8.0 KiB
id | title |
---|---|
handles | Handles |
Playwright can create handles to the page DOM elements or any other objects inside the page. These handles live in the Playwright process, whereas the actual objects live in the browser. There are two types of handles:
- [JSHandle] to reference any JavaScript objects in the page
- [ElementHandle] to reference DOM elements in the page, it has extra methods that allow performing actions on the elements and asserting their properties.
Since any DOM element in the page is also a JavaScript object, any [ElementHandle] is a [JSHandle] as well.
Handles are used to perform operations on those actual objects in the page. You can evaluate on a handle, get handle properties, pass handle as an evaluation parameter, serialize page object into JSON etc. See the [JSHandle] class API for these and methods.
API reference
- [JSHandle]
- [ElementHandle]
Here is the easiest way to obtain a [JSHandle].
const jsHandle = await page.evaluateHandle('window');
// Use jsHandle for evaluations.
JSHandle jsHandle = page.evaluateHandle("window");
// Use jsHandle for evaluations.
js_handle = await page.evaluate_handle('window')
# Use jsHandle for evaluations.
js_handle = page.evaluate_handle('window')
# Use jsHandle for evaluations.
var jsHandle = await page.EvaluateHandleAsync("window");
// Use jsHandle for evaluations.
const ulElementHandle = await page.waitForSelector('ul');
// Use ulElementHandle for actions and evaluation.
ElementHandle ulElementHandle = page.waitForSelector("ul");
// Use ulElementHandle for actions and evaluation.
ul_element_handle = await page.wait_for_selector('ul')
# Use ul_element_handle for actions and evaluation.
ul_element_handle = page.wait_for_selector('ul')
# Use ul_element_handle for actions and evaluation.
var ulElementHandle = await page.WaitForSelectorAsync("ul");
// Use ulElementHandle for actions and evaluation.
Element Handles
:::note
It is recommended to use selector-based actions like [method: Page.click
] rather than using the [ElementHandle] for input actions, unless your use case specifically requires the use of handles.
:::
When [ElementHandle] is required, it is recommended to fetch it with the
[method: Page.waitForSelector
] or [method: Frame.waitForSelector
] methods. These
APIs wait for the element to be attached and visible.
// Get the element handle
const elementHandle = page.waitForSelector('#box');
// Assert bounding box for the element
const boundingBox = await elementHandle.boundingBox();
expect(boundingBox.width).toBe(100);
// Assert attribute for the element
const classNames = await elementHandle.getAttribute('class');
expect(classNames.includes('highlighted')).toBeTruthy();
// Get the element handle
JSHandle jsHandle = page.waitForSelector("#box");
ElementHandle elementHandle = jsHandle.asElement();
// Assert bounding box for the element
BoundingBox boundingBox = elementHandle.boundingBox();
assertEquals(100, boundingBox.width);
// Assert attribute for the element
String classNames = elementHandle.getAttribute("class");
assertTrue(classNames.contains("highlighted"));
# Get the element handle
element_handle = page.wait_for_selector('#box')
# Assert bounding box for the element
bounding_box = await element_handle.bounding_box()
assert bounding_box.width == 100
# Assert attribute for the element
class_names = await element_handle.get_attribute('class')
assert 'highlighted' in class_names
# Get the element handle
element_handle = page.wait_for_selector('#box')
# Assert bounding box for the element
bounding_box = element_handle.bounding_box()
assert bounding_box.width == 100
# Assert attribute for the element
class_names = element_handle.get_attribute('class')
assert 'highlighted' in class_names
// Get the element handle
var jsHandle = await page.WaitForSelectorAsync("#box");
var elementHandle = jsHandle as ElementHandle;
// Assert bounding box for the element
var boundingBox = await elementHandle.BoundingBoxAsync();
Assert.Equal(100, boundingBox.Width);
// Assert attribute for the element
var classNames = await elementHandle.GetAttributeAsync("class");
Assert.True(classNames.Contains("highlighted"));
Handles as parameters
Handles can be passed into the [method: Page.evaluate
] and similar methods.
The following snippet creates a new array in the page, initializes it with data
and returns a handle to this array into Playwright. It then uses the handle
in subsequent evaluations:
// Create new array in page.
const myArrayHandle = await page.evaluateHandle(() => {
window.myArray = [1];
return myArray;
});
// Get the length of the array.
const length = await page.evaluate(a => a.length, myArrayHandle);
// Add one more element to the array using the handle
await page.evaluate(arg => arg.myArray.push(arg.newElement), {
myArray: myArrayHandle,
newElement: 2
});
// Release the object when it's no longer needed.
await myArrayHandle.dispose();
// Create new array in page.
JSHandle myArrayHandle = page.evaluateHandle("() => {\n" +
" window.myArray = [1];\n" +
" return myArray;\n" +
"}");
// Get the length of the array.
int length = (int) page.evaluate("a => a.length", myArrayHandle);
// Add one more element to the array using the handle
Map<String, Object> arg = new HashMap<>();
arg.put("myArray", myArrayHandle);
arg.put("newElement", 2);
page.evaluate("arg => arg.myArray.add(arg.newElement)", arg);
// Release the object when it is no longer needed.
myArrayHandle.dispose();
# Create new array in page.
my_array_handle = await page.evaluate_handle("""() => {
window.myArray = [1];
return myArray;
}""")
# Get current length of the array.
length = await page.evaluate("a => a.length", my_array_handle)
# Add one more element to the array using the handle
await page.evaluate("(arg) => arg.myArray.push(arg.newElement)", {
'myArray': my_array_handle,
'newElement': 2
})
# Release the object when it's no longer needed.
await my_array_handle.dispose()
# Create new array in page.
my_array_handle = page.evaluate_handle("""() => {
window.myArray = [1];
return myArray;
}""")
# Get current length of the array.
length = page.evaluate("a => a.length", my_array_handle)
# Add one more element to the array using the handle
page.evaluate("(arg) => arg.myArray.push(arg.newElement)", {
'myArray': my_array_handle,
'newElement': 2
})
# Release the object when it's no longer needed.
my_array_handle.dispose()
// Create new array in page.
var myArrayHandle = await page.EvaluateHandleAsync(@"() => {
window.myArray = [1];
return myArray;
}");
// Get the length of the array.
var length = await page.EvaluateAsync<int>("a => a.length", myArrayHandle);
// Add one more element to the array using the handle
await page.EvaluateAsync("arg => arg.myArray.add(arg.newElement)",
new { myArray = myArrayHandle, newElement = 2 });
// Release the object when it is no longer needed.
await myArrayHandle.DisposeAsync();
Handle Lifecycle
Handles can be acquired using the page methods such as [method: Page.evaluateHandle
],
[method: Page.querySelector
] or [method: Page.querySelectorAll
] or their frame counterparts
[method: Frame.evaluateHandle
], [method: Frame.querySelector
] or [method: Frame.querySelectorAll
]. Once
created, handles will retain object from
garbage collection
unless page navigates or the handle is manually disposed via the [method: JSHandle.dispose
] method.
API reference
- [JSHandle]
- [ElementHandle]
- [
method: ElementHandle.boundingBox
] - [
method: ElementHandle.getAttribute
] - [
method: ElementHandle.innerText
] - [
method: ElementHandle.innerHTML
] - [
method: ElementHandle.textContent
] - [
method: JSHandle.evaluate
] - [
method: Page.evaluateHandle
] - [
method: Page.querySelector
] - [
method: Page.querySelectorAll
]