The output directory was previously called the executable directory, but I changed it because the output is not always an executable (depending on the code generator).
The code generators can now distinguish between where to place the (temporary) build files and the resulting output files.
I'm playing with some linear structures and finding these useful a lot,
so good to have a consistent syntax for it. '#' is chosen because it's
short, looks a bit like a cross if you look at it from the right angle
(!) and so as not to clash with '@@' in preorder reasoning syntax.
This involves new primitives GCPtr and GCAnyPtr which are pointer types
that have finalisers attached. The finalisers are run when the
associated pointer goes out of scope.
In the test, I am assuming that the GC will only be called once, right
at the end. Otherwise, the output isn't guaranteed to be deterministic!
Let's see how this assumption holds...
This is currently Chez only. I think it'll be easy enough to add to
the Racket and Gambit back ends too.
Can't export a type which refers to a private name. This has caught a
couple of visibility errors in the libraries, code and tests, so they've
been updated too.
This is mostly to make it easier to write linear function types without
having to invent names for everything, which might be noisy. Also it
improves the display of linear function types when the name isn't used
in the scope.
Racket appears to have a different notion of current directory than the
system does, so we need to tell it which directory we think we're in
when reading and writing bytevectors using the scheme file functions.
Instead of dumping the required dynamic libraries in the working
directly, where the executable won't necessarily find them, take the
same approach as the Chez backend and create a subdirectory for the
required runtime files and use a shell script to start up with the right
library paths.