playwright/browser_patches/webkit/archive.sh
Andrey Lushnikov a80fa08698
devops: move Firefox and WebKit checkouts to $HOME (#9485)
This moves default Firefox and WebKit checkouts to $HOME folder,
unless browser specific env variables are specified.

In other words:
- Firefox checkouts goes to `$HOME/firefox` unless there's a
  `$FF_CHECKOUT_PATH` that specifies a custom location.
- WebKit checkout goes to `$HOME/webkit` unless there's a
  `$WK_CHECKOUT_PATH` that specifies a custom location.

With this change, all build bots will now re-use checkouts
between builds, which should speed up compilation.
2021-10-14 10:20:06 -07:00

149 lines
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#!/bin/bash
set -e
set +x
if [[ ("$1" == "-h") || ("$1" == "--help") ]]; then
echo "usage: $(basename "$0") [output-absolute-path]"
echo
echo "Generate distributable .zip archive from ./checkout folder that was previously built."
echo
exit 0
fi
ZIP_PATH=$1
if [[ $ZIP_PATH != /* ]]; then
echo "ERROR: path $ZIP_PATH is not absolute"
exit 1
fi
if [[ $ZIP_PATH != *.zip ]]; then
echo "ERROR: path $ZIP_PATH must have .zip extension"
exit 1
fi
if [[ -f $ZIP_PATH ]]; then
echo "ERROR: path $ZIP_PATH exists; can't do anything."
exit 1
fi
if ! [[ -d $(dirname "$ZIP_PATH") ]]; then
echo "ERROR: folder for path $($ZIP_PATH) does not exist."
exit 1
fi
main() {
if [[ ! -z "${WK_CHECKOUT_PATH}" ]]; then
cd "${WK_CHECKOUT_PATH}"
echo "WARNING: checkout path from WK_CHECKOUT_PATH env: ${WK_CHECKOUT_PATH}"
else
cd "$HOME/webkit"
fi
set -x
if [[ "$(uname)" == "Darwin" ]]; then
createZipForMac
elif [[ "$(uname)" == "Linux" ]]; then
createZipForLinux
elif [[ "$(uname)" == MINGW* ]]; then
createZipForWindows
else
echo "ERROR: cannot upload on this platform!" 1>&2
exit 1;
fi
}
createZipForLinux() {
# create a TMP directory to copy all necessary files
local tmpdir=$(mktemp -d -t webkit-deploy-XXXXXXXXXX)
mkdir -p "$tmpdir"
# copy runner
cp -t "$tmpdir" "$SCRIPTS_DIR"/pw_run.sh
# copy protocol
node "$SCRIPTS_DIR"/concat_protocol.js > "$tmpdir"/protocol.json
# Generate and unpack MiniBrowser bundles for each port
for port in gtk wpe; do
WEBKIT_OUTPUTDIR=$(pwd)/WebKitBuild/${port^^} Tools/Scripts/generate-bundle \
--bundle=MiniBrowser --release \
--platform=${port} --destination="${tmpdir}"
unzip "${tmpdir}"/MiniBrowser_${port}_release.zip -d "${tmpdir}"/minibrowser-${port}
rm -f "${tmpdir}"/MiniBrowser_${port}_release.zip
done
# tar resulting directory and cleanup TMP.
cd "$tmpdir"
zip --symlinks -r "$ZIP_PATH" ./
cd -
rm -rf "$tmpdir"
}
# see https://docs.microsoft.com/en-us/visualstudio/install/tools-for-managing-visual-studio-instances?view=vs-2019
printMSVCRedistDir() {
local dll_file=$("C:\Program Files (x86)\Microsoft Visual Studio\Installer\vswhere.exe" -latest -find '**\Redist\MSVC\*\x64\**\vcruntime140.dll')
local redist_dir=$(dirname "$dll_file")
if ! [[ -d $redist_dir ]]; then
echo "ERROR: cannot find MS VS C++ redistributable $redist_dir"
exit 1;
fi
echo "$redist_dir"
}
createZipForWindows() {
# create a TMP directory to copy all necessary files
local tmpdir="/tmp/webkit-deploy-$(date +%s)"
mkdir -p "$tmpdir"
cp -t "$tmpdir" ./WebKitLibraries/win/bin64/*.dll
cd WebKitBuild/Release/bin64
cp -r -t "$tmpdir" WebKit.resources
cp -t "$tmpdir" JavaScriptCore.dll PlaywrightLib.dll WTF.dll WebKit2.dll libEGL.dll libGLESv2.dll
cp -t "$tmpdir" Playwright.exe WebKitNetworkProcess.exe WebKitWebProcess.exe
cd -
cd "$(printMSVCRedistDir)"
cp -t "$tmpdir" msvcp140.dll vcruntime140.dll vcruntime140_1.dll msvcp140_2.dll
cd -
# copy protocol
node "$SCRIPTS_DIR"/concat_protocol.js > "$tmpdir"/protocol.json
# tar resulting directory and cleanup TMP.
cd "$tmpdir"
zip -r "$ZIP_PATH" ./
cd -
rm -rf "$tmpdir"
}
createZipForMac() {
# create a TMP directory to copy all necessary files
local tmpdir=$(mktemp -d)
# copy all relevant files
ditto {./WebKitBuild/Release,"$tmpdir"}/com.apple.WebKit.GPU.xpc
ditto {./WebKitBuild/Release,"$tmpdir"}/com.apple.WebKit.Networking.xpc
ditto {./WebKitBuild/Release,"$tmpdir"}/com.apple.WebKit.Plugin.64.xpc
ditto {./WebKitBuild/Release,"$tmpdir"}/com.apple.WebKit.WebContent.xpc
ditto {./WebKitBuild/Release,"$tmpdir"}/JavaScriptCore.framework
ditto {./WebKitBuild/Release,"$tmpdir"}/libANGLE-shared.dylib
ditto {./WebKitBuild/Release,"$tmpdir"}/libwebrtc.dylib
ditto {./WebKitBuild/Release,"$tmpdir"}/Playwright.app
ditto {./WebKitBuild/Release,"$tmpdir"}/PluginProcessShim.dylib
ditto {./WebKitBuild/Release,"$tmpdir"}/WebCore.framework
ditto {./WebKitBuild/Release,"$tmpdir"}/WebInspectorUI.framework
ditto {./WebKitBuild/Release,"$tmpdir"}/WebKit.framework
ditto {./WebKitBuild/Release,"$tmpdir"}/WebKitLegacy.framework
ditto {"$SCRIPTS_DIR","$tmpdir"}/pw_run.sh
# copy protocol
node "$SCRIPTS_DIR"/concat_protocol.js > "$tmpdir"/protocol.json
# Remove all broken symlinks. @see https://github.com/microsoft/playwright/issues/5472
find "${tmpdir}" -type l ! -exec test -e {} \; -print | xargs rm
# zip resulting directory and cleanup TMP.
ditto -c -k "$tmpdir" "$ZIP_PATH"
rm -rf "$tmpdir"
}
trap "cd $(pwd -P)" EXIT
cd "$(dirname "$0")"
SCRIPTS_DIR="$(pwd -P)"
main "$@"