follows, for reference. For
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each constructor, we translate it into the corresponding Idris value:
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.. code-block:: idris
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interp env (Var i) = lookup i env
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interp env (Val x) = x
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interp env (Lam sc) = \x => interp (x :: env) sc
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interp env (App f s) = interp env f (interp env s)
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interp env (Op op x y) = op (interp env x) (interp env y)
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interp env (If x t e) = if interp env x then interp env t
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else interp env e
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Let us look at each case in turn. To translate a variable, we simply look it
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up in the environment:
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.. code-block:: idris
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interp env (Var i) = lookup i env
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To translate a value, we just return the concrete representation of the
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value:
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.. code-block:: idris
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interp env (Val x) = x
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Lambdas are more interesting. In this case, we construct a function
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which interprets the scope of the lambda with a new value in the
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environment. So, a function in the object language is translated to an
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Idris function:
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.. code-block:: idris
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interp env (Lam sc) = \x => interp (x :: env) sc
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For an application, we interpret the function and its argument and apply
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it directly. We know that interpreting ``f`` must produce a function,
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because of its type:
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.. code-block:: idris
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interp env (App f s) = interp env f (interp env s)
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Operators and conditionals are, again, direct translations into the
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equivalent Idris constructs. For operators, we apply the function to
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its operands directly, and for ``If``, we apply the Idris
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``if...then...else`` construct directly.
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.. code-block:: idris
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interp env (Op op x y) = op (interp env x) (interp env y)
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interp env (If x t e) = if interp env x then interp env t
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else interp env e
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Testing
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=======
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We can make some simple test functions. Firstly, adding two inputs
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``\x. \y. y + x`` is written as follows:
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.. code-block:: idris
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add : Expr ctxt (TyFun TyInt (TyFun TyInt TyInt))
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add = Lam (Lam (Op (+) (Var Stop) (Var (Pop Stop))))
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More interestingly, a factorial function ``fact``
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(e.g. ``\x. if (x == 0) then 1 else (fact (x-1) * x)``),
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can be written as:
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.. code-block:: idris
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fact : Expr ctxt (TyFun TyInt TyInt)
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fact = Lam (If (Op (==) (Var Stop) (Val 0))
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(Val 1)
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(Op (*) (App fact (Op (-) (Var Stop) (Val 1)))
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(Var Stop)))
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Running
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=======
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To finish, we write a ``main`` program which interprets the factorial
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function on user input:
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.. code-block:: idris
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main : IO ()
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main = do putStr "Enter a number: "
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x <- getLine
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printLn (interp [] fact (cast x))
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Here, ``cast`` is an overloaded function which converts a value from
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one type to another if possible. Here, it converts a string to an
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integer, giving 0 if the input is invalid. An example run of this
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program at the Idris interactive environment is:
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.. _factrun:
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.. literalinclude:: ../listing/idris-prompt-interp.txt
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Aside: ``cast``
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---------------
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The prelude defines an interface ``Cast`` which allows conversion
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between types:
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.. code-block:: idris
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interface Cast from to where
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cast : from -> to
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It is a *multi-parameter* interface, defining the source type and
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object type of the cast. It must be possible for the type checker to
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infer *both* parameters at the point where the cast is applied. There
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are casts defined between all of the primitive types, as far as they
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make sense.
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