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121 lines
4.3 KiB
Markdown
121 lines
4.3 KiB
Markdown
brick
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-----
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[![Build Status](https://travis-ci.org/jtdaugherty/brick.png)](https://travis-ci.org/jtdaugherty/brick)
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`brick` is a terminal user interface programming
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library written in Haskell, in the style of
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[gloss](http://hackage.haskell.org/package/gloss). This means you write
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a function that describes how your user interface should look, but the
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library takes care of a lot of the book-keeping that so commonly goes
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into writing such programs.
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`brick` exposes a declarative API. Unlike most GUI toolkits which
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require you to write a long and tedious sequence of "create a widget,
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now bind an event handler", `brick` just requires you to describe
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your interface -- even the bits that are stateful -- using a set of
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declarative combinators. Then you provide a function to transform your
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own application state when input (or other kinds of) events arrive.
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Under the hood, this library builds upon [vty](http://hackage.haskell.org/package/vty).
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This library deprecates [vty-ui](https://github.com/jtdaugherty/vty-ui).
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Feature Overview
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----------------
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`brick` comes with a bunch of widget types to get you started:
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* Vertical and horizontal box layout widgets
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* Basic single- and multi-line text editor widgets
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* List widget
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* Progress bar widget
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* Simple dialog box widget
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* Border-drawing widgets (put borders around or in between things)
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* Generic scrollable viewports
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* Extensible widget-building API
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* (And many more general-purpose layout control combinators)
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In addition, some of `brick`'s more powerful features may not be obvious
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right away:
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* All widgets can be arranged in predictable layouts so you don't have
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to worry about terminal resizes.
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* Most widgets can be made scrollable *for free*.
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* Attribute management is flexible and can be customized at runtime on
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a per-widget basis.
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`brick` exports [lens](http://github.com/ekmett/lens) and non-`lens`
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interfaces for most things, so you can get the full power of `lens` if
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you want it or use plain Haskell if you don't. If a `brick` library
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function named `thing` has a `lens` version, the `lens` version is named
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`thingL`.
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Getting Started
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---------------
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TLDR:
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```
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$ cabal sandbox init
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$ cabal install -j -f demos
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$ .cabal-sandbox/bin/brick-???-demo
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```
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To get started, see the [first few sections of the brick
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user guide](docs/guide.rst).
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Documentation
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-------------
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Your documentation options, in recommended order, are:
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* [FAQ](https://github.com/jtdaugherty/brick/blob/master/FAQ.md)
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* [The brick user guide](https://github.com/jtdaugherty/brick/blob/master/docs/guide.rst)
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* Haddock (all modules)
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* [Demo programs](https://github.com/jtdaugherty/brick/blob/master/programs)
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Status
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------
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`brick` is young and may be missing some essential features. There are
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some places were I have deliberately chosen to worry about performance
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later for the sake of spending more time on the design (and to wait on
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performance issues to arise first). `brick` exports an extension API
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that makes it possible to make your own packages and widgets. If you
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use that, you'll also be helping to test whether the exported interface
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is usable and complete!
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The development of this library has revealed some bugs in `vty`, and
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I've tried to report those as I go. If they haven't been resolved,
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you'll see them arise when using `brick`.
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Reporting bugs
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--------------
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Please file bug reports as GitHub issues. For best results:
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- Include the versions of relevant software packages: your terminal
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emulator, `brick`, `ghc`, and `vty` will be the most important
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ones. Even better, the output of `cabal freeze` would probably be
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helpful in making the problem reproducible.
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- Clearly describe the behavior you expected ...
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- ... and include a mininal demonstration program that exhibits the
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behavior you actually observed.
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Contributing
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------------
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If you decide to contribute, that's great! Here are some guidelines you
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should consider to make submitting patches easier for all concerned:
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- If you want to take on big things, talk to me first; let's have a
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design/vision discussion before you start coding. Create a GitHub
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issue and we can use that as the place to hash things out.
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- If you make changes, try to make them consistent with the syntactic
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conventions I've used in the codebase.
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- Please provide Haddock and/or user guide documentation for any
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changes you make.
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