brick/programs/Main.hs

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{-# LANGUAGE OverloadedStrings #-}
module Main where
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import Data.Default
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import Graphics.Vty
import System.Exit
import Brick
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data St =
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St { stEditor :: Editor
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, trans :: Location
}
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eName :: Name
eName = Name "edit"
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drawUI :: St -> [Widget]
drawUI st = [top]
where
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top = translated (trans st) $
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bordered $
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hLimit 40 $
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vBox [ "Top"
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, hBorder '-'
, hBox [ " Edit: "
, hLimit 20 $ edit (stEditor st) `withAttr` (cyan `on` blue)
]
]
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handleEvent :: Event -> St -> IO St
handleEvent e st =
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case e of
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EvKey KEsc [] -> exitSuccess
EvKey KEnter [] -> error $ editStr $ stEditor st
EvKey KLeft [MCtrl] -> return $ st { trans = trans st `locOffset` (Location (-1, 0)) }
EvKey KRight [MCtrl] -> return $ st { trans = trans st `locOffset` (Location (1, 0)) }
EvKey KUp [MCtrl] -> return $ st { trans = trans st `locOffset` (Location (0, -1)) }
EvKey KDown [MCtrl] -> return $ st { trans = trans st `locOffset` (Location (0, 1)) }
ev -> return $ st { stEditor = editEvent ev (stEditor st) }
initialState :: St
initialState =
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St { stEditor = editor eName ""
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, trans = Location (0, 0)
}
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theApp :: App St Event
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theApp =
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def { appDraw = drawUI
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, appChooseCursor = showFirstCursor
, appHandleEvent = handleEvent
}
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main :: IO ()
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main = defaultMain theApp initialState