Updated todos.
commitc7661fcc9458506d7ef2c256b9ed54a6842eef53
authorvinivendra <vinivendra@gmail.com>
dateWed 10 Feb 2016, 20:14 (11 years ago)
parentd4dc21a
PixelImage/MetalMetaballRenderer.swift+4−1
@@ -1,4 +1,7 @@
1−// TODO: Use two textures/images to alternate the 2 calls (like OpenGL double buffers)
1+// TODO: Create state machine
2+// TODO: Make draw calls auto-loop, conditioned to the state machine
3+// TODO: Create compute context to contain texture and imageBuffer
4+// TOOD: Use two compute contexts and double recursion
25
36// TODO: Make graphics have edges only according to graph (instead of being a complete graph)
47