mirror of
https://github.com/microsoft/playwright.git
synced 2024-12-25 04:07:54 +03:00
a80fa08698
This moves default Firefox and WebKit checkouts to $HOME folder, unless browser specific env variables are specified. In other words: - Firefox checkouts goes to `$HOME/firefox` unless there's a `$FF_CHECKOUT_PATH` that specifies a custom location. - WebKit checkout goes to `$HOME/webkit` unless there's a `$WK_CHECKOUT_PATH` that specifies a custom location. With this change, all build bots will now re-use checkouts between builds, which should speed up compilation.
149 lines
4.6 KiB
Bash
Executable File
149 lines
4.6 KiB
Bash
Executable File
#!/bin/bash
|
|
set -e
|
|
set +x
|
|
|
|
if [[ ("$1" == "-h") || ("$1" == "--help") ]]; then
|
|
echo "usage: $(basename "$0") [output-absolute-path]"
|
|
echo
|
|
echo "Generate distributable .zip archive from ./checkout folder that was previously built."
|
|
echo
|
|
exit 0
|
|
fi
|
|
|
|
ZIP_PATH=$1
|
|
if [[ $ZIP_PATH != /* ]]; then
|
|
echo "ERROR: path $ZIP_PATH is not absolute"
|
|
exit 1
|
|
fi
|
|
if [[ $ZIP_PATH != *.zip ]]; then
|
|
echo "ERROR: path $ZIP_PATH must have .zip extension"
|
|
exit 1
|
|
fi
|
|
if [[ -f $ZIP_PATH ]]; then
|
|
echo "ERROR: path $ZIP_PATH exists; can't do anything."
|
|
exit 1
|
|
fi
|
|
if ! [[ -d $(dirname "$ZIP_PATH") ]]; then
|
|
echo "ERROR: folder for path $($ZIP_PATH) does not exist."
|
|
exit 1
|
|
fi
|
|
|
|
main() {
|
|
if [[ ! -z "${WK_CHECKOUT_PATH}" ]]; then
|
|
cd "${WK_CHECKOUT_PATH}"
|
|
echo "WARNING: checkout path from WK_CHECKOUT_PATH env: ${WK_CHECKOUT_PATH}"
|
|
else
|
|
cd "$HOME/webkit"
|
|
fi
|
|
|
|
set -x
|
|
if [[ "$(uname)" == "Darwin" ]]; then
|
|
createZipForMac
|
|
elif [[ "$(uname)" == "Linux" ]]; then
|
|
createZipForLinux
|
|
elif [[ "$(uname)" == MINGW* ]]; then
|
|
createZipForWindows
|
|
else
|
|
echo "ERROR: cannot upload on this platform!" 1>&2
|
|
exit 1;
|
|
fi
|
|
}
|
|
|
|
|
|
createZipForLinux() {
|
|
# create a TMP directory to copy all necessary files
|
|
local tmpdir=$(mktemp -d -t webkit-deploy-XXXXXXXXXX)
|
|
mkdir -p "$tmpdir"
|
|
|
|
# copy runner
|
|
cp -t "$tmpdir" "$SCRIPTS_DIR"/pw_run.sh
|
|
# copy protocol
|
|
node "$SCRIPTS_DIR"/concat_protocol.js > "$tmpdir"/protocol.json
|
|
|
|
# Generate and unpack MiniBrowser bundles for each port
|
|
for port in gtk wpe; do
|
|
WEBKIT_OUTPUTDIR=$(pwd)/WebKitBuild/${port^^} Tools/Scripts/generate-bundle \
|
|
--bundle=MiniBrowser --release \
|
|
--platform=${port} --destination="${tmpdir}"
|
|
unzip "${tmpdir}"/MiniBrowser_${port}_release.zip -d "${tmpdir}"/minibrowser-${port}
|
|
rm -f "${tmpdir}"/MiniBrowser_${port}_release.zip
|
|
done
|
|
|
|
# tar resulting directory and cleanup TMP.
|
|
cd "$tmpdir"
|
|
zip --symlinks -r "$ZIP_PATH" ./
|
|
cd -
|
|
rm -rf "$tmpdir"
|
|
}
|
|
|
|
# see https://docs.microsoft.com/en-us/visualstudio/install/tools-for-managing-visual-studio-instances?view=vs-2019
|
|
printMSVCRedistDir() {
|
|
local dll_file=$("C:\Program Files (x86)\Microsoft Visual Studio\Installer\vswhere.exe" -latest -find '**\Redist\MSVC\*\x64\**\vcruntime140.dll')
|
|
local redist_dir=$(dirname "$dll_file")
|
|
if ! [[ -d $redist_dir ]]; then
|
|
echo "ERROR: cannot find MS VS C++ redistributable $redist_dir"
|
|
exit 1;
|
|
fi
|
|
echo "$redist_dir"
|
|
}
|
|
|
|
createZipForWindows() {
|
|
# create a TMP directory to copy all necessary files
|
|
local tmpdir="/tmp/webkit-deploy-$(date +%s)"
|
|
mkdir -p "$tmpdir"
|
|
|
|
cp -t "$tmpdir" ./WebKitLibraries/win/bin64/*.dll
|
|
cd WebKitBuild/Release/bin64
|
|
cp -r -t "$tmpdir" WebKit.resources
|
|
cp -t "$tmpdir" JavaScriptCore.dll PlaywrightLib.dll WTF.dll WebKit2.dll libEGL.dll libGLESv2.dll
|
|
cp -t "$tmpdir" Playwright.exe WebKitNetworkProcess.exe WebKitWebProcess.exe
|
|
cd -
|
|
cd "$(printMSVCRedistDir)"
|
|
cp -t "$tmpdir" msvcp140.dll vcruntime140.dll vcruntime140_1.dll msvcp140_2.dll
|
|
cd -
|
|
|
|
# copy protocol
|
|
node "$SCRIPTS_DIR"/concat_protocol.js > "$tmpdir"/protocol.json
|
|
# tar resulting directory and cleanup TMP.
|
|
cd "$tmpdir"
|
|
zip -r "$ZIP_PATH" ./
|
|
cd -
|
|
rm -rf "$tmpdir"
|
|
}
|
|
|
|
createZipForMac() {
|
|
# create a TMP directory to copy all necessary files
|
|
local tmpdir=$(mktemp -d)
|
|
|
|
# copy all relevant files
|
|
ditto {./WebKitBuild/Release,"$tmpdir"}/com.apple.WebKit.GPU.xpc
|
|
ditto {./WebKitBuild/Release,"$tmpdir"}/com.apple.WebKit.Networking.xpc
|
|
ditto {./WebKitBuild/Release,"$tmpdir"}/com.apple.WebKit.Plugin.64.xpc
|
|
ditto {./WebKitBuild/Release,"$tmpdir"}/com.apple.WebKit.WebContent.xpc
|
|
ditto {./WebKitBuild/Release,"$tmpdir"}/JavaScriptCore.framework
|
|
ditto {./WebKitBuild/Release,"$tmpdir"}/libANGLE-shared.dylib
|
|
ditto {./WebKitBuild/Release,"$tmpdir"}/libwebrtc.dylib
|
|
ditto {./WebKitBuild/Release,"$tmpdir"}/Playwright.app
|
|
ditto {./WebKitBuild/Release,"$tmpdir"}/PluginProcessShim.dylib
|
|
ditto {./WebKitBuild/Release,"$tmpdir"}/WebCore.framework
|
|
ditto {./WebKitBuild/Release,"$tmpdir"}/WebInspectorUI.framework
|
|
ditto {./WebKitBuild/Release,"$tmpdir"}/WebKit.framework
|
|
ditto {./WebKitBuild/Release,"$tmpdir"}/WebKitLegacy.framework
|
|
ditto {"$SCRIPTS_DIR","$tmpdir"}/pw_run.sh
|
|
# copy protocol
|
|
node "$SCRIPTS_DIR"/concat_protocol.js > "$tmpdir"/protocol.json
|
|
|
|
# Remove all broken symlinks. @see https://github.com/microsoft/playwright/issues/5472
|
|
find "${tmpdir}" -type l ! -exec test -e {} \; -print | xargs rm
|
|
|
|
# zip resulting directory and cleanup TMP.
|
|
ditto -c -k "$tmpdir" "$ZIP_PATH"
|
|
rm -rf "$tmpdir"
|
|
}
|
|
|
|
trap "cd $(pwd -P)" EXIT
|
|
cd "$(dirname "$0")"
|
|
SCRIPTS_DIR="$(pwd -P)"
|
|
|
|
main "$@"
|